Player Matchup

Khepri
Khepri
DixonButtScotch
Khepri
Level 88
God Stats
3W - 0L
1,842 SR
Queue Stats
116W - 109L
1,645 Elo+
Solo
Neith
Neith
HabibiHamood
Neith
Level 24
God Stats
8W - 1L
1,545 SR
Queue Stats
49W - 22L
1,583 Elo+
Party 2
Merlin
Merlin
Sakura
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Ssalbap
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,270 Elo+
Party 2
Erlang Shen
Erlang Shen
Steevee0
Erlang Shen
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Team Averages
Level 116
1,577 SR
1,500 Elo+

VS

Team Averages
Level 32
1,450 SR
1,585 Elo+
Rama
Rama
ErrorCode746
Rama
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 8L
1,568 Elo+
Party 1
Zeus
Zeus
Kawashima
Zeus
Level 19
God Stats
6W - 2L
1,500 SR
Queue Stats
87W - 89L
1,572 Elo+
Party 3
Ra
Ra
Krammkor
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,556 Elo+
Party 3
Fenrir
Fenrir
PugMasterElite
Fenrir
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Odin
Odin
UrbaneGaming
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 22
9,476
948
3,883
3,827
4,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 0 / 19
11,713
1,171
19,968
7,578
3,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Sakura
Merlin
17
13 / 0 / 9
11,423
1,142
17,055
6,261
3,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Ssalbap
He Bo
17
6 / 2 / 17
10,863
1,086
17,155
9,536
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Steevee0
Erlang Shen
16
5 / 2 / 17
10,310
1,031
9,810
9,697
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

348

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,934
893
5,785
14,693
4,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
1 / 7 / 1
8,526
853
7,556
12,814
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 9 / 3
9,254
925
7,480
21,749
12,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 10 / 0
8,306
831
3,726
14,160
4,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 1
8,128
813
5,124
11,359
8,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
11
34
Kills
4
4
Deaths
34
84
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
22
11
L
2
3
2
1
W
10
0
19
19.5
L
Zeus
1
7
1
0.21
L
0
9
3
0.17
L
1
10
0
0.1
W
Merlin
Sakura
Merlin
13
0
9
17.5
W
He Bo
Ssalbap
He Bo
6
2
17
7.25
W
Erlang Shen
Steevee0
Erlang Shen
5
2
17
6.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,871
Damage
29,671
36,899
Taken
74,775
24,253
Mitigated
34,620
11,458
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,883
42
0
478
3,827
4,964
0
2,753
1,074
8,658
0
L
5,785
5,165
0
1,028
14,693
4,822
0
7,834
6,737
0
13,938
W
19,968
14,172
0
3,216
7,578
3,824
0
2,815
4,763
0
39,928
L
Zeus
7,556
484
0
0
12,814
4,033
0
5,879
6,816
18,682
0
L
7,480
438
231
1,362
21,749
12,567
0
11,825
9,728
36,902
0
L
3,726
1,328
0
667
14,160
4,858
0
6,323
7,759
0
7,648
W
Merlin
Sakura
Merlin
17,055
1,323
209
2,614
6,261
3,383
0
1,915
4,346
35,635
0
W
He Bo
Ssalbap
He Bo
17,155
1,272
177
1,581
9,536
4,760
0
4,381
5,155
30,339
0
W
Erlang Shen
Steevee0
Erlang Shen
9,810
4,626
0
3,183
9,697
7,322
0
3,223
6,474
0
20,208
L
5,124
553
0
0
11,359
8,340
0
5,563
5,642
51
11,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,785
Gold Earned
43,148
149
Minions Killed
119
12
Camps Cleared
3
971,437
Distance Traveled
797,813
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,476
948
6
1
1
199,792
0
L
Rama
8,934
893
21
2
2
164,398
0
W
Neith
11,713
1,171
41
4
3
210,378
0
L
Zeus
8,526
853
15
2
0
138,343
1
L
Ra
9,254
925
68
7
0
160,420
0
L
Fenrir
8,306
831
9
1
0
170,120
1
W
Merlin
11,423
1,142
38
4
3
204,926
0
W
He Bo
10,863
1,086
45
5
4
201,097
0
W
Erlang Shen
10,310
1,031
19
2
1
155,244
0
L
Odin
8,128
813
6
1
1
164,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role