Player Matchup

Thor
Thor
Gold III
AndriuewW
Thor
Gold III
Level 144
God Stats
0W - 1L
1,266 SR
Queue Stats
53W - 63L
1,594 MMR
Solo
Discordia
Discordia
Gold IV
BennyHan
Discordia
Gold IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,681 MMR
Party 2
Sobek
Sobek
Silver I
GrizzlyBrian
Sobek
Silver I
Level 143
God Stats
25W - 25L
1,598 SR
Queue Stats
115W - 108L
1,541 MMR
Party 3
Rama
Rama
Gold III
NeeOn
Rama
Gold III
Level 137
God Stats
0W - 1L
1,711 SR
Queue Stats
93W - 91L
1,663 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
TheCush
Sun Wukong
Bronze III
Level 93
God Stats
1W - 1L
1,985 SR
Queue Stats
2W - 2L
1,534 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,612 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,531 SR
1,581 MMR
Apollo
Apollo
Gold II
Aktionz
Apollo
Gold II
Level 125
God Stats
9W - 5L
1,418 SR
Queue Stats
130W - 122L
1,584 MMR
Party 1
Raijin
Raijin
Gold I
Dulzdude
Raijin
Gold I
Level 126
God Stats
8W - 8L
1,639 SR
Queue Stats
363W - 344L
1,646 MMR
Party 1
Ares
Ares
Gold IV
NoxAmused99
Ares
Gold IV
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 40L
1,590 MMR
Solo
Da Ji
Da Ji
Gold IV
Waterhead
Da Ji
Gold IV
Level 157
God Stats
13W - 4L
1,598 SR
Queue Stats
175W - 150L
1,587 MMR
Solo
Cupid
Cupid
Silver I
angelgaymer1455
Cupid
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 5 / 2
9,692
462
6,097
14,677
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
BennyHan
Discordia
17
1 / 4 / 2
9,743
464
7,374
9,990
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
8,364
398
5,577
16,203
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
NeeOn
Rama
17
2 / 3 / 2
10,418
496
9,837
15,857
5,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheCush
Sun Wukong
18
1 / 2 / 0
10,850
517
15,136
16,788
11,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaGuan YuJanusSetDanzaburou

VS

Bans
PersephoneTsukuyomiCu ChulainnFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aktionz
Apollo
20
4 / 1 / 6
12,641
602
11,357
12,954
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
Dulzdude
Raijin
20
8 / 0 / 8
13,796
657
16,645
9,227
4,856
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 13
11,450
545
9,445
18,794
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Waterhead
Da Ji
18
3 / 3 / 7
11,634
554
10,512
17,341
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 0 / 0
13,549
645
4,002
12,933
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
18
18
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aktionz
Apollo
4
1
6
7
L
Thor
2
5
2
0.6
L
Discordia
BennyHan
Discordia
1
4
2
0.5
W
Raijin
Dulzdude
Raijin
8
0
8
12
L
1
4
2
0.5
L
Rama
NeeOn
Rama
2
3
2
1
W
2
3
13
2.83
L
Sun Wukong
TheCush
Sun Wukong
1
2
0
0.5
W
Da Ji
Waterhead
Da Ji
3
3
7
2.17
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
51,961
73,515
Taken
71,249
38,725
Mitigated
44,990
23,437
Healing
31,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aktionz
Apollo
11,357
8,050
0
3,956
12,954
6,824
3,308
1,117
11,787
0
102,573
L
Thor
6,097
444
0
4,618
14,677
5,786
0
3,339
11,206
0
75,109
L
Discordia
BennyHan
Discordia
7,374
61
0
1,602
9,990
3,160
0
4,799
4,943
66,965
0
W
Raijin
Dulzdude
Raijin
16,645
726
687
4,189
9,227
4,856
1,562
3,420
5,509
117,446
0
L
5,577
153
0
3,227
16,203
13,128
0
8,183
7,804
18,604
0
L
Rama
NeeOn
Rama
9,837
7,536
0
8,104
15,857
5,604
1,204
4,610
11,195
0
87,840
W
9,445
247
0
3,990
18,794
19,606
641
4,399
14,203
23,064
0
L
Sun Wukong
TheCush
Sun Wukong
15,136
2,653
0
5,886
16,788
11,047
0
4,455
12,277
0
83,362
W
Da Ji
Waterhead
Da Ji
10,512
2,763
0
6,370
17,341
8,623
2,198
3,846
13,347
0
80,008
W
4,002
3,062
1,201
10,991
12,933
5,081
6,572
738
12,157
0
95,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
63,070
602
Minions Killed
738
0
Camps Cleared
0
1,963,166
Distance Traveled
2,074,354
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,641
602
188
9
0
402,876
2
L
Thor
9,692
462
140
7
0
399,842
6
L
Discordia
9,743
464
136
6
0
384,376
2
W
Raijin
13,796
657
194
9
0
419,361
3
L
Sobek
8,364
398
25
1
0
416,625
8
L
Rama
10,418
496
146
7
0
358,716
8
W
Ares
11,450
545
17
1
0
418,860
6
L
Sun Wukong
10,850
517
155
7
0
403,607
4
W
Da Ji
11,634
554
132
6
0
430,967
4
W
Cupid
13,549
645
207
10
0
402,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role