Player Matchup

Neith
Neith
Kyoshi230
Neith
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
Lighthouse88601
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,402 Elo+
Party 1
Medusa
Medusa
MisterTheKid
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,471 Elo+
Solo
Kali
Kali
Ni3tz
Kali
Level 16
God Stats
14W - 9L
1,651 SR
Queue Stats
15W - 14L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
xaviervicent
Danzaburou
Level 24
God Stats
157W - 340L
1,308 SR
Queue Stats
224W - 494L
1,300 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,406 Elo+

VS

Team Averages
Level 13
1,410 SR
1,298 Elo+
Danzaburou
Danzaburou
CyberGrizzly728
Danzaburou
Level 17
God Stats
34W - 49L
1,233 SR
Queue Stats
153W - 202L
1,228 Elo+
Party 2
Neith
Neith
SoloBRIgade24
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,087 Elo+
Party 2
Ra
Ra
gk1911
Ra
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 31L
1,419 Elo+
Solo
Ymir
Ymir
mdubb0213
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Freya
Freya
xAllieKattX
Freya
Level 17
God Stats
42W - 47L
1,319 SR
Queue Stats
177W - 243L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyoshi230
Neith
17
2 / 10 / 10
11,170
931
11,039
17,216
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 13 / 13
13,476
1,123
12,331
37,045
45,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
19
2 / 4 / 11
12,240
1,020
14,450
15,191
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
Ni3tz
Kali
19
12 / 16 / 7
15,670
1,306
29,740
26,863
14,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
xaviervicent
Danzaburou
15
2 / 8 / 4
10,294
858
3,677
10,769
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CyberGrizzly728
Danzaburou
20
14 / 4 / 28
15,548
1,296
22,996
15,702
8,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 7 / 22
11,000
917
10,479
14,131
7,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
20
13 / 3 / 30
14,616
1,218
23,512
13,669
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
2 / 7 / 15
11,860
988
3,472
15,180
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
21 / 3 / 24
16,326
1,361
39,051
19,183
9,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
170
24
Kills
51
51
Deaths
24
45
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CyberGrizzly728
Danzaburou
14
4
28
7
L
Neith
Kyoshi230
Neith
2
10
10
0.7
L
6
13
13
0.96
L
Medusa
2
4
11
1.88
L
Kali
Ni3tz
Kali
12
16
7
0.97
W
1
7
22
1.71
W
Ra
13
3
30
9.33
W
Ymir
2
7
15
1.36
W
21
3
24
11
L
Danzaburou
xaviervicent
Danzaburou
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,237
Damage
99,510
107,084
Taken
77,865
76,954
Mitigated
43,010
7,716
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CyberGrizzly728
Danzaburou
22,996
12,522
390
2,545
15,702
8,357
0
3,078
12,624
0
39,773
L
Neith
Kyoshi230
Neith
11,039
4,940
0
1,443
17,216
7,192
0
10,921
6,295
0
23,112
L
12,331
951
0
1,296
37,045
45,548
0
20,703
16,342
17,344
0
L
Medusa
14,450
6,837
0
83
15,191
6,014
0
10,092
5,099
0
56,991
L
Kali
Ni3tz
Kali
29,740
15,549
0
4,862
26,863
14,323
0
16,944
9,919
24
40,756
W
10,479
7,273
0
1,010
14,131
7,638
0
2,283
11,848
0
14,156
W
Ra
23,512
5,174
4,781
5,774
13,669
6,095
0
3,202
10,467
53,331
0
W
Ymir
3,472
1,663
0
497
15,180
11,792
0
1,669
12,157
17,366
0
W
39,051
17,393
704
6,129
19,183
9,128
0
2,123
17,060
42,621
0
L
Danzaburou
xaviervicent
Danzaburou
3,677
2,215
0
32
10,769
3,877
0
7,375
3,394
0
6,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,850
Gold Earned
69,350
156
Minions Killed
152
5
Camps Cleared
5
811,296
Distance Traveled
857,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,548
1,296
32
3
0
152,637
0
L
Neith
11,170
931
24
2
0
149,322
0
L
Ares
13,476
1,123
7
1
1
210,108
0
L
Medusa
12,240
1,020
106
9
2
182,575
0
L
Kali
15,670
1,306
10
1
2
177,058
0
W
Neith
11,000
917
4
0
0
117,639
2
W
Ra
14,616
1,218
74
6
3
211,506
0
W
Ymir
11,860
988
33
3
0
158,644
0
W
Freya
16,326
1,361
9
1
2
216,622
0
L
Danzaburou
10,294
858
9
1
0
92,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role