Player Matchup

Zeus
Zeus
Bronze III
C00T
Zeus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,445 MMR
Party 1
Terra
Terra
Bronze III
CounterfeitUncle
Terra
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,445 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
SnaggyCheetah
Cernunnos
Bronze III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,634 SR
1,476 MMR
Medusa
Medusa
Silver I
Haemonchus
Medusa
Silver I
Level 121
God Stats
4W - 1L
1,901 SR
Queue Stats
54W - 67L
1,428 MMR
Solo
Hercules
Hercules
Gold V
Hепосвященный
Hercules
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
locmanhunter
Ah Puch
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
C00T
Zeus
15
2 / 9 / 1
11,763
588
21,099
14,775
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 2
13,597
680
9,623
24,388
29,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SnaggyCheetah
Cernunnos
14
1 / 9 / 2
11,773
589
14,312
20,954
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BellonaPersephoneChaacThothBacchus

VS

Bans
SobekCerberusOdinAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haemonchus
Medusa
17
7 / 2 / 8
13,717
686
11,243
16,277
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 11
14,723
736
15,838
29,887
36,958
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
locmanhunter
Ah Puch
18
5 / 2 / 13
13,765
688
26,351
14,818
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
19
19
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
C00T
Zeus
2
9
1
0.28
L
3
1
2
4
W
Medusa
Haemonchus
Medusa
7
2
8
5.5
W
7
2
11
6.25
L
Cernunnos
SnaggyCheetah
Cernunnos
1
9
2
0.22
W
Ah Puch
locmanhunter
Ah Puch
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,034
Damage
53,432
60,117
Taken
60,982
45,317
Mitigated
51,416
9,853
Healing
27,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
C00T
Zeus
21,099
1,492
0
1,102
14,775
6,388
0
7,232
7,163
65,456
0
L
9,623
2,120
1,065
3,641
24,388
29,754
0
11,517
12,282
34,647
0
W
Medusa
Haemonchus
Medusa
11,243
4,344
0
7,812
16,277
8,799
2,342
7,230
8,825
0
76,728
W
15,838
3,015
0
12,017
29,887
36,958
846
14,929
14,366
0
43,109
L
Cernunnos
SnaggyCheetah
Cernunnos
14,312
6,530
372
3,673
20,954
9,175
99
6,227
14,249
0
45,433
W
Ah Puch
locmanhunter
Ah Puch
26,351
1,274
0
7,506
14,818
5,659
644
7,861
6,768
96,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
42,205
224
Minions Killed
253
0
Camps Cleared
0
1,004,917
Distance Traveled
1,128,209
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,763
588
106
5
0
276,290
1
L
Terra
13,597
680
31
2
0
408,089
0
W
Medusa
13,717
686
86
4
0
345,012
4
W
Hercules
14,723
736
38
2
0
416,748
3
L
Cernunnos
11,773
589
87
4
0
320,538
2
W
Ah Puch
13,765
688
129
6
0
366,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role