Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DO U NO DEH WEH
Achilles
Level 17
God Stats
1W - 1L
1,179 SR
Queue Stats
5W - 6L
1,322 Elo+
Solo
Cupid
Cupid
MokzySZN
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,467 Elo+
Party 1
Scylla
Scylla
Necxszity
Scylla
Level 27
God Stats
3W - 3L
1,354 SR
Queue Stats
59W - 49L
1,462 Elo+
Party 1
Odin
Odin
The Kid Sora
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 2
Team Averages
Level 27
1,406 SR
1,484 Elo+

VS

Team Averages
Level 21
1,543 SR
1,459 Elo+
Cupid
Cupid
Benski964
Cupid
Level 25
God Stats
16W - 11L
1,500 SR
Queue Stats
165W - 175L
1,575 Elo+
Party 3
Ymir
Ymir
D-TOWNBROWN9
Ymir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 118L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
MrCowardlyGamer
Nu Wa
Level 29
God Stats
2W - 1L
1,969 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Fafnir
Fafnir
Sentry0789
Fafnir
Level 18
God Stats
3W - 5L
1,360 SR
Queue Stats
14W - 22L
1,356 Elo+
Solo
Neith
Neith
lark-daddyLGRW
Neith
Level 5
God Stats
2W - 6L
1,387 SR
Queue Stats
172W - 178L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
7 / 0 / 1
6,843
684
5,369
4,028
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
10
4 / 0 / 3
5,925
593
7,401
4,839
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
MokzySZN
Cupid
8
0 / 1 / 2
5,022
502
474
3,599
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Necxszity
Scylla
10
1 / 0 / 1
5,747
575
1,336
6,164
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 0 / 3
5,913
591
4,451
4,833
2,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Benski964
Cupid
7
0 / 3 / 0
4,305
431
1,646
5,628
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,796
480
1,591
6,060
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes

Shoes

+6%
Movement Speed

7
1 / 3 / 0
4,509
451
3,490
4,501
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Sentry0789
Fafnir
6
0 / 5 / 0
4,096
410
1,336
5,139
4,869
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 4 / 0
4,344
434
2,001
5,471
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
17
Kills
1
1
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
1
7.5
L
Cupid
Benski964
Cupid
0
3
0
0
L
0
3
0
0
W
Achilles
4
0
3
5.5
W
Cupid
MokzySZN
Cupid
0
1
2
1
L
1
3
0
0.33
W
Scylla
Necxszity
Scylla
1
0
1
1.5
L
Fafnir
Sentry0789
Fafnir
0
5
0
0
W
5
0
3
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
10,064
23,463
Taken
26,799
10,671
Mitigated
12,385
8,866
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,369
2,653
0
1,881
4,028
2,668
382
803
3,129
0
35,884
L
Cupid
Benski964
Cupid
1,646
1,201
246
2,350
5,628
1,375
438
338
5,290
0
15,218
L
1,591
349
0
1,633
6,060
3,689
218
145
5,915
9,145
0
W
Achilles
7,401
1,956
0
503
4,839
3,438
0
1,351
3,413
0
21,025
W
Cupid
MokzySZN
Cupid
474
474
0
1,717
3,599
966
1,010
1,907
1,490
0
12,607
L
3,490
800
0
345
4,501
937
0
0
4,501
17,351
0
W
Scylla
Necxszity
Scylla
1,336
370
0
3,511
6,164
1,507
0
293
5,787
30,996
0
L
Fafnir
Sentry0789
Fafnir
1,336
725
0
235
5,139
4,869
0
51
5,088
7,940
0
W
4,451
1,387
342
912
4,833
2,092
0
1,490
3,227
0
21,508
L
2,001
1,562
0
1,390
5,471
1,515
251
802
4,669
0
14,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
22,050
275
Minions Killed
117
0
Camps Cleared
0
898,922
Distance Traveled
811,831
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,843
684
74
7
0
210,346
0
L
Cupid
4,305
431
36
4
0
153,730
0
L
Ymir
4,796
480
15
2
0
172,527
4
W
Achilles
5,925
593
26
3
0
184,976
0
W
Cupid
5,022
502
38
4
0
136,840
0
L
Nu Wa
4,509
451
33
3
0
156,002
1
W
Scylla
5,747
575
83
8
0
178,685
0
L
Fafnir
4,096
410
10
1
0
169,116
0
W
Odin
5,913
591
54
5
0
188,075
0
L
Neith
4,344
434
23
2
0
160,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role