Player Matchup

Bellona
Bellona
CryptcChameleon
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Bastet
Bastet
ForgottenWarlock
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,340 Elo+
Party 4
Kukulkan
Kukulkan
Stormdruid
Kukulkan
Level 127
God Stats
5W - 8L
1,332 SR
Queue Stats
21W - 30L
1,284 Elo+
Party 3
Jing Wei
Jing Wei
ThornQuinnzel
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,294 Elo+
Party 4
Fenrir
Fenrir
mulatin
Fenrir
Level 8
God Stats
72W - 72L
1,713 SR
Queue Stats
157W - 178L
1,217 Elo+
Solo
Team Averages
Level 34
1,509 SR
1,359 Elo+

VS

Team Averages
Level 23
1,349 SR
1,192 Elo+
Ra
Ra
Alec2cool
Ra
Level 8
God Stats
10W - 16L
1,170 SR
Queue Stats
56W - 53L
1,075 Elo+
Party 1
Olorun
Olorun
HunterBidensPipe
Olorun
Level 4
God Stats
6W - 3L
1,344 SR
Queue Stats
6W - 5L
1,211 Elo+
Party 2
Arachne
Arachne
MySweetMercy
Arachne
Level 27
God Stats
27W - 23L
1,585 SR
Queue Stats
106W - 111L
1,339 Elo+
Party 2
Skadi
Skadi
NOOODL3S
Skadi
Level 69
God Stats
10W - 6L
1,530 SR
Queue Stats
115W - 124L
1,282 Elo+
Party 2
Scylla
Scylla
Supreme-being321
Scylla
Level 6
God Stats
3W - 7L
1,115 SR
Queue Stats
93W - 94L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 5
9,839
894
4,463
26,754
24,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 16 / 6
10,862
987
16,406
25,056
12,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Stormdruid
Kukulkan
17
2 / 4 / 6
11,513
1,047
22,966
10,702
4,440
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ThornQuinnzel
Jing Wei
16
1 / 4 / 4
10,025
911
2,786
10,817
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
mulatin
Fenrir
17
5 / 13 / 2
11,154
1,014
11,660
21,907
9,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 32
11,529
1,048
11,722
12,305
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 5 / 33
11,928
1,084
13,618
18,962
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
MySweetMercy
Arachne
20
22 / 1 / 19
15,258
1,387
25,345
13,266
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
NOOODL3S
Skadi
20
17 / 0 / 18
13,590
1,235
26,173
9,016
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 3 / 33
11,632
1,057
9,009
10,197
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
188
11
Kills
53
53
Deaths
11
23
Assists
135
Player
Kills
Deaths
Assists
KDA
W
2
2
32
9
L
0
16
5
0.16
L
3
16
6
0.38
W
7
5
33
4.7
W
Arachne
MySweetMercy
Arachne
22
1
19
31.5
W
Skadi
NOOODL3S
Skadi
17
0
18
26
L
Kukulkan
Stormdruid
Kukulkan
2
4
6
1.25
W
5
3
33
7.17
L
Jing Wei
ThornQuinnzel
Jing Wei
1
4
4
0.75
L
Fenrir
mulatin
Fenrir
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,281
Damage
85,867
95,236
Taken
63,746
55,381
Mitigated
27,670
5,829
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,722
1,113
1,788
1,423
12,305
4,897
0
4,539
7,666
45,641
0
L
4,463
2,227
0
1,324
26,754
24,753
0
13,859
12,895
508
26,085
L
16,406
3,080
0
0
25,056
12,112
0
8,408
16,648
0
29,934
W
13,618
6,428
2,654
8,133
18,962
9,201
0
6,911
11,876
22,884
0
W
Arachne
MySweetMercy
Arachne
25,345
17,102
2,000
6,954
13,266
6,118
0
5,678
7,488
0
41,541
W
Skadi
NOOODL3S
Skadi
26,173
18,902
119
960
9,016
3,374
0
2,226
6,790
0
42,296
L
Kukulkan
Stormdruid
Kukulkan
22,966
867
522
2,291
10,702
4,440
0
4,187
6,515
77,836
0
W
9,009
1,059
0
0
10,197
4,080
0
4,089
6,108
19,454
0
L
Jing Wei
ThornQuinnzel
Jing Wei
2,786
2,373
0
1,191
10,817
4,117
0
4,968
5,849
0
28,406
L
Fenrir
mulatin
Fenrir
11,660
2,566
0
501
21,907
9,959
0
2,927
18,980
0
19,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
63,937
256
Minions Killed
223
4
Camps Cleared
4
896,031
Distance Traveled
943,085
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,529
1,048
96
9
2
199,163
0
L
Bellona
9,839
894
43
4
0
145,742
0
L
Bastet
10,862
987
27
2
1
204,197
1
W
Olorun
11,928
1,084
30
3
0
153,903
0
W
Arachne
15,258
1,387
40
4
1
221,684
1
W
Skadi
13,590
1,235
26
2
1
194,489
0
L
Kukulkan
11,513
1,047
136
12
2
180,240
0
W
Scylla
11,632
1,057
31
3
0
173,846
0
L
Jing Wei
10,025
911
42
4
0
214,042
0
L
Fenrir
11,154
1,014
8
1
1
151,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role