Player Matchup

Heimdallr
Heimdallr
Bronze III
AnimalZebra
Heimdallr
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
Kameronfireboy
Bellona
Bronze III
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,474 MMR
Party 1
Merlin
Merlin
Bronze III
MoufR8pe
Merlin
Bronze III
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 45L
1,474 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,500 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,690 SR
1,466 MMR
Yemoja
Yemoja
Silver I
c018yj4ck
Yemoja
Silver I
Level 61
God Stats
3W - 4L
1,800 SR
Queue Stats
39W - 61L
1,497 MMR
Solo
Scylla
Scylla
Silver II
hidoken
Scylla
Silver II
Level 118
God Stats
1W - 0L
1,730 SR
Queue Stats
39W - 36L
1,447 MMR
Solo
Chiron
Chiron
Gold IV
rodilfou
Chiron
Gold IV
Level 128
God Stats
74W - 75L
1,540 SR
Queue Stats
85W - 85L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimalZebra
Heimdallr
16
3 / 8 / 4
12,927
646
10,447
19,654
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 4
13,944
697
14,277
23,434
17,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
MoufR8pe
Merlin
16
2 / 2 / 4
12,130
607
18,030
14,517
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
IzanamiAphroditeCthulhuRaDanzaburou

VS

Bans
Guan YuAnubisYmirPoseidonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
c018yj4ck
Yemoja
16
2 / 2 / 6
13,901
695
6,172
15,507
15,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
hidoken
Scylla
17
0 / 5 / 11
12,794
640
18,861
18,619
7,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
rodilfou
Chiron
18
11 / 2 / 1
14,116
706
22,581
17,869
7,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
13
13
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnimalZebra
Heimdallr
3
8
4
0.63
L
4
3
4
2
L
Merlin
MoufR8pe
Merlin
2
2
4
2
W
Yemoja
c018yj4ck
Yemoja
2
2
6
2.5
W
Scylla
hidoken
Scylla
0
5
11
1.1
W
Chiron
rodilfou
Chiron
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,754
Damage
47,614
57,605
Taken
51,995
29,784
Mitigated
30,100
12,570
Healing
23,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnimalZebra
Heimdallr
10,447
1,955
0
2,055
19,654
6,781
2,380
8,991
10,379
0
51,577
L
14,277
3,487
0
4,224
23,434
17,755
804
10,660
12,330
0
41,759
L
Merlin
MoufR8pe
Merlin
18,030
656
0
6,291
14,517
5,248
600
4,604
9,761
91,100
0
W
Yemoja
c018yj4ck
Yemoja
6,172
1,233
5,657
2,762
15,507
15,345
240
7,500
8,007
29,852
0
W
Scylla
hidoken
Scylla
18,861
2,829
0
5,744
18,619
7,203
374
6,550
12,069
95,267
0
W
Chiron
rodilfou
Chiron
22,581
11,190
1,540
8,223
17,869
7,552
3,037
4,112
13,757
0
86,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
40,811
247
Minions Killed
261
0
Camps Cleared
0
1,088,802
Distance Traveled
1,141,211
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,927
646
79
4
0
336,805
1
L
Bellona
13,944
697
43
2
0
422,582
1
L
Merlin
12,130
607
125
6
0
329,415
0
W
Yemoja
13,901
695
39
2
0
388,719
6
W
Scylla
12,794
640
114
6
0
340,615
3
W
Chiron
14,116
706
108
5
0
411,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role