Player Matchup

Aphrodite
Aphrodite
Momokie
Aphrodite
Level 19
God Stats
2W - 0L
1,840 SR
Queue Stats
4W - 3L
1,588 Elo+
Solo
Raijin
Raijin
TheLionKing202
Raijin
Level 16
God Stats
8W - 7L
1,674 SR
Queue Stats
254W - 291L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
XxBigTeethsxX
Hun Batz
Level 13
God Stats
9W - 5L
1,500 SR
Queue Stats
194W - 209L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
quico0429
Danzaburou
Level 15
God Stats
50W - 33L
1,500 SR
Queue Stats
260W - 282L
1,668 Elo+
Party 1
Bacchus
Bacchus
sSilencePleasee
Bacchus
Level 8
God Stats
5W - 6L
1,408 SR
Queue Stats
86W - 67L
1,668 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,625 Elo+

VS

Team Averages
Level 24
1,528 SR
1,621 Elo+
Skadi
Skadi
BlvdBroken
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
DefaultBauty
Erlang Shen
Level 28
God Stats
0W - 1L
1,316 SR
Queue Stats
27W - 17L
1,799 Elo+
Party 2
Ra
Ra
FearlessPanda
Ra
Level 17
God Stats
2W - 1L
1,871 SR
Queue Stats
7W - 6L
1,777 Elo+
Solo
Neith
Neith
Sabrosowski
Neith
Level 18
God Stats
0W - 2L
1,237 SR
Queue Stats
16W - 11L
1,779 Elo+
Party 2
Sylvanus
Sylvanus
Tashbandicoot44
Sylvanus
Level 26
God Stats
12W - 11L
1,719 SR
Queue Stats
190W - 229L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Momokie
Aphrodite
11
0 / 3 / 5
6,681
477
4,981
8,789
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 7
7,196
514
5,656
6,370
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
XxBigTeethsxX
Hun Batz
13
3 / 1 / 6
7,307
522
3,568
5,765
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
quico0429
Danzaburou
13
8 / 0 / 2
7,961
569
9,403
9,363
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
10 / 0 / 5
9,089
649
11,449
11,320
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 6 / 2
6,185
442
4,862
10,826
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
DefaultBauty
Erlang Shen
9
1 / 6 / 3
6,000
429
6,433
9,786
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 0
7,166
512
4,297
7,326
2,761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
6,131
438
2,410
6,125
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
9
1 / 5 / 4
5,788
413
7,675
10,797
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
8
8
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
6
2
0.33
L
Erlang Shen
DefaultBauty
Erlang Shen
1
6
3
0.42
L
3
3
0
1
W
Aphrodite
Momokie
Aphrodite
0
3
5
0.83
L
2
3
0
0.67
L
Sylvanus
1
5
4
0.6
W
2
4
7
1.38
W
Hun Batz
XxBigTeethsxX
Hun Batz
3
1
6
6
W
Danzaburou
quico0429
Danzaburou
8
0
2
9
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,057
Damage
25,677
41,607
Taken
44,860
20,269
Mitigated
20,224
17,801
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,862
3,243
0
1,808
10,826
3,274
167
5,657
5,169
0
23,922
L
Erlang Shen
DefaultBauty
Erlang Shen
6,433
3,419
0
419
9,786
5,004
0
4,287
5,499
0
30,468
L
4,297
336
783
2,385
7,326
2,761
0
4,133
3,193
43,477
0
W
Aphrodite
Momokie
Aphrodite
4,981
518
3,744
4,715
8,789
5,860
365
2,994
5,795
24,121
0
L
2,410
546
0
974
6,125
1,960
0
1,395
4,730
0
26,461
L
Sylvanus
7,675
2,097
930
2,852
10,797
7,225
0
6,614
4,183
24,820
4,035
W
5,656
125
0
799
6,370
1,966
205
2,903
3,311
35,592
0
W
Hun Batz
XxBigTeethsxX
Hun Batz
3,568
791
0
1,144
5,765
1,892
1,275
404
5,355
0
29,791
W
Danzaburou
quico0429
Danzaburou
9,403
3,173
0
3,891
9,363
3,446
1,086
3,875
5,410
0
48,759
W
11,449
2,072
0
3,508
11,320
7,105
0
1,011
10,248
64,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
31,270
364
Minions Killed
263
0
Camps Cleared
0
1,325,570
Distance Traveled
1,230,443
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,185
442
39
3
0
219,337
4
L
Erlang Shen
6,000
429
52
4
0
258,900
1
L
Ra
7,166
512
89
6
0
277,024
5
W
Aphrodite
6,681
477
33
2
0
276,726
1
L
Neith
6,131
438
41
3
0
251,652
3
L
Sylvanus
5,788
413
42
3
0
223,530
2
W
Raijin
7,196
514
58
4
0
225,014
3
W
Hun Batz
7,307
522
61
4
0
282,178
0
W
Danzaburou
7,961
569
101
7
0
241,685
0
W
Bacchus
9,089
649
111
8
0
299,967
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role