Player Matchup

Persephone
Persephone
Danbuzz
Persephone
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 119L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
Keelo12
Erlang Shen
Level 148
God Stats
1W - 2L
1,822 SR
Queue Stats
199W - 187L
1,525 Elo+
Party 3
Achilles
Achilles
KrAzYI3lacK
Achilles
Level 160
God Stats
2W - 4L
1,273 SR
Queue Stats
166W - 150L
1,563 Elo+
Party 3
Neith
Neith
ReverbPlays
Neith
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
238W - 224L
1,477 Elo+
Party 1
He Bo
He Bo
toxicmobaplayer
He Bo
Level 100
God Stats
27W - 23L
1,629 SR
Queue Stats
688W - 627L
1,527 Elo+
Party 1
Team Averages
Level 117
1,545 SR
1,530 Elo+

VS

Team Averages
Level 93
1,500 SR
1,525 Elo+
Osiris
Osiris
Dela117
Osiris
Level 81
God Stats
11W - 9L
1,545 SR
Queue Stats
188W - 178L
1,523 Elo+
Party 4
Mercury
Mercury
Dominator-Z55
Mercury
Level 111
God Stats
7W - 13L
1,500 SR
Queue Stats
107W - 129L
1,434 Elo+
Party 2
Chernobog
Chernobog
HailKouhai
Chernobog
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 253L
1,536 Elo+
Party 4
Janus
Janus
PaxMemeSkins
Janus
Level 107
God Stats
13W - 18L
1,457 SR
Queue Stats
160W - 172L
1,501 Elo+
Party 2
Bacchus
Bacchus
bratverstboi
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Danbuzz
Persephone
14
1 / 7 / 3
8,815
464
5,081
9,897
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Keelo12
Erlang Shen
14
2 / 6 / 4
9,367
493
9,495
17,687
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
KrAzYI3lacK
Achilles
12
1 / 7 / 5
7,923
417
10,370
18,935
10,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 5 / 2
9,326
491
6,612
14,020
5,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 4 / 2
10,896
573
15,127
13,007
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dela117
Osiris
18
6 / 2 / 5
11,074
583
11,913
15,592
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
18
8 / 3 / 6
11,452
603
9,569
14,563
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
HailKouhai
Chernobog
14
3 / 3 / 7
9,905
521
7,056
13,667
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 4 / 10
11,210
590
12,556
10,378
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
bratverstboi
Bacchus
13
6 / 4 / 10
9,695
510
8,549
13,862
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
29
29
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Persephone
Danbuzz
Persephone
1
7
3
0.36
W
Osiris
Dela117
Osiris
6
2
5
4.25
W
Mercury
8
3
6
3.67
W
Chernobog
HailKouhai
Chernobog
3
3
7
2.17
L
Erlang Shen
Keelo12
Erlang Shen
2
6
4
0.67
L
Achilles
KrAzYI3lacK
Achilles
1
7
5
0.5
W
6
4
10
2.75
L
2
5
2
0.6
W
Bacchus
bratverstboi
Bacchus
6
4
10
2.75
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,685
Damage
49,643
73,546
Taken
68,062
37,457
Mitigated
42,260
18,639
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Danbuzz
Persephone
5,081
904
0
1,118
9,897
3,399
71
4,507
5,272
52,129
0
W
Osiris
Dela117
Osiris
11,913
6,164
0
5,572
15,592
11,952
0
3,606
11,462
148
58,768
W
Mercury
9,569
6,583
0
750
14,563
6,587
0
4,206
10,223
0
86,656
W
Chernobog
HailKouhai
Chernobog
7,056
4,910
0
3,446
13,667
7,058
1,214
2,137
11,447
0
57,533
L
Erlang Shen
Keelo12
Erlang Shen
9,495
4,430
0
4,356
17,687
13,842
153
2,119
14,997
0
48,125
L
Achilles
KrAzYI3lacK
Achilles
10,370
4,018
0
1,791
18,935
10,096
27
7,133
11,515
0
31,217
W
12,556
730
0
686
10,378
3,528
0
6,163
4,083
62,761
0
L
6,612
3,515
0
6,580
14,020
5,337
0
3,598
10,304
0
61,156
W
Bacchus
bratverstboi
Bacchus
8,549
1,088
0
1,546
13,862
13,135
0
4,691
9,031
23,521
0
L
15,127
517
0
4,794
13,007
4,783
285
3,847
8,977
73,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
53,336
460
Minions Killed
457
0
Camps Cleared
0
1,784,005
Distance Traveled
1,881,130
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,815
464
97
5
0
331,127
9
W
Osiris
11,074
583
118
6
0
371,813
3
W
Mercury
11,452
603
118
6
0
414,338
0
W
Chernobog
9,905
521
87
5
0
347,383
2
L
Erlang Shen
9,367
493
86
5
0
358,495
0
L
Achilles
7,923
417
45
2
0
373,182
5
W
Janus
11,210
590
108
6
0
390,514
3
L
Neith
9,326
491
99
5
0
347,666
2
W
Bacchus
9,695
510
26
1
0
357,082
3
L
He Bo
10,896
573
133
7
0
373,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role