Player Matchup

Zhong Kui
Zhong Kui
JigglyAnimeLimbs
Zhong Kui
Level 25
God Stats
8W - 7L
1,389 SR
Queue Stats
125W - 106L
1,506 Elo+
Solo
Merlin
Merlin
Rad28_
Merlin
Level 48
God Stats
2W - 2L
1,834 SR
Queue Stats
25W - 37L
1,682 Elo+
Party 2
Yemoja
Yemoja
TheGreatBolbino
Yemoja
Level 17
God Stats
12W - 11L
2,041 SR
Queue Stats
23W - 24L
1,877 Elo+
Party 2
Hou Yi
Hou Yi
dcw808
Hou Yi
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 9L
1,731 Elo+
Party 2
Mercury
Mercury
x2LegitWaffle2x
Mercury
Level 29
God Stats
6W - 1L
1,946 SR
Queue Stats
15W - 18L
1,731 Elo+
Party 2
Team Averages
Level 29
1,742 SR
1,706 Elo+

VS

Team Averages
Level 13
1,563 SR
1,638 Elo+
Nemesis
Nemesis
DertsKreutz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,793 Elo+
Party 1
Ra
Ra
HeNrIqUeNeRd
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 3
Artemis
Artemis
PeDriNNNNN
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
d0natelli
Chaac
Level 4
God Stats
3W - 1L
1,815 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
valahalla
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
6 / 1 / 0
6,479
648
7,089
6,587
4,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Rad28_
Merlin
10
1 / 0 / 1
5,788
579
2,771
3,349
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 3
5,992
599
3,204
5,241
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
dcw808
Hou Yi
9
3 / 0 / 2
5,306
531
3,189
2,484
630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,563
556
598
5,454
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DertsKreutz
Nemesis
6
0 / 4 / 0
4,175
418
1,066
5,036
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 0
4,598
460
2,024
3,330
1,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
PeDriNNNNN
Artemis
6
0 / 3 / 0
4,315
432
1,248
4,968
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chaac
d0natelli
Chaac
8
1 / 3 / 0
5,033
503
2,074
6,127
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
valahalla
Cthulhu
8
1 / 2 / 0
5,120
512
2,494
7,429
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
2
2
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DertsKreutz
Nemesis
0
4
0
0
L
0
1
0
0
W
Zhong Kui
6
1
0
6
L
Artemis
PeDriNNNNN
Artemis
0
3
0
0
W
Merlin
Rad28_
Merlin
1
0
1
1.5
W
2
1
3
3.5
L
Chaac
d0natelli
Chaac
1
3
0
0.33
W
Hou Yi
dcw808
Hou Yi
3
0
2
4
L
Cthulhu
valahalla
Cthulhu
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
8,906
23,115
Taken
26,890
9,785
Mitigated
10,014
10,137
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DertsKreutz
Nemesis
1,066
506
0
1,138
5,036
1,294
0
1,868
3,168
0
12,055
L
2,024
153
36
69
3,330
1,003
90
2,042
1,288
20,859
0
W
Zhong Kui
7,089
1,678
0
3,997
6,587
4,588
627
287
5,975
27,711
0
L
Artemis
PeDriNNNNN
Artemis
1,248
627
0
952
4,968
1,379
0
2,134
2,834
0
11,554
W
Merlin
Rad28_
Merlin
2,771
105
0
980
3,349
1,095
682
1,732
1,617
30,765
0
W
3,204
478
775
2,635
5,241
2,008
385
1,326
3,915
19,870
0
L
Chaac
d0natelli
Chaac
2,074
177
0
1,183
6,127
3,278
0
4,839
1,288
0
11,006
W
Hou Yi
dcw808
Hou Yi
3,189
1,551
0
0
2,484
630
490
651
1,833
0
19,893
L
Cthulhu
valahalla
Cthulhu
2,494
74
0
2,213
7,429
3,060
0
2,181
5,248
19,139
0
W
598
0
0
1,750
5,454
1,464
0
522
4,932
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
23,241
243
Minions Killed
147
0
Camps Cleared
0
933,796
Distance Traveled
944,236
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,175
418
27
3
0
218,298
0
L
Ra
4,598
460
42
4
0
198,159
1
W
Zhong Kui
6,479
648
51
5
0
166,914
3
L
Artemis
4,315
432
26
3
0
158,711
1
W
Merlin
5,788
579
54
5
0
183,658
2
W
Yemoja
5,992
599
39
4
0
177,813
0
L
Chaac
5,033
503
20
2
0
177,960
0
W
Hou Yi
5,306
531
39
4
0
177,863
1
L
Cthulhu
5,120
512
32
3
0
191,108
0
W
Mercury
5,563
556
60
6
0
227,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role