Player Matchup

Mercury
Mercury
AhmedCr579
Mercury
Level 123
God Stats
29W - 20L
1,500 SR
Queue Stats
887W - 863L
1,509 Elo+
Party 1
Ymir
Ymir
DR-STALLION-95
Ymir
Level 25
God Stats
35W - 27L
1,782 SR
Queue Stats
245W - 164L
1,684 Elo+
Party 1
Scylla
Scylla
MOE_SHADOW99
Scylla
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
439W - 354L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
Psycho-Rexy
Guan Yu
Level 126
God Stats
4W - 1L
1,694 SR
Queue Stats
589W - 462L
1,622 Elo+
Party 1
Apollo
Apollo
Ranger_MJ99
Apollo
Level 130
God Stats
20W - 10L
1,838 SR
Queue Stats
714W - 565L
1,653 Elo+
Party 1
Team Averages
Level 101
1,663 SR
1,619 Elo+

VS

Team Averages
Level 73
1,463 SR
1,423 Elo+
Olorun
Olorun
Aliligirly
Olorun
Level 102
God Stats
3W - 1L
1,675 SR
Queue Stats
246W - 263L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Barry-18001
Cthulhu
Level 101
God Stats
27W - 39L
1,437 SR
Queue Stats
248W - 267L
1,385 Elo+
Party 2
Pele
Pele
ImNasty_jr
Pele
Level 13
God Stats
0W - 1L
1,166 SR
Queue Stats
28W - 37L
1,517 Elo+
Party 2
Chaac
Chaac
Night_BIoody
Chaac
Level 68
God Stats
13W - 20L
1,492 SR
Queue Stats
39W - 47L
1,420 Elo+
Party 2
Hel
Hel
ValKyr78007
Hel
Level 79
God Stats
5W - 8L
1,545 SR
Queue Stats
139W - 165L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AhmedCr579
Mercury
14
4 / 1 / 1
7,313
609
5,382
8,655
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 0 / 7
7,061
588
4,196
6,949
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
4 / 2 / 1
6,747
562
2,543
4,638
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Psycho-Rexy
Guan Yu
12
0 / 0 / 6
6,537
545
3,295
10,107
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
13
8 / 0 / 7
8,099
675
13,615
7,371
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aliligirly
Olorun
6
1 / 5 / 0
5,001
417
2,830
7,022
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Barry-18001
Cthulhu
3
0 / 4 / 0
4,227
352
1,068
3,375
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 6 / 2
5,270
439
2,280
8,715
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
6,685
557
8,766
8,628
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 0
6,073
506
1,634
8,418
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
3
3
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
AhmedCr579
Mercury
4
1
1
4.5
L
Olorun
Aliligirly
Olorun
1
5
0
0.2
L
Cthulhu
Barry-18001
Cthulhu
0
4
0
0
W
5
0
7
8.5
L
0
6
2
0.17
W
Scylla
4
2
1
2.25
L
1
2
1
0.75
W
Guan Yu
Psycho-Rexy
Guan Yu
0
0
6
3
W
Apollo
8
0
7
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,031
Damage
16,578
37,720
Taken
36,158
20,229
Mitigated
13,562
15,831
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AhmedCr579
Mercury
5,382
2,634
0
3,448
8,655
3,683
0
212
8,343
0
50,172
L
Olorun
Aliligirly
Olorun
2,830
1,482
260
1,594
7,022
1,740
0
846
6,151
10,250
0
L
Cthulhu
Barry-18001
Cthulhu
1,068
454
0
84
3,375
1,557
0
1,091
2,259
3,281
0
W
4,196
396
0
3,029
6,949
4,030
54
1,557
5,367
23,339
0
L
2,280
542
0
1,472
8,715
2,325
0
2,498
6,162
0
13,923
W
Scylla
2,543
133
0
940
4,638
1,470
29
1,010
3,603
34,997
0
L
8,766
1,446
0
3,477
8,628
4,971
827
326
8,012
0
39,201
W
Guan Yu
Psycho-Rexy
Guan Yu
3,295
751
450
5,222
10,107
8,286
0
57
9,700
0
27,871
W
Apollo
13,615
8,160
0
2,742
7,371
2,760
1,028
2,696
4,629
0
53,331
L
1,634
124
884
2,642
8,418
2,969
0
1,765
6,511
31,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
27,256
380
Minions Killed
190
0
Camps Cleared
0
1,214,155
Distance Traveled
889,838
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,313
609
94
8
0
254,130
1
L
Olorun
5,001
417
16
1
0
188,886
0
L
Cthulhu
4,227
352
4
0
0
71,317
0
W
Ymir
7,061
588
24
2
0
243,872
0
L
Pele
5,270
439
29
2
0
230,555
1
W
Scylla
6,747
562
89
7
0
220,303
0
L
Chaac
6,685
557
73
6
0
235,352
1
W
Guan Yu
6,537
545
69
6
0
255,517
1
W
Apollo
8,099
675
104
9
0
240,333
0
L
Hel
6,073
506
68
6
0
163,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role