Player Matchup

Fenrir
Fenrir
Bloindro
Fenrir
Level 35
God Stats
3W - 1L
1,149 SR
Queue Stats
110W - 131L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
DatBoiPatty
Danzaburou
Level 16
God Stats
23W - 23L
1,177 SR
Queue Stats
114W - 94L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
ImThaSavior
Ah Puch
Level 35
God Stats
3W - 0L
1,231 SR
Queue Stats
204W - 196L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
RealGodWater
Guan Yu
Level 8
God Stats
2W - 0L
1,357 SR
Queue Stats
9W - 5L
1,592 Elo+
Party 1
Ganesha
Ganesha
XiroFox
Ganesha
Level 87
God Stats
1W - 0L
1,191 SR
Queue Stats
70W - 69L
1,608 Elo+
Party 1
Team Averages
Level 36
1,221 SR
1,583 Elo+

VS

Team Averages
Level 15
1,582 SR
1,544 Elo+
Apollo
Apollo
Bestname707
Apollo
Level 7
God Stats
45W - 39L
1,717 SR
Queue Stats
74W - 67L
1,591 Elo+
Solo
Nu Wa
Nu Wa
JustinGTVI
Nu Wa
Level 21
God Stats
27W - 34L
1,479 SR
Queue Stats
83W - 84L
1,456 Elo+
Solo
Mulan
Mulan
Proximity_AR
Mulan
Level 29
God Stats
1W - 3L
1,720 SR
Queue Stats
31W - 26L
1,565 Elo+
Solo
Neith
Neith
RealWhiteStuff
Neith
Level 14
God Stats
9W - 6L
1,710 SR
Queue Stats
19W - 14L
1,669 Elo+
Solo
The Morrigan
The Morrigan
jumajimon
The Morrigan
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bloindro
Fenrir
20
12 / 3 / 17
15,773
1,213
17,232
19,039
13,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DatBoiPatty
Danzaburou
20
12 / 6 / 18
15,166
1,167
24,360
16,879
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
ImThaSavior
Ah Puch
20
9 / 4 / 23
14,367
1,105
25,619
15,193
6,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
RealGodWater
Guan Yu
19
5 / 6 / 19
12,613
970
7,065
22,477
24,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
XiroFox
Ganesha
20
0 / 1 / 28
13,385
1,030
10,469
15,148
21,074
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

134

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 7 / 10
12,891
992
17,158
18,106
8,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
19
5 / 13 / 13
13,184
1,014
24,373
25,349
11,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 1 / 7
14,037
1,080
10,206
17,402
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 3 / 14
13,179
1,014
21,032
11,553
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
jumajimon
The Morrigan
17
0 / 14 / 9
10,643
819
5,756
18,019
21,974
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
73
38
Kills
20
20
Deaths
38
105
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
7
10
1.43
W
Fenrir
Bloindro
Fenrir
12
3
17
6.83
W
Danzaburou
DatBoiPatty
Danzaburou
12
6
18
3.5
W
Ah Puch
ImThaSavior
Ah Puch
9
4
23
5.13
L
Nu Wa
5
13
13
0.88
L
6
1
7
9.5
W
Guan Yu
RealGodWater
Guan Yu
5
6
19
2.42
L
4
3
14
3.67
W
Ganesha
XiroFox
Ganesha
0
1
28
14
L
The Morrigan
jumajimon
The Morrigan
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,745
Damage
78,525
88,736
Taken
90,429
72,477
Mitigated
73,246
17,842
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
17,158
8,558
0
618
18,106
8,520
0
6,417
11,639
0
36,283
W
Fenrir
Bloindro
Fenrir
17,232
5,488
0
2,762
19,039
13,526
0
5,842
13,197
0
44,438
W
Danzaburou
DatBoiPatty
Danzaburou
24,360
17,463
0
1,631
16,879
6,732
0
6,815
10,064
0
46,798
W
Ah Puch
ImThaSavior
Ah Puch
25,619
3,114
756
2,768
15,193
6,504
0
4,991
10,202
63,385
0
L
Nu Wa
24,373
9,192
892
2,347
25,349
11,629
0
12,234
12,965
59,953
0
L
10,206
491
336
2,966
17,402
25,804
0
6,593
10,609
0
37,457
W
Guan Yu
RealGodWater
Guan Yu
7,065
920
3,772
3,997
22,477
24,641
0
6,542
15,910
0
30,166
L
21,032
13,773
546
3,999
11,553
5,319
0
2,628
8,900
0
46,442
W
Ganesha
XiroFox
Ganesha
10,469
509
303
1,853
15,148
21,074
0
5,164
9,984
29,453
0
L
The Morrigan
jumajimon
The Morrigan
5,756
2,533
0
0
18,019
21,974
0
8,216
9,606
10,792
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,304
Gold Earned
63,934
258
Minions Killed
286
9
Camps Cleared
7
1,232,881
Distance Traveled
955,539
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,891
992
44
3
0
222,063
0
W
Fenrir
15,773
1,213
55
4
7
257,790
0
W
Danzaburou
15,166
1,167
60
5
2
220,780
1
W
Ah Puch
14,367
1,105
87
7
0
235,115
0
L
Nu Wa
13,184
1,014
81
6
0
195,427
0
L
Mulan
14,037
1,080
75
6
4
216,750
0
W
Guan Yu
12,613
970
55
4
0
264,764
0
L
Neith
13,179
1,014
68
5
3
185,446
1
W
Ganesha
13,385
1,030
1
0
0
254,432
0
L
The Morrigan
10,643
819
18
1
0
135,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role