Player Matchup

Mercury
Mercury
LoveFrieza
Mercury
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Chaac
Chaac
MrRivers27
Chaac
Level 6
God Stats
2W - 5L
1,847 SR
Queue Stats
6W - 10L
1,568 Elo+
Solo
Bellona
Bellona
SGT Ryu02
Bellona
Level 29
God Stats
5W - 7L
1,828 SR
Queue Stats
38W - 41L
1,726 Elo+
Solo
Neith
Neith
Sinful Ceri
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,413 Elo+
Solo
Hel
Hel
SinisterHatter2
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 8L
1,285 Elo+
Party 1
Team Averages
Level 19
1,635 SR
1,498 Elo+

VS

Team Averages
Level 22
1,583 SR
1,598 Elo+
Hera
Hera
Lyann06
Hera
Level 28
God Stats
42W - 45L
1,451 SR
Queue Stats
207W - 189L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Criticism
Sun Wukong
Level 17
God Stats
13W - 9L
1,627 SR
Queue Stats
52W - 60L
1,577 Elo+
Solo
Danzaburou
Danzaburou
SugaWhite
Danzaburou
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
39W - 42L
1,649 Elo+
Solo
Sylvanus
Sylvanus
eCredit
Sylvanus
Level 28
God Stats
49W - 44L
1,573 SR
Queue Stats
463W - 497L
1,604 Elo+
Solo
Ra
Ra
gotoworq
Ra
Level 26
God Stats
5W - 2L
1,763 SR
Queue Stats
43W - 31L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LoveFrieza
Mercury
18
6 / 6 / 6
13,281
949
12,268
14,468
6,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
18
1 / 10 / 8
12,094
864
7,211
29,307
19,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
SGT Ryu02
Bellona
20
7 / 2 / 10
14,800
1,057
27,783
36,763
40,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 6 / 7
13,157
940
23,326
30,666
12,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 7 / 11
12,743
910
14,556
33,012
15,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Lyann06
Hera
20
4 / 1 / 18
13,822
987
27,850
9,431
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Mr_Criticism
Sun Wukong
20
9 / 4 / 16
14,343
1,025
22,545
27,772
30,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SugaWhite
Danzaburou
20
6 / 6 / 18
14,789
1,056
33,385
20,354
9,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
eCredit
Sylvanus
20
3 / 2 / 22
13,347
953
16,015
21,470
13,623
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 16
14,578
1,041
37,312
14,250
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
17
Kills
31
31
Deaths
17
42
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Mercury
LoveFrieza
Mercury
6
6
6
1.5
W
Hera
Lyann06
Hera
4
1
18
13
L
Chaac
1
10
8
0.5
W
Sun Wukong
Mr_Criticism
Sun Wukong
9
4
16
4.25
L
Bellona
SGT Ryu02
Bellona
7
2
10
6
L
2
6
7
0.92
L
1
7
11
0.93
W
Danzaburou
SugaWhite
Danzaburou
6
6
18
2.5
W
Sylvanus
eCredit
Sylvanus
3
2
22
7
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,144
Damage
137,107
144,216
Taken
93,277
93,770
Mitigated
65,032
19,309
Healing
37,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
LoveFrieza
Mercury
12,268
9,119
0
1,181
14,468
6,710
0
8,899
5,291
0
23,388
W
Hera
Lyann06
Hera
27,850
4,316
195
534
9,431
3,795
0
1,495
7,803
57,383
0
L
Chaac
7,211
1,105
0
3,434
29,307
19,777
0
17,075
11,669
0
17,695
W
Sun Wukong
Mr_Criticism
Sun Wukong
22,545
5,085
0
2,371
27,772
30,850
0
6,629
20,239
0
29,895
L
Bellona
SGT Ryu02
Bellona
27,783
6,503
306
5,054
36,763
40,139
0
19,696
16,451
12,312
42,311
L
23,326
7,116
0
2,350
30,666
12,086
0
15,766
14,274
0
51,128
L
14,556
2,824
3,080
3,904
33,012
15,058
0
18,189
14,416
38,328
0
W
Danzaburou
SugaWhite
Danzaburou
33,385
20,809
0
3,208
20,354
9,908
0
2,563
17,410
0
53,771
W
Sylvanus
eCredit
Sylvanus
16,015
1,312
12,614
7,863
21,470
13,623
0
4,632
16,159
21,275
0
W
37,312
2,532
6,700
4,138
14,250
6,856
0
3,591
10,358
80,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,075
Gold Earned
70,879
215
Minions Killed
249
6
Camps Cleared
4
1,144,934
Distance Traveled
1,235,497
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,281
949
16
1
4
236,389
0
W
Hera
13,822
987
78
6
1
254,092
0
L
Chaac
12,094
864
18
1
0
160,377
3
W
Sun Wukong
14,343
1,025
10
1
0
265,094
0
L
Bellona
14,800
1,057
51
4
0
277,266
1
L
Neith
13,157
940
54
4
2
265,776
0
L
Hel
12,743
910
76
5
0
205,126
0
W
Danzaburou
14,789
1,056
35
3
1
211,610
0
W
Sylvanus
13,347
953
12
1
0
240,180
1
W
Ra
14,578
1,041
114
8
2
264,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role