Player Matchup

Skadi
Skadi
BigBabuTang
Skadi
Level 6
God Stats
3W - 5L
1,680 SR
Queue Stats
57W - 75L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
FinalPotato
Cthulhu
Level 7
God Stats
2W - 4L
1,342 SR
Queue Stats
30W - 23L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
GameJibi
Aphrodite
Level 8
God Stats
2W - 4L
1,609 SR
Queue Stats
32W - 41L
1,537 Elo+
Party 1
Pele
Pele
Leroyjenkins444
Pele
Level 27
God Stats
8W - 8L
1,111 SR
Queue Stats
10W - 12L
1,334 Elo+
Solo
Ra
Ra
ShotgunHarry
Ra
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 32L
1,498 Elo+
Solo
Team Averages
Level 10
1,448 SR
1,474 Elo+

VS

Team Averages
Level 35
1,502 SR
1,420 Elo+
Chaac
Chaac
SSJ_Seal
Chaac
Level 98
God Stats
14W - 9L
1,526 SR
Queue Stats
80W - 78L
1,404 Elo+
Party 2
Da Ji
Da Ji
SweetJuicyRage
Da Ji
Level 29
God Stats
3W - 4L
1,376 SR
Queue Stats
44W - 47L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
TheGooberPatrol
Baron Samedi
Level 7
God Stats
11W - 5L
1,500 SR
Queue Stats
21W - 15L
1,291 Elo+
Party 2
Izanami
Izanami
UltraToxico
Izanami
Level 28
God Stats
34W - 33L
1,606 SR
Queue Stats
50W - 62L
1,497 Elo+
Solo
Ra
Ra
beesruiz
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,943
396
3,257
9,615
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
FinalPotato
Cthulhu
11
6 / 3 / 0
7,531
502
9,349
12,991
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
GameJibi
Aphrodite
11
2 / 4 / 0
6,839
456
4,258
9,411
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
6,656
444
3,975
11,922
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 1 / 1
6,961
464
4,094
6,222
2,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SSJ_Seal
Chaac
13
5 / 0 / 3
7,811
521
10,755
9,826
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 3 / 2
8,551
570
8,143
12,080
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TheGooberPatrol
Baron Samedi
12
4 / 2 / 3
8,403
560
6,641
8,472
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
UltraToxico
Izanami
12
3 / 5 / 0
8,209
547
7,369
10,480
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
6,653
444
858
3,773
1,270
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
12
Kills
16
16
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cthulhu
FinalPotato
Cthulhu
6
3
0
2
L
Aphrodite
GameJibi
Aphrodite
2
4
0
0.5
L
1
4
4
0.75
W
Chaac
SSJ_Seal
Chaac
5
0
3
6.5
L
3
1
1
3.5
W
4
3
2
1.67
W
Baron Samedi
TheGooberPatrol
Baron Samedi
4
2
3
2.75
W
Izanami
UltraToxico
Izanami
3
5
0
0.6
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
33,766
50,161
Taken
44,631
23,916
Mitigated
21,430
15,081
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,257
2,084
0
1,314
9,615
2,499
0
2,612
6,703
0
30,132
L
Cthulhu
FinalPotato
Cthulhu
9,349
2,017
0
1,274
12,991
11,595
0
152
12,839
34,858
0
L
Aphrodite
GameJibi
Aphrodite
4,258
1,403
2,094
3,718
9,411
4,207
0
3,240
5,971
23,162
0
L
3,975
1,918
0
3,386
11,922
2,958
24
789
11,058
0
32,800
W
Chaac
SSJ_Seal
Chaac
10,755
1,950
672
5,835
9,826
6,905
347
2,617
7,209
0
41,080
L
4,094
759
263
3,032
6,222
2,657
246
858
5,314
31,810
0
W
8,143
2,670
0
4,026
12,080
4,183
1,242
1,994
10,036
0
60,813
W
Baron Samedi
TheGooberPatrol
Baron Samedi
6,641
524
1,213
1,720
8,472
5,502
363
2,154
6,318
38,624
0
W
Izanami
UltraToxico
Izanami
7,369
5,855
99
2,001
10,480
3,570
1,727
8,114
1,891
0
39,042
W
858
318
0
320
3,773
1,270
0
2,297
1,476
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
39,627
241
Minions Killed
325
0
Camps Cleared
0
1,286,968
Distance Traveled
1,282,831
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,943
396
52
3
0
263,300
2
L
Cthulhu
7,531
502
50
3
0
305,579
4
L
Aphrodite
6,839
456
40
3
0
256,598
2
L
Pele
6,656
444
53
4
0
279,593
1
W
Chaac
7,811
521
57
4
0
299,895
3
L
Ra
6,961
464
46
3
0
181,898
5
W
Da Ji
8,551
570
95
6
0
277,793
2
W
Baron Samedi
8,403
560
59
4
0
242,696
1
W
Izanami
8,209
547
78
5
0
250,959
0
W
Ra
6,653
444
36
2
0
211,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role