Player Matchup

Persephone
Persephone
KennyAlpha
Persephone
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
251W - 250L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
SirBossAlot45
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SirEmbers
Xbalanque
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
70W - 66L
1,651 Elo+
Party 1
Medusa
Medusa
batskid
Medusa
Level 147
God Stats
4W - 2L
1,692 SR
Queue Stats
164W - 135L
1,480 Elo+
Party 1
Cerberus
Cerberus
stardustking140
Cerberus
Level 146
God Stats
0W - 3L
1,509 SR
Queue Stats
15W - 9L
1,831 Elo+
Party 1
Team Averages
Level 147
1,497 SR
1,597 Elo+

VS

Team Averages
Level 125
1,552 SR
1,529 Elo+
Raijin
Raijin
DrJongyBrogen
Raijin
Level 116
God Stats
2W - 0L
1,748 SR
Queue Stats
43W - 49L
1,446 Elo+
Solo
Sol
Sol
LemmKova
Sol
Level 160
God Stats
18W - 12L
1,505 SR
Queue Stats
1,409W - 1,457L
1,538 Elo+
Party 2
Cerberus
Cerberus
UmmiNoMajo
Cerberus
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 59L
1,643 Elo+
Party 2
Osiris
Osiris
mrhmin
Osiris
Level 89
God Stats
9W - 11L
1,500 SR
Queue Stats
991W - 983L
1,466 Elo+
Solo
Scylla
Scylla
thegman4
Scylla
Level 122
God Stats
7W - 4L
1,505 SR
Queue Stats
354W - 335L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KennyAlpha
Persephone
19
3 / 3 / 3
10,963
783
19,529
8,257
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
SirBossAlot45
Amaterasu
17
4 / 8 / 5
10,579
756
6,753
20,709
17,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
SirEmbers
Xbalanque
14
2 / 7 / 6
9,537
681
9,827
14,296
5,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
batskid
Medusa
17
1 / 7 / 7
9,763
697
10,242
16,413
6,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
1 / 9 / 7
9,186
656
9,098
23,938
16,461
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
10,579
756
14,581
12,201
6,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 1 / 20
10,535
753
15,455
13,980
5,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
UmmiNoMajo
Cerberus
18
5 / 3 / 22
11,818
844
10,315
18,117
20,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
mrhmin
Osiris
20
10 / 2 / 19
11,966
855
18,991
16,271
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
thegman4
Scylla
19
12 / 4 / 13
12,068
862
17,477
11,455
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
124
11
Kills
34
34
Deaths
12
28
Assists
90
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Persephone
KennyAlpha
Persephone
3
3
3
1.5
W
3
1
20
13
L
Amaterasu
SirBossAlot45
Amaterasu
4
8
5
0.81
L
Xbalanque
SirEmbers
Xbalanque
2
7
6
0.71
W
Cerberus
UmmiNoMajo
Cerberus
5
3
22
5.33
L
Medusa
batskid
Medusa
1
7
7
0.64
W
Osiris
mrhmin
Osiris
10
2
19
9.75
L
Cerberus
1
9
7
0.5
W
Scylla
thegman4
Scylla
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
76,819
83,613
Taken
72,024
48,649
Mitigated
54,272
21,556
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,581
1,451
2,764
3,787
12,201
6,266
816
3,949
7,932
40,857
0
L
Persephone
KennyAlpha
Persephone
19,529
585
2,464
1,620
8,257
3,029
422
5,488
2,716
47,111
0
W
15,455
2,774
628
3,006
13,980
5,783
2,484
5,703
8,047
35,601
0
L
Amaterasu
SirBossAlot45
Amaterasu
6,753
2,208
1,656
3,074
20,709
17,147
174
14,322
6,187
0
14,655
L
Xbalanque
SirEmbers
Xbalanque
9,827
3,995
1,032
2,793
14,296
5,146
772
10,132
4,064
0
22,245
W
Cerberus
UmmiNoMajo
Cerberus
10,315
412
2,009
4,486
18,117
20,306
198
4,943
12,803
21,590
0
L
Medusa
batskid
Medusa
10,242
4,292
641
3,724
16,413
6,866
580
9,410
6,778
0
20,391
W
Osiris
mrhmin
Osiris
18,991
4,744
2,295
3,311
16,271
17,590
894
6,526
9,441
0
31,007
L
Cerberus
9,098
220
1,755
2,797
23,938
16,461
52
18,474
5,239
14,186
0
W
Scylla
thegman4
Scylla
17,477
74
4,391
2,715
11,455
4,327
1,144
5,958
5,174
27,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
56,966
147
Minions Killed
173
0
Camps Cleared
0
1,173,385
Distance Traveled
1,339,405
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,579
756
48
3
0
252,012
2
L
Persephone
10,963
783
56
4
0
268,281
0
W
Sol
10,535
753
35
3
0
246,406
5
L
Amaterasu
10,579
756
19
1
0
257,650
0
L
Xbalanque
9,537
681
25
2
0
213,278
0
W
Cerberus
11,818
844
40
3
0
293,678
2
L
Medusa
9,763
697
24
2
0
215,619
0
W
Osiris
11,966
855
26
2
0
285,221
3
L
Cerberus
9,186
656
23
2
0
218,557
0
W
Scylla
12,068
862
24
2
0
262,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role