Player Matchup

Hun Batz
Hun Batz
BalderasJosue98
Hun Batz
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 201L
1,311 Elo+
Solo
Kali
Kali
C5aRtEl_SaVaGe5
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,430 Elo+
Party 1
Fafnir
Fafnir
HaoleCatt
Fafnir
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 65L
1,111 Elo+
Solo
He Bo
He Bo
KingFrog3000
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,458 Elo+
Party 1
Neith
Neith
Zuratox
Neith
Level 21
God Stats
1W - 3L
1,505 SR
Queue Stats
20W - 32L
1,325 Elo+
Solo
Team Averages
Level 71
1,501 SR
1,327 Elo+

VS

Team Averages
Level 76
1,477 SR
1,440 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BOLO4ELLER
Kukulkan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 109L
1,349 Elo+
Solo
Heimdallr
Heimdallr
D3ath_Goddess19
Heimdallr
Level 27
God Stats
2W - 3L
1,177 SR
Queue Stats
115W - 156L
1,345 Elo+
Solo
Neith
Neith
DynaMicW0LF
Neith
Level 68
God Stats
1W - 0L
1,707 SR
Queue Stats
19W - 35L
1,508 Elo+
Solo
Terra
Terra
Jurake
Terra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
2 / 7 / 4
9,238
660
8,071
17,993
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 2
7,696
550
3,831
8,565
3,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
HaoleCatt
Fafnir
17
2 / 6 / 4
9,395
671
5,633
17,703
21,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 10 / 3
8,342
596
10,166
17,559
7,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Zuratox
Neith
17
3 / 7 / 4
10,007
715
11,117
14,518
7,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 2 / 21
10,411
744
10,992
9,160
6,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
BOLO4ELLER
Kukulkan
18
10 / 1 / 17
11,358
811
16,847
9,809
5,072
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
D3ath_Goddess19
Heimdallr
16
2 / 3 / 22
9,990
714
8,415
9,995
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 2 / 14
13,056
933
23,246
13,071
6,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
Jurake
Terra
16
1 / 2 / 21
9,620
687
4,318
11,528
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
129
10
Kills
34
34
Deaths
10
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
2
21
6.75
W
Kukulkan
BOLO4ELLER
Kukulkan
10
1
17
18.5
L
Hun Batz
2
7
4
0.57
L
1
4
2
0.5
W
Heimdallr
D3ath_Goddess19
Heimdallr
2
3
22
4.33
W
18
2
14
12.5
L
Fafnir
HaoleCatt
Fafnir
2
6
4
0.67
W
Terra
Jurake
Terra
1
2
21
5.75
L
2
10
3
0.35
L
Neith
Zuratox
Neith
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
63,818
76,338
Taken
53,563
48,983
Mitigated
31,747
20,378
Healing
31,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,992
131
643
3,083
9,160
6,767
330
2,185
6,975
26,126
0
W
Kukulkan
BOLO4ELLER
Kukulkan
16,847
1,937
2,212
2,864
9,809
5,072
754
2,939
6,870
28,550
0
L
Hun Batz
8,071
671
551
3,859
17,993
8,796
0
6,960
10,883
0
24,747
L
3,831
1,477
679
2,190
8,565
3,624
0
3,971
4,569
0
8,655
W
Heimdallr
D3ath_Goddess19
Heimdallr
8,415
4,186
1,146
597
9,995
4,975
1,572
3,541
6,454
0
16,484
W
23,246
14,511
866
6,023
13,071
6,920
2,811
4,846
8,225
0
46,658
L
Fafnir
HaoleCatt
Fafnir
5,633
2,124
2,354
2,515
17,703
21,600
0
6,493
11,159
14,704
0
W
Terra
Jurake
Terra
4,318
935
8,094
5,537
11,528
8,013
52
2,288
9,240
10,281
0
L
10,166
205
768
3,079
17,559
7,932
0
7,030
10,283
18,117
0
L
Neith
Zuratox
Neith
11,117
4,422
986
3,397
14,518
7,031
0
7,231
7,287
0
26,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
54,435
101
Minions Killed
130
0
Camps Cleared
0
1,043,975
Distance Traveled
1,248,940
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,411
744
24
2
0
252,250
4
W
Kukulkan
11,358
811
36
3
0
255,383
0
L
Hun Batz
9,238
660
30
2
0
240,279
0
L
Kali
7,696
550
14
1
0
204,865
0
W
Heimdallr
9,990
714
21
2
0
231,877
0
W
Neith
13,056
933
39
3
0
253,853
0
L
Fafnir
9,395
671
10
1
0
211,045
0
W
Terra
9,620
687
10
1
0
255,577
0
L
He Bo
8,342
596
12
1
0
185,639
0
L
Neith
10,007
715
35
3
0
202,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role