Player Matchup

Thanatos
Thanatos
ConscriptG24
Thanatos
Level 25
God Stats
3W - 4L
1,455 SR
Queue Stats
128W - 127L
1,582 Elo+
Solo
Merlin
Merlin
Da Amishpeople1
Merlin
Level 18
God Stats
1W - 3L
1,414 SR
Queue Stats
10W - 11L
1,651 Elo+
Solo
Scylla
Scylla
baraquiel_1967
Scylla
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 49L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
mynameisbud
Baron Samedi
Level 6
God Stats
4W - 6L
1,565 SR
Queue Stats
8W - 15L
1,467 Elo+
Solo
Jing Wei
Jing Wei
smolinka_
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,836 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,635 Elo+

VS

Team Averages
Level 23
1,667 SR
1,588 Elo+
Hachiman
Hachiman
 
Hachiman
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CorruptedWorld5
Cthulhu
Level 18
God Stats
5W - 2L
1,932 SR
Queue Stats
13W - 10L
1,563 Elo+
Party 2
Scylla
Scylla
Longshlogger
Scylla
Level 28
God Stats
5W - 7L
1,759 SR
Queue Stats
222W - 187L
1,700 Elo+
Party 1
Loki
Loki
berzerkerbeast
Loki
Level 18
God Stats
4W - 2L
1,635 SR
Queue Stats
52W - 44L
1,566 Elo+
Party 2
Bellona
Bellona
rrthebest23
Bellona
Level 29
God Stats
13W - 19L
1,512 SR
Queue Stats
180W - 194L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ConscriptG24
Thanatos
9
1 / 3 / 1
6,759
376
5,992
9,398
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 0
7,575
421
2,126
9,172
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 5 / 0
7,874
437
6,643
9,534
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
mynameisbud
Baron Samedi
14
1 / 2 / 1
7,915
440
4,895
4,873
1,806
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
smolinka_
Jing Wei
13
0 / 5 / 0
7,858
437
2,924
12,354
3,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 1 / 5
8,619
479
5,391
10,686
3,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 1 / 8
9,485
527
6,075
10,745
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
8 / 0 / 2
10,919
607
10,402
7,741
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 0 / 2
10,131
563
3,559
9,812
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
rrthebest23
Bellona
18
2 / 2 / 0
10,820
601
5,447
12,076
9,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
5
5.5
L
Thanatos
ConscriptG24
Thanatos
1
3
1
0.5
W
0
1
8
4
L
0
3
0
0
W
Scylla
8
0
2
9
L
2
5
0
0.4
W
5
0
2
6
L
Baron Samedi
mynameisbud
Baron Samedi
1
2
1
0.75
W
Bellona
rrthebest23
Bellona
2
2
0
1
L
Jing Wei
smolinka_
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
30,874
45,331
Taken
51,060
14,262
Mitigated
27,409
13,198
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,391
1,979
0
5,492
10,686
3,528
1,021
3,670
7,016
0
42,876
L
Thanatos
ConscriptG24
Thanatos
5,992
1,307
176
5,585
9,398
2,768
79
1,804
7,516
0
23,748
W
6,075
348
148
888
10,745
8,394
304
3,601
7,144
45,104
0
L
2,126
82
0
2,365
9,172
2,998
0
4,540
4,413
50,088
0
W
Scylla
10,402
741
0
2,934
7,741
2,793
747
1,211
6,530
78,365
0
L
6,643
494
0
2,195
9,534
3,220
750
3,625
5,843
29,465
0
W
3,559
985
0
5,654
9,812
3,693
0
399
9,413
0
75,837
L
Baron Samedi
mynameisbud
Baron Samedi
4,895
428
128
1,029
4,873
1,806
300
76
4,797
34,637
0
W
Bellona
rrthebest23
Bellona
5,447
2,584
0
5,612
12,076
9,001
2,418
4,783
7,293
0
67,207
L
Jing Wei
smolinka_
Jing Wei
2,924
1,074
0
1,720
12,354
3,470
855
5,941
6,285
0
48,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
49,974
351
Minions Killed
585
0
Camps Cleared
0
1,439,094
Distance Traveled
1,750,564
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,619
479
71
4
0
325,695
3
L
Thanatos
6,759
376
34
2
0
281,138
2
W
Cthulhu
9,485
527
83
5
0
378,190
5
L
Merlin
7,575
421
90
5
0
308,111
1
W
Scylla
10,919
607
148
8
0
346,769
0
L
Scylla
7,874
437
46
3
0
302,833
3
W
Loki
10,131
563
128
7
0
400,269
0
L
Baron Samedi
7,915
440
74
4
0
278,605
7
W
Bellona
10,820
601
155
9
0
299,641
1
L
Jing Wei
7,858
437
107
6
0
268,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role