Player Matchup

Tsukuyomi
Tsukuyomi
FulsomeWinner38
Tsukuyomi
Level 57
God Stats
9W - 10L
1,294 SR
Queue Stats
40W - 58L
1,341 Elo+
Solo
Bacchus
Bacchus
Irookie5
Bacchus
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 88L
1,338 Elo+
Party 2
Bellona
Bellona
Mrs_Mojito91
Bellona
Level 89
God Stats
15W - 12L
1,538 SR
Queue Stats
77W - 91L
1,348 Elo+
Party 2
Chernobog
Chernobog
TheGiantGerman
Chernobog
Level 105
God Stats
11W - 5L
1,500 SR
Queue Stats
305W - 292L
1,326 Elo+
Solo
Danzaburou
Danzaburou
hitakara
Danzaburou
Level 64
God Stats
5W - 5L
1,336 SR
Queue Stats
6W - 12L
1,310 Elo+
Solo
Team Averages
Level 80
1,434 SR
1,333 Elo+

VS

Team Averages
Level 96
1,480 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CBear
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,273 Elo+
Party 1
Izanami
Izanami
CRhino
Izanami
Level 67
God Stats
8W - 8L
1,578 SR
Queue Stats
16W - 32L
1,241 Elo+
Party 1
Janus
Janus
Manchu Emperor
Janus
Level 155
God Stats
8W - 5L
1,320 SR
Queue Stats
66W - 55L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FulsomeWinner38
Tsukuyomi
13
4 / 0 / 1
7,717
551
4,750
6,711
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Irookie5
Bacchus
11
3 / 0 / 6
7,552
539
5,134
7,242
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Mrs_Mojito91
Bellona
11
0 / 0 / 1
6,979
499
2,066
2,943
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
TheGiantGerman
Chernobog
13
6 / 3 / 3
8,136
581
9,157
14,848
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
hitakara
Danzaburou
12
3 / 3 / 1
7,583
542
4,365
7,786
2,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 3 / 0
6,996
500
4,758
6,389
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
 
Ares
9
0 / 5 / 0
5,118
366
2,457
10,664
4,425
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
CBear
Hun Batz
12
1 / 2 / 2
6,847
489
4,113
9,194
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CRhino
Izanami
11
2 / 4 / 0
6,370
455
5,278
7,467
2,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 1
6,420
459
2,827
5,443
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
0
1
L
Ares
 
Ares
0
5
0
0
L
Hun Batz
CBear
Hun Batz
1
2
2
1
L
Izanami
CRhino
Izanami
2
4
0
0.5
W
Tsukuyomi
FulsomeWinner38
Tsukuyomi
4
0
1
4.5
W
Bacchus
Irookie5
Bacchus
3
0
6
6
L
0
2
1
0.25
W
Bellona
Mrs_Mojito91
Bellona
0
0
1
0.5
W
Chernobog
TheGiantGerman
Chernobog
6
3
3
2.5
W
Danzaburou
hitakara
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
19,433
39,530
Taken
39,157
17,863
Mitigated
13,441
15,797
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,758
151
0
1,253
6,389
1,958
0
141
6,248
38,520
0
L
Ares
 
Ares
2,457
226
561
1,302
10,664
4,425
136
2,468
8,196
10,695
0
L
Hun Batz
CBear
Hun Batz
4,113
1,152
0
3,167
9,194
3,297
0
883
8,311
0
39,232
L
Izanami
CRhino
Izanami
5,278
4,400
447
632
7,467
2,339
887
1,420
6,047
0
38,685
W
Tsukuyomi
FulsomeWinner38
Tsukuyomi
4,750
1,312
0
3,338
6,711
2,248
55
1,127
5,472
0
35,770
W
Bacchus
Irookie5
Bacchus
5,134
1,476
123
1,937
7,242
5,471
44
1,541
5,647
19,487
0
L
2,827
30
0
710
5,443
1,422
0
222
5,221
32,957
0
W
Bellona
Mrs_Mojito91
Bellona
2,066
397
0
1,463
2,943
2,633
465
567
2,327
0
28,511
W
Chernobog
TheGiantGerman
Chernobog
9,157
5,925
0
7,995
14,848
4,887
714
2,561
12,225
0
54,943
W
Danzaburou
hitakara
Danzaburou
4,365
1,195
0
941
7,786
2,624
1,959
3,677
3,817
0
32,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
31,751
330
Minions Killed
313
0
Camps Cleared
0
1,290,250
Distance Traveled
1,309,955
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,996
500
80
6
0
241,708
2
L
Ares
5,118
366
13
1
0
257,982
2
L
Hun Batz
6,847
489
76
5
0
281,090
1
L
Izanami
6,370
455
71
5
0
237,572
0
W
Tsukuyomi
7,717
551
78
6
0
298,247
0
W
Bacchus
7,552
539
37
3
0
275,294
1
L
Janus
6,420
459
73
5
0
291,603
2
W
Bellona
6,979
499
68
5
0
232,925
3
W
Chernobog
8,136
581
83
6
0
233,561
1
W
Danzaburou
7,583
542
64
5
0
250,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role