Player Matchup

Merlin
Merlin
ALDU11N
Merlin
Level 7
God Stats
4W - 10L
1,671 SR
Queue Stats
52W - 57L
1,402 Elo+
Solo
Aphrodite
Aphrodite
MsKSHOWT_KSUP
Aphrodite
Level 5
God Stats
11W - 6L
1,734 SR
Queue Stats
39W - 33L
1,749 Elo+
Solo
Thanatos
Thanatos
PilasFrescas
Thanatos
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Yemoja
Yemoja
ikarmaraizx63
Yemoja
Level 14
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Neith
Neith
tokyo_doll_
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,106 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,412 Elo+

VS

Team Averages
Level 20
1,541 SR
1,443 Elo+
Danzaburou
Danzaburou
Onstarr34
Danzaburou
Level 27
God Stats
62W - 47L
1,387 SR
Queue Stats
398W - 303L
1,436 Elo+
Solo
Fenrir
Fenrir
Zenad3147
Fenrir
Level 27
God Stats
10W - 7L
1,635 SR
Queue Stats
332W - 363L
1,468 Elo+
Solo
Ares
Ares
jonilobo69
Ares
Level 12
God Stats
7W - 7L
1,505 SR
Queue Stats
329W - 323L
1,334 Elo+
Party 1
Xing Tian
Xing Tian
kumabda22
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,191 Elo+
Party 1
Hades
Hades
saw_unreal645
Hades
Level 26
God Stats
6W - 2L
1,678 SR
Queue Stats
219W - 91L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALDU11N
Merlin
16
2 / 11 / 5
10,711
412
16,243
21,819
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MsKSHOWT_KSUP
Aphrodite
14
7 / 3 / 5
10,999
423
10,873
17,146
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
PilasFrescas
Thanatos
12
1 / 20 / 2
8,777
338
5,188
21,671
8,289
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
3 / 12 / 2
10,696
411
10,059
31,561
17,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 18 / 2
8,577
330
6,895
23,740
8,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Onstarr34
Danzaburou
20
18 / 1 / 10
15,324
589
21,670
23,951
10,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zenad3147
Fenrir
20
15 / 3 / 11
14,500
558
14,985
18,292
10,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 3 / 6
12,836
494
5,060
24,368
29,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
kumabda22
Xing Tian
16
1 / 5 / 11
11,327
436
3,188
17,390
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
19 / 5 / 14
14,576
561
50,349
35,430
21,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
14
Kills
59
64
Deaths
17
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
ALDU11N
Merlin
2
11
5
0.41
L
Aphrodite
MsKSHOWT_KSUP
Aphrodite
7
3
5
3.17
W
Danzaburou
Onstarr34
Danzaburou
18
1
10
23
L
Thanatos
PilasFrescas
Thanatos
1
20
2
0.1
W
Fenrir
Zenad3147
Fenrir
15
3
11
6.83
L
3
12
2
0.33
W
6
3
6
3
W
Xing Tian
kumabda22
Xing Tian
1
5
11
1.3
W
19
5
14
5.2
L
1
18
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
95,252
115,937
Taken
119,431
48,742
Mitigated
83,527
16,781
Healing
47,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ALDU11N
Merlin
16,243
1,438
0
0
21,819
7,587
247
13,557
8,262
62,746
0
L
Aphrodite
MsKSHOWT_KSUP
Aphrodite
10,873
1,698
1,135
5,040
17,146
7,298
464
12,623
4,523
40,874
0
W
Danzaburou
Onstarr34
Danzaburou
21,670
9,561
0
13,754
23,951
10,887
4,733
7,277
16,599
0
127,717
L
Thanatos
PilasFrescas
Thanatos
5,188
1,170
0
6,002
21,671
8,289
0
7,104
14,567
329
32,783
W
Fenrir
Zenad3147
Fenrir
14,985
3,253
787
7,260
18,292
10,664
728
4,207
13,569
0
89,504
L
10,059
2,979
2,317
1,383
31,561
17,226
34
15,251
16,310
29,884
0
W
5,060
173
0
2,108
24,368
29,263
1,142
6,078
18,290
50,138
0
W
Xing Tian
kumabda22
Xing Tian
3,188
495
0
1,346
17,390
11,182
802
6,305
8,640
21,465
0
W
50,349
8,564
279
22,174
35,430
21,531
2,628
13,161
19,969
114,227
0
L
6,895
3,549
0
904
23,740
8,342
0
10,062
13,678
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
68,563
273
Minions Killed
517
0
Camps Cleared
0
1,722,937
Distance Traveled
2,189,405
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,711
412
89
3
0
405,732
4
L
Aphrodite
10,999
423
70
3
0
207,652
1
W
Danzaburou
15,324
589
154
6
0
456,483
1
L
Thanatos
8,777
338
52
2
0
365,417
6
W
Fenrir
14,500
558
132
5
0
512,002
5
L
Yemoja
10,696
411
32
1
0
400,922
1
W
Ares
12,836
494
65
3
0
420,436
1
W
Xing Tian
11,327
436
29
1
0
393,739
0
W
Hades
14,576
561
137
5
0
406,745
0
L
Neith
8,577
330
30
1
0
343,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role