Player Matchup

Nemesis
Nemesis
BreslDyer78
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
CnscientiousZeal
Anhur
Level 6
God Stats
55W - 56L
1,519 SR
Queue Stats
60W - 70L
1,418 Elo+
Party 1
Thoth
Thoth
ERTY51
Thoth
Level 7
God Stats
11W - 20L
1,173 SR
Queue Stats
73W - 87L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
klvnto
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,253 Elo+
Party 1
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 29
God Stats
124W - 154L
1,412 SR
Queue Stats
131W - 169L
1,364 Elo+
Party 1
Team Averages
Level 9
1,421 SR
1,362 Elo+

VS

Team Averages
Level 27
1,426 SR
1,428 Elo+
Ymir
Ymir
ThatOneRival
Ymir
Level 27
God Stats
6W - 3L
1,151 SR
Queue Stats
102W - 119L
1,395 Elo+
Solo
Skadi
Skadi
TheVIIIEnd
Skadi
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 35L
1,373 Elo+
Solo
Izanami
Izanami
UltraToxico
Izanami
Level 28
God Stats
34W - 33L
1,588 SR
Queue Stats
50W - 62L
1,481 Elo+
Solo
Tyr
Tyr
danexo1
Tyr
Level 29
God Stats
12W - 10L
1,391 SR
Queue Stats
49W - 53L
1,402 Elo+
Solo
Hun Batz
Hun Batz
marcusecus
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BreslDyer78
Nemesis
11
4 / 1 / 0
6,216
565
3,505
6,812
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 3 / 2
4,931
448
6,210
5,941
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thoth
ERTY51
Thoth
10
2 / 1 / 1
5,789
526
5,396
3,719
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
klvnto
Guan Yu
8
1 / 6 / 0
5,366
488
6,011
9,433
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 6 / 2
4,661
424
2,221
7,562
3,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 5
6,460
587
4,660
9,128
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
10
6 / 3 / 4
6,356
578
6,640
7,619
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
UltraToxico
Izanami
10
2 / 3 / 1
6,368
579
3,738
7,402
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
10
5 / 1 / 4
6,679
607
6,160
7,001
2,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
marcusecus
Hun Batz
7
0 / 1 / 4
5,004
455
1,559
6,837
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
17
17
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BreslDyer78
Nemesis
4
1
0
4
L
2
3
2
1
L
Thoth
ERTY51
Thoth
2
1
1
2.5
W
4
1
5
6.5
W
Skadi
6
3
4
2.67
W
Izanami
UltraToxico
Izanami
2
3
1
0.83
W
Tyr
5
1
4
7
L
Guan Yu
klvnto
Guan Yu
1
6
0
0.17
W
Hun Batz
marcusecus
Hun Batz
0
1
4
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
22,757
33,467
Taken
37,987
14,286
Mitigated
11,102
6,147
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BreslDyer78
Nemesis
3,505
1,501
0
1,216
6,812
3,828
0
1,256
5,556
0
30,523
L
6,210
2,524
0
1,136
5,941
1,371
0
948
4,993
0
19,519
L
Thoth
ERTY51
Thoth
5,396
384
0
0
3,719
904
34
0
3,719
31,062
0
W
4,660
1,025
599
4,236
9,128
3,517
0
0
9,082
16,260
0
W
Skadi
6,640
3,403
0
2,309
7,619
1,187
146
0
7,594
0
24,846
W
Izanami
UltraToxico
Izanami
3,738
2,479
147
1,024
7,402
2,113
639
3,662
3,715
0
31,473
W
Tyr
6,160
1,027
0
1,912
7,001
2,468
0
1,213
5,538
0
20,817
L
Guan Yu
klvnto
Guan Yu
6,011
1,372
0
1,382
9,433
5,119
171
701
8,732
0
16,599
W
Hun Batz
marcusecus
Hun Batz
1,559
184
0
804
6,837
1,817
478
521
6,241
0
14,709
L
2,221
1,069
889
1,524
7,562
3,064
0
1,755
5,807
0
12,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
30,867
192
Minions Killed
198
0
Camps Cleared
0
1,024,160
Distance Traveled
1,064,416
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,216
565
68
6
0
231,451
1
L
Anhur
4,931
448
22
2
0
180,080
1
L
Thoth
5,789
526
56
5
0
195,575
0
W
Ymir
6,460
587
19
2
0
199,497
6
W
Skadi
6,356
578
42
4
0
194,648
0
W
Izanami
6,368
579
72
7
0
176,798
1
W
Tyr
6,679
607
36
3
0
260,490
0
L
Guan Yu
5,366
488
32
3
0
205,823
0
W
Hun Batz
5,004
455
29
3
0
232,983
0
L
Horus
4,661
424
14
1
0
211,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role