Player Matchup

Izanami
Izanami
ColoredJak
Izanami
Level 121
God Stats
2W - 3L
1,759 SR
Queue Stats
388W - 373L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
Doreoh
Xing Tian
Level 77
God Stats
2W - 0L
1,854 SR
Queue Stats
41W - 28L
1,650 Elo+
Party 2
Merlin
Merlin
PharaunTrix
Merlin
Level 141
God Stats
5W - 3L
1,582 SR
Queue Stats
500W - 516L
1,489 Elo+
Solo
Team Averages
Level 113
1,732 SR
1,587 Elo+

VS

Team Averages
Level 95
1,581 SR
1,622 Elo+
Nox
Nox
 
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Derzzie
Cerberus
Level 97
God Stats
13W - 8L
1,742 SR
Queue Stats
227W - 206L
1,572 Elo+
Solo
Artemis
Artemis
Sweettart0218
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColoredJak
Izanami
12
5 / 0 / 5
8,302
830
9,476
4,693
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Doreoh
Xing Tian
11
3 / 0 / 6
8,292
829
3,578
6,138
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
10
2 / 1 / 5
7,303
730
6,294
3,921
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 2 / 0
6,525
653
2,387
6,014
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Derzzie
Cerberus
10
0 / 2 / 1
6,385
639
3,953
10,253
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
7
0 / 6 / 1
6,135
614
2,242
6,898
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
0
0.5
W
Izanami
ColoredJak
Izanami
5
0
5
7.5
L
Cerberus
Derzzie
Cerberus
0
2
1
0.25
W
Xing Tian
Doreoh
Xing Tian
3
0
6
6
W
Merlin
2
1
5
4.5
L
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
8,582
14,752
Taken
23,165
7,421
Mitigated
10,001
4,961
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,387
126
699
597
6,014
1,881
0
2,643
3,031
22,685
0
W
Izanami
ColoredJak
Izanami
9,476
5,946
0
3,345
4,693
1,627
888
1,226
3,467
0
47,418
L
Cerberus
Derzzie
Cerberus
3,953
0
0
1,296
10,253
5,139
0
3,099
6,794
26,133
0
W
Xing Tian
Doreoh
Xing Tian
3,578
238
0
1,540
6,138
4,675
0
2,508
3,630
8,330
0
W
Merlin
6,294
124
0
76
3,921
1,119
514
2,694
1,227
24,055
0
L
Artemis
2,242
619
492
576
6,898
2,981
0
3,298
3,448
0
10,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
19,045
140
Minions Killed
136
0
Camps Cleared
0
550,595
Distance Traveled
507,666
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,525
653
48
5
0
177,274
3
W
Izanami
8,302
830
84
8
0
174,507
2
L
Cerberus
6,385
639
66
7
0
210,512
0
W
Xing Tian
8,292
829
5
1
0
198,956
6
W
Merlin
7,303
730
51
5
0
177,132
0
L
Artemis
6,135
614
22
2
0
119,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role