Player Matchup

Danzaburou
Danzaburou
DumDum996152
Danzaburou
Level 24
God Stats
5W - 2L
1,391 SR
Queue Stats
92W - 109L
1,629 Elo+
Party 1
Chaac
Chaac
GhostFacin
Chaac
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 43L
1,709 Elo+
Solo
Pele
Pele
S0ldier6
Pele
Level 37
God Stats
15W - 10L
1,636 SR
Queue Stats
44W - 51L
1,573 Elo+
Party 1
Ra
Ra
Sushi_Chef0
Ra
Level 29
God Stats
9W - 7L
1,651 SR
Queue Stats
92W - 95L
1,632 Elo+
Solo
Yemoja
Yemoja
UnTalRobert
Yemoja
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
65W - 55L
1,705 Elo+
Solo
Team Averages
Level 26
1,582 SR
1,650 Elo+

VS

Team Averages
Level 23
1,552 SR
1,711 Elo+
Baron Samedi
Baron Samedi
Dong_Bong_
Baron Samedi
Level 25
God Stats
35W - 29L
1,643 SR
Queue Stats
104W - 93L
1,686 Elo+
Solo
Bakasura
Bakasura
Draconic--Dragon
Bakasura
Level 15
God Stats
3W - 5L
1,299 SR
Queue Stats
53W - 65L
1,821 Elo+
Solo
Ra
Ra
SpatzxGamma
Ra
Level 27
God Stats
64W - 59L
1,624 SR
Queue Stats
92W - 86L
1,701 Elo+
Solo
Danzaburou
Danzaburou
X_lilglogod_x
Danzaburou
Level 29
God Stats
2W - 3L
1,742 SR
Queue Stats
8W - 7L
1,733 Elo+
Solo
Sylvanus
Sylvanus
ricansan666
Sylvanus
Level 17
God Stats
6W - 7L
1,452 SR
Queue Stats
34W - 21L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DumDum996152
Danzaburou
7
0 / 2 / 0
4,608
419
3,038
5,942
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
11
2 / 1 / 0
5,972
543
3,171
7,375
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
7
0 / 2 / 0
4,658
423
993
5,078
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
5,492
499
3,573
4,925
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
0 / 1 / 0
5,333
485
1,959
7,187
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dong_Bong_
Baron Samedi
12
2 / 1 / 0
6,499
591
4,478
4,735
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 1 / 1
5,327
484
668
4,287
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 0
7,349
668
3,925
5,364
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
X_lilglogod_x
Danzaburou
9
3 / 0 / 0
5,429
494
6,549
4,217
1,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ricansan666
Sylvanus
9
0 / 0 / 4
5,315
483
3,943
6,164
2,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
10
10
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dong_Bong_
Baron Samedi
2
1
0
2
W
1
1
1
1.5
L
Danzaburou
DumDum996152
Danzaburou
0
2
0
0
L
Chaac
2
1
0
2
L
Pele
0
2
0
0
W
4
0
0
4
L
0
4
0
0
L
Yemoja
0
1
0
0
W
Danzaburou
X_lilglogod_x
Danzaburou
3
0
0
3
W
Sylvanus
ricansan666
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,734
Damage
19,563
30,507
Taken
24,767
11,537
Mitigated
9,802
10,878
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dong_Bong_
Baron Samedi
4,478
218
0
1,806
4,735
1,701
256
140
4,363
36,427
0
W
668
423
0
1,941
4,287
2,594
0
0
4,265
0
19,112
L
Danzaburou
DumDum996152
Danzaburou
3,038
985
0
2,260
5,942
1,501
0
2,001
3,941
0
22,966
L
Chaac
3,171
715
0
3,340
7,375
4,523
116
3,617
3,758
1,155
29,120
L
Pele
993
327
0
1,334
5,078
1,161
0
1,616
3,452
0
18,115
W
3,925
502
35
2,790
5,364
1,881
375
3,201
1,791
49,140
0
L
3,573
218
0
1,176
4,925
1,755
168
3,388
1,537
33,009
0
L
Yemoja
1,959
376
390
2,378
7,187
2,597
0
1,724
5,463
17,412
0
W
Danzaburou
X_lilglogod_x
Danzaburou
6,549
2,747
147
2,201
4,217
1,163
792
936
3,281
0
25,087
W
Sylvanus
ricansan666
Sylvanus
3,943
1,145
801
3,637
6,164
2,463
376
1,023
5,141
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
29,919
245
Minions Killed
288
0
Camps Cleared
0
958,453
Distance Traveled
927,741
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,499
591
73
7
0
186,521
8
W
Bakasura
5,327
484
50
5
0
190,372
4
L
Danzaburou
4,608
419
43
4
0
165,564
3
L
Chaac
5,972
543
53
5
0
185,400
3
L
Pele
4,658
423
47
4
0
220,481
0
W
Ra
7,349
668
94
9
0
205,063
0
L
Ra
5,492
499
58
5
0
194,123
1
L
Yemoja
5,333
485
44
4
0
192,885
4
W
Danzaburou
5,429
494
36
3
0
181,235
0
W
Sylvanus
5,315
483
35
3
0
164,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role