Player Matchup

Da Ji
Da Ji
Silver I
Icer107
Da Ji
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,578 MMR
Solo
Neith
Neith
Gold III
LootGoblinMojo
Neith
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 388L
1,491 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Necrofantasian
Cabrakan
Gold III
Level 156
God Stats
66W - 48L
1,609 SR
Queue Stats
390W - 370L
1,673 MMR
Party 2
Scylla
Scylla
Gold III
lokillo135
Scylla
Gold III
Level 127
God Stats
12W - 14L
1,858 SR
Queue Stats
334W - 339L
1,584 MMR
Solo
Guan Yu
Guan Yu
Bronze III
pizzabrain29
Guan Yu
Bronze III
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 44L
1,576 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,593 SR
1,581 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,547 SR
1,573 MMR
The Morrigan
The Morrigan
Gold II
BRONZE5BOT
The Morrigan
Gold II
Level 66
God Stats
2W - 3L
1,305 SR
Queue Stats
70W - 64L
1,667 MMR
Party 1
Anhur
Anhur
Gold III
Colmae
Anhur
Gold III
Level 158
God Stats
21W - 26L
1,500 SR
Queue Stats
257W - 236L
1,573 MMR
Solo
Fenrir
Fenrir
Gold II
MostlyUnfocused
Fenrir
Gold II
Level 109
God Stats
2W - 2L
1,636 SR
Queue Stats
26W - 29L
1,584 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
SuspecTAlive
Kuzenbo
Bronze III
Level 111
God Stats
5W - 3L
1,794 SR
Queue Stats
37W - 29L
1,541 MMR
Party 1
Aphrodite
Aphrodite
Gold III
juanpikblue
Aphrodite
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Icer107
Da Ji
17
4 / 9 / 3
11,016
479
12,351
23,075
9,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 6 / 1
12,141
528
16,375
18,954
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
15
1 / 7 / 4
9,536
415
8,318
19,735
15,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
lokillo135
Scylla
17
3 / 5 / 5
11,199
487
11,653
13,317
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
pizzabrain29
Guan Yu
17
1 / 5 / 3
10,657
463
14,314
21,971
25,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ApolloSetNu WaPersephoneNemesis

VS

Bans
TsukuyomiCupidDanzaburouCu ChulainnBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BRONZE5BOT
The Morrigan
19
4 / 2 / 14
12,603
548
10,054
9,875
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Colmae
Anhur
20
4 / 4 / 7
13,163
572
13,337
17,397
6,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 3 / 6
14,304
622
20,649
27,047
13,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
SuspecTAlive
Kuzenbo
16
1 / 4 / 17
11,425
497
10,178
21,263
28,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
juanpikblue
Aphrodite
20
5 / 3 / 8
13,224
575
12,708
20,681
18,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
16
Kills
32
32
Deaths
16
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BRONZE5BOT
The Morrigan
4
2
14
5.5
W
Anhur
Colmae
Anhur
4
4
7
1.88
L
Da Ji
Icer107
Da Ji
4
9
3
0.61
L
7
6
1
1.25
W
18
3
6
7
L
Cabrakan
1
7
4
0.43
W
Kuzenbo
SuspecTAlive
Kuzenbo
1
4
17
2.38
W
Aphrodite
juanpikblue
Aphrodite
5
3
8
3
L
Scylla
lokillo135
Scylla
3
5
5
1.1
L
Guan Yu
pizzabrain29
Guan Yu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,011
Damage
66,926
97,052
Taken
96,263
61,877
Mitigated
70,701
24,272
Healing
47,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BRONZE5BOT
The Morrigan
10,054
1,112
28
1,984
9,875
3,927
0
1,956
7,829
77,753
1,061
W
Anhur
Colmae
Anhur
13,337
6,057
0
8,636
17,397
6,114
1,776
1,403
15,990
0
100,143
L
Da Ji
Icer107
Da Ji
12,351
3,422
0
5,558
23,075
9,549
0
6,446
16,455
0
81,856
L
16,375
9,229
0
6,678
18,954
7,149
128
4,810
14,072
0
109,649
W
20,649
8,901
0
12,754
27,047
13,855
2,765
6,803
20,093
0
102,304
L
Cabrakan
8,318
402
493
1,098
19,735
15,132
0
7,780
11,883
36,678
0
W
Kuzenbo
SuspecTAlive
Kuzenbo
10,178
3,858
0
3,416
21,263
28,365
917
7,319
13,695
29,619
0
W
Aphrodite
juanpikblue
Aphrodite
12,708
1,492
6,802
13,869
20,681
18,440
2,238
4,073
16,575
91,235
0
L
Scylla
lokillo135
Scylla
11,653
1,008
0
1,596
13,317
4,308
0
4,494
8,781
69,528
0
L
Guan Yu
pizzabrain29
Guan Yu
14,314
3,265
807
8,042
21,971
25,739
309
8,180
13,754
0
69,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,549
Gold Earned
64,719
616
Minions Killed
625
0
Camps Cleared
0
1,984,236
Distance Traveled
2,182,453
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,603
548
150
7
0
436,145
11
W
Anhur
13,163
572
169
7
0
421,702
5
L
Da Ji
11,016
479
119
5
0
369,909
4
L
Neith
12,141
528
172
7
0
373,565
8
W
Fenrir
14,304
622
117
5
0
471,978
2
L
Cabrakan
9,536
415
41
2
0
383,328
5
W
Kuzenbo
11,425
497
30
1
0
437,478
15
W
Aphrodite
13,224
575
159
7
0
415,150
1
L
Scylla
11,199
487
155
7
0
424,670
7
L
Guan Yu
10,657
463
129
6
0
432,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role