Player Matchup

Tsukuyomi
Tsukuyomi
GroovyKay
Tsukuyomi
Level 36
God Stats
30W - 23L
1,513 SR
Queue Stats
443W - 347L
1,633 Elo+
Party 1
Zhong Kui
Zhong Kui
Labryinth
Zhong Kui
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 68L
1,907 Elo+
Party 1
Set
Set
Matrabs
Set
Level 35
God Stats
5W - 10L
1,198 SR
Queue Stats
375W - 366L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Seabster
Heimdallr
Level 146
God Stats
1W - 0L
1,757 SR
Queue Stats
32W - 19L
1,699 Elo+
Party 1
Baba Yaga
Baba Yaga
Stainkee
Baba Yaga
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
222W - 150L
1,665 Elo+
Party 1
Team Averages
Level 107
1,494 SR
1,688 Elo+

VS

Team Averages
Level 38
1,653 SR
1,701 Elo+
Horus
Horus
Alchmst
Horus
Level 29
God Stats
7W - 2L
2,039 SR
Queue Stats
11W - 4L
1,985 Elo+
Party 2
Ares
Ares
DevilFruitTree
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,721 Elo+
Party 2
Thanatos
Thanatos
Teppelin1
Thanatos
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
11W - 3L
1,985 Elo+
Party 2
Neith
Neith
Yutaii
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
Zertbirt
Persephone
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 14L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GroovyKay
Tsukuyomi
17
3 / 3 / 20
10,897
1,090
14,825
13,998
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Labryinth
Zhong Kui
18
9 / 2 / 15
12,755
1,276
21,836
12,133
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
17
4 / 3 / 14
10,524
1,052
12,328
12,193
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Seabster
Heimdallr
18
5 / 1 / 17
11,634
1,163
17,891
9,510
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Stainkee
Baba Yaga
18
11 / 2 / 15
12,380
1,238
19,033
8,247
3,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

271

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alchmst
Horus
15
2 / 5 / 4
10,486
1,049
6,719
20,711
26,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 7
9,479
948
9,894
23,615
23,008
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Teppelin1
Thanatos
15
2 / 10 / 4
9,866
987
9,349
19,725
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Yutaii
Neith
16
3 / 5 / 7
10,908
1,091
11,742
15,411
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Zertbirt
Persephone
16
4 / 6 / 5
10,760
1,076
12,999
12,300
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
32
Kills
11
11
Deaths
32
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
Alchmst
Horus
2
5
4
0.8
L
0
6
7
0.58
W
Tsukuyomi
GroovyKay
Tsukuyomi
3
3
20
4.33
W
Zhong Kui
Labryinth
Zhong Kui
9
2
15
8.25
W
Set
4
3
14
3.67
W
Heimdallr
Seabster
Heimdallr
5
1
17
13.5
W
Baba Yaga
Stainkee
Baba Yaga
11
2
15
9.25
L
Thanatos
Teppelin1
Thanatos
2
10
4
0.4
L
Neith
Yutaii
Neith
3
5
7
1.3
L
Persephone
Zertbirt
Persephone
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,913
Damage
50,703
56,081
Taken
91,762
36,223
Mitigated
69,784
10,862
Healing
20,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alchmst
Horus
6,719
3,787
5,468
5,183
20,711
26,315
0
8,408
11,928
233
12,577
L
9,894
616
1,493
1,115
23,615
23,008
0
5,018
18,097
21,262
0
W
Tsukuyomi
GroovyKay
Tsukuyomi
14,825
3,696
0
856
13,998
9,833
0
5,418
8,580
0
21,895
W
Zhong Kui
Labryinth
Zhong Kui
21,836
3,204
0
4,566
12,133
10,825
0
3,891
8,242
45,967
0
W
Set
12,328
5,258
0
986
12,193
7,906
0
6,176
6,017
0
22,051
W
Heimdallr
Seabster
Heimdallr
17,891
9,296
0
3,273
9,510
4,301
0
3,927
5,583
0
42,568
W
Baba Yaga
Stainkee
Baba Yaga
19,033
2,251
0
1,181
8,247
3,358
0
3,714
4,533
38,263
0
L
Thanatos
Teppelin1
Thanatos
9,349
2,657
0
4,631
19,725
8,379
0
9,157
10,189
0
22,958
L
Neith
Yutaii
Neith
11,742
7,139
0
2,129
15,411
6,615
0
9,876
5,283
0
29,751
L
Persephone
Zertbirt
Persephone
12,999
1,713
0
398
12,300
5,467
0
7,728
4,268
34,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,190
Gold Earned
51,499
210
Minions Killed
160
11
Camps Cleared
5
941,666
Distance Traveled
1,082,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,486
1,049
11
1
1
223,921
1
L
Ares
9,479
948
12
1
0
211,464
0
W
Tsukuyomi
10,897
1,090
7
1
1
217,540
0
W
Zhong Kui
12,755
1,276
72
7
3
163,053
0
W
Set
10,524
1,052
36
4
1
180,013
0
W
Heimdallr
11,634
1,163
42
4
6
187,380
0
W
Baba Yaga
12,380
1,238
53
5
0
193,680
0
L
Thanatos
9,866
987
34
3
1
244,194
0
L
Neith
10,908
1,091
48
5
3
200,100
0
L
Persephone
10,760
1,076
55
6
0
202,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role