Player Matchup

Artio
Artio
Beniturd
Artio
Level 16
God Stats
30W - 30L
1,217 SR
Queue Stats
34W - 35L
1,178 Elo+
Party 3
Ra
Ra
Coemix
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Fenrir
Fenrir
ObliviousHowl
Fenrir
Level 16
God Stats
5W - 6L
1,228 SR
Queue Stats
48W - 45L
1,178 Elo+
Party 3
Hel
Hel
TheWaffleCow
Hel
Level 16
God Stats
71W - 61L
1,228 SR
Queue Stats
77W - 73L
1,178 Elo+
Party 3
Ares
Ares
dbgz
Ares
Level 16
God Stats
24W - 18L
1,204 SR
Queue Stats
24W - 20L
1,178 Elo+
Party 3
Team Averages
Level 13
1,276 SR
1,243 Elo+

VS

Team Averages
Level 17
1,310 SR
1,317 Elo+
Ra
Ra
ChaufaCompany
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LADEWO
Cthulhu
Level 15
God Stats
8W - 12L
1,324 SR
Queue Stats
25W - 34L
1,240 Elo+
Party 1
Apollo
Apollo
Warrior-iwni
Apollo
Level 31
God Stats
20W - 34L
1,129 SR
Queue Stats
442W - 512L
1,355 Elo+
Party 2
Olorun
Olorun
manospajeras69
Olorun
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 31L
1,333 Elo+
Party 1
Erlang Shen
Erlang Shen
xJuanIgn
Erlang Shen
Level 22
God Stats
19W - 23L
1,095 SR
Queue Stats
276W - 345L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beniturd
Artio
13
6 / 1 / 1
7,710
551
5,120
10,885
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
14
5 / 1 / 1
8,425
602
5,998
5,241
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 6 / 2
7,111
508
7,622
10,664
6,370
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 3 / 1
5,700
407
2,034
6,860
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
dbgz
Ares
11
1 / 1 / 4
6,503
465
5,357
10,670
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,829
488
4,683
7,455
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
LADEWO
Cthulhu
10
1 / 6 / 3
6,017
430
4,365
12,104
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
13
4 / 2 / 1
7,721
552
8,740
10,563
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 3 / 0
7,617
544
5,427
8,681
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
xJuanIgn
Erlang Shen
12
1 / 5 / 0
6,728
481
2,904
8,091
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
20
Kills
11
12
Deaths
22
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
Beniturd
Artio
6
1
1
6.5
L
1
6
1
0.25
W
Ra
5
1
1
5.5
L
Cthulhu
LADEWO
Cthulhu
1
6
3
0.42
W
7
6
2
1.33
W
1
3
1
0.5
L
Apollo
4
2
1
2.25
W
Ares
dbgz
Ares
1
1
4
3
L
4
3
0
1.33
L
Erlang Shen
xJuanIgn
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
26,119
44,320
Taken
46,894
24,511
Mitigated
20,200
16,882
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Beniturd
Artio
5,120
446
0
4,287
10,885
6,577
661
4,344
6,541
34,509
0
L
4,683
1,616
0
592
7,455
2,339
258
4,229
3,226
35,145
0
W
Ra
5,998
556
153
1,711
5,241
1,832
1,028
3,599
1,642
48,759
0
L
Cthulhu
LADEWO
Cthulhu
4,365
513
621
663
12,104
5,154
271
3,533
8,446
21,936
0
W
7,622
1,666
0
751
10,664
6,370
381
1,717
8,947
0
24,575
W
2,034
191
2,099
3,725
6,860
1,922
652
2,174
4,686
23,899
0
L
Apollo
8,740
5,445
0
4,936
10,563
4,326
1,496
3,673
6,765
0
51,549
W
Ares
dbgz
Ares
5,357
316
0
4,156
10,670
7,810
131
2,641
8,029
22,904
0
L
5,427
2,171
0
1,756
8,681
3,512
150
4,753
3,928
47,381
0
L
Erlang Shen
xJuanIgn
Erlang Shen
2,904
1,558
0
0
8,091
4,869
0
2,321
5,750
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
34,912
262
Minions Killed
348
0
Camps Cleared
0
1,327,952
Distance Traveled
1,278,874
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,710
551
48
3
0
291,731
2
L
Ra
6,829
488
58
4
0
251,448
0
W
Ra
8,425
602
107
8
0
280,563
0
L
Cthulhu
6,017
430
20
1
0
288,870
1
W
Fenrir
7,111
508
37
3
0
248,836
2
W
Hel
5,700
407
41
3
0
222,543
0
L
Apollo
7,721
552
107
8
0
240,392
0
W
Ares
6,503
465
29
2
0
284,279
1
L
Olorun
7,617
544
81
6
0
250,547
0
L
Erlang Shen
6,728
481
82
6
0
247,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role