Player Matchup

Rama
Rama
BrunoBerti
Rama
Level 143
God Stats
11W - 6L
1,692 SR
Queue Stats
302W - 230L
1,610 Elo+
Party 2
Serqet
Serqet
Guimattar
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jébinha
Kumbhakarna
Level 63
God Stats
5W - 2L
1,895 SR
Queue Stats
54W - 41L
1,656 Elo+
Party 2
Bellona
Bellona
Pauloandrade
Bellona
Level 128
God Stats
0W - 2L
1,189 SR
Queue Stats
21W - 21L
1,561 Elo+
Solo
Janus
Janus
TheLissia
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,612 Elo+
Party 2
Team Averages
Level 109
1,555 SR
1,588 Elo+

VS

Team Averages
Level 133
1,734 SR
1,778 Elo+
Cthulhu
Cthulhu
Engineero
Cthulhu
Level 118
God Stats
6W - 0L
1,906 SR
Queue Stats
24W - 10L
1,809 Elo+
Party 1
Cerberus
Cerberus
atmatheus22
Cerberus
Level 160
God Stats
3W - 5L
1,572 SR
Queue Stats
401W - 447L
1,648 Elo+
Solo
Susano
Susano
remiix27
Susano
Level 139
God Stats
2W - 1L
1,909 SR
Queue Stats
229W - 180L
1,783 Elo+
Party 1
Anhur
Anhur
xXPachanicoXx
Anhur
Level 122
God Stats
1W - 2L
1,310 SR
Queue Stats
209W - 169L
1,733 Elo+
Party 1
Ra
Ra
xXRaamiiXx
Ra
Level 125
God Stats
43W - 30L
1,975 SR
Queue Stats
79W - 50L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,656
444
7,276
8,318
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Guimattar
Serqet
12
4 / 3 / 1
7,571
505
8,015
11,722
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Jébinha
Kumbhakarna
9
0 / 5 / 0
5,905
394
2,371
12,794
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
Pauloandrade
Bellona
12
0 / 4 / 0
6,636
442
4,574
12,374
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
TheLissia
Janus
13
1 / 3 / 1
7,186
479
4,241
6,641
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Engineero
Cthulhu
12
1 / 0 / 4
7,739
516
3,607
8,972
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
atmatheus22
Cerberus
12
0 / 3 / 3
7,672
511
4,606
8,344
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
remiix27
Susano
14
9 / 2 / 3
8,707
580
10,011
10,539
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 0 / 2
9,204
614
9,238
10,231
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 0 / 5
9,447
630
9,915
8,972
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
20
20
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cthulhu
Engineero
Cthulhu
1
0
4
3
L
Serqet
Guimattar
Serqet
4
3
1
1.5
L
Kumbhakarna
Jébinha
Kumbhakarna
0
5
0
0
L
Bellona
Pauloandrade
Bellona
0
4
0
0
L
Janus
TheLissia
Janus
1
3
1
0.5
W
Cerberus
atmatheus22
Cerberus
0
3
3
0.5
W
Susano
remiix27
Susano
9
2
3
5.25
W
6
0
2
7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
37,377
51,849
Taken
47,058
20,723
Mitigated
19,225
9,882
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
3,985
0
405
8,318
2,957
0
570
7,748
0
48,670
W
Cthulhu
Engineero
Cthulhu
3,607
285
0
2,852
8,972
4,665
0
1,480
7,287
28,915
0
L
Serqet
Guimattar
Serqet
8,015
2,708
0
1,522
11,722
3,459
0
3,509
8,033
0
44,600
L
Kumbhakarna
Jébinha
Kumbhakarna
2,371
41
0
1,594
12,794
4,157
0
2,792
9,920
17,978
0
L
Bellona
Pauloandrade
Bellona
4,574
1,454
0
4,992
12,374
8,252
431
5,838
6,036
0
37,957
L
Janus
TheLissia
Janus
4,241
428
0
1,369
6,641
1,898
0
4,257
1,984
40,096
0
W
Cerberus
atmatheus22
Cerberus
4,606
337
0
2,447
8,344
3,237
326
1,411
6,591
40,917
0
W
Susano
remiix27
Susano
10,011
2,765
0
2,577
10,539
4,389
0
1,191
8,994
0
42,898
W
9,238
6,083
0
2,920
10,231
3,286
642
617
9,614
0
71,887
W
9,915
1,671
275
4,453
8,972
3,648
406
1,513
7,221
64,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
42,769
336
Minions Killed
525
0
Camps Cleared
0
1,411,244
Distance Traveled
1,491,872
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,656
444
81
5
0
251,359
8
W
Cthulhu
7,739
516
45
3
0
324,421
3
L
Serqet
7,571
505
74
5
0
324,170
3
L
Kumbhakarna
5,905
394
23
2
0
293,519
1
L
Bellona
6,636
442
69
5
0
241,250
0
L
Janus
7,186
479
89
6
0
300,946
4
W
Cerberus
7,672
511
131
9
0
272,130
5
W
Susano
8,707
580
61
4
0
315,118
1
W
Anhur
9,204
614
140
9
0
283,623
3
W
Ra
9,447
630
148
10
0
296,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role