Player Matchup

Heimdallr
Heimdallr
Bettuchi
Heimdallr
Level 102
God Stats
1W - 0L
1,338 SR
Queue Stats
13W - 5L
1,833 Elo+
Solo
Guan Yu
Guan Yu
MrChadows
Guan Yu
Level 151
God Stats
3W - 0L
1,660 SR
Queue Stats
22W - 14L
1,739 Elo+
Solo
Hera
Hera
jamesjonson
Hera
Level 127
God Stats
15W - 11L
1,585 SR
Queue Stats
311W - 306L
1,641 Elo+
Party 1
Hun Batz
Hun Batz
jhowjhow10
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
prockguns
Sobek
Level 128
God Stats
5W - 4L
1,569 SR
Queue Stats
140W - 155L
1,557 Elo+
Solo
Team Averages
Level 132
1,530 SR
1,654 Elo+

VS

Team Averages
Level 113
1,420 SR
1,481 Elo+
Yemoja
Yemoja
Drungdαir
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Faehh1995
Chaac
Level 87
God Stats
1W - 4L
1,313 SR
Queue Stats
414W - 457L
1,476 Elo+
Solo
Apollo
Apollo
Littl3Merlyn
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
jesusaprova
Bastet
Level 58
God Stats
3W - 6L
1,285 SR
Queue Stats
14W - 25L
1,428 Elo+
Solo
Chang'e
Chang'e
realTatuysa
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bettuchi
Heimdallr
12
0 / 3 / 2
7,106
508
5,530
9,192
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
MrChadows
Guan Yu
14
4 / 0 / 7
8,351
597
9,208
9,014
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 5
6,781
484
6,519
7,723
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
jhowjhow10
Hun Batz
16
9 / 1 / 2
9,440
674
7,539
9,274
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
prockguns
Sobek
11
4 / 1 / 3
7,519
537
5,584
13,258
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drungdαir
Yemoja
11
1 / 2 / 4
6,824
487
5,654
7,992
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Faehh1995
Chaac
11
0 / 5 / 0
6,660
476
5,817
12,582
6,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
14
0 / 1 / 4
7,779
556
4,972
11,189
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
10
4 / 3 / 1
6,893
492
6,821
10,156
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
realTatuysa
Chang'e
13
6 / 6 / 1
7,928
566
8,379
13,093
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
11
11
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bettuchi
Heimdallr
0
3
2
0.33
L
Yemoja
Drungdαir
Yemoja
1
2
4
1.5
L
Chaac
Faehh1995
Chaac
0
5
0
0
L
Apollo
0
1
4
2
W
Guan Yu
MrChadows
Guan Yu
4
0
7
7.5
W
0
6
5
0.42
L
Bastet
4
3
1
1.5
W
Hun Batz
jhowjhow10
Hun Batz
9
1
2
10
W
Sobek
prockguns
Sobek
4
1
3
5.5
L
Chang'e
realTatuysa
Chang'e
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
31,643
48,461
Taken
55,012
27,006
Mitigated
22,733
20,557
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bettuchi
Heimdallr
5,530
2,889
0
4,057
9,192
3,186
0
2,726
6,412
0
42,158
L
Yemoja
Drungdαir
Yemoja
5,654
964
1,623
2,086
7,992
5,948
0
2,053
5,913
25,771
0
L
Chaac
Faehh1995
Chaac
5,817
2,718
0
4,837
12,582
6,028
0
1,515
10,423
0
36,247
L
Apollo
4,972
3,221
0
6,812
11,189
3,460
802
2,727
8,397
0
54,605
W
Guan Yu
MrChadows
Guan Yu
9,208
706
1,511
5,795
9,014
7,641
133
584
8,422
0
40,311
W
6,519
1,047
0
394
7,723
3,040
240
5,746
1,627
35,823
0
L
Bastet
6,821
2,872
0
3,132
10,156
2,936
0
1,201
8,955
0
33,273
W
Hun Batz
jhowjhow10
Hun Batz
7,539
2,486
0
3,306
9,274
3,575
0
1,871
7,311
0
67,739
W
Sobek
prockguns
Sobek
5,584
436
0
5,494
13,258
9,564
471
2,508
10,656
19,460
0
L
Chang'e
realTatuysa
Chang'e
8,379
699
910
4,154
13,093
4,361
0
4,297
8,527
52,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
36,084
408
Minions Killed
375
0
Camps Cleared
0
1,490,787
Distance Traveled
1,302,328
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,106
508
80
6
0
257,518
3
L
Yemoja
6,824
487
45
3
0
259,907
4
L
Chaac
6,660
476
69
5
0
220,214
1
L
Apollo
7,779
556
115
8
0
273,271
4
W
Guan Yu
8,351
597
93
7
0
323,679
4
W
Hera
6,781
484
80
6
0
289,281
6
L
Bastet
6,893
492
50
4
0
290,718
4
W
Hun Batz
9,440
674
124
9
0
333,458
5
W
Sobek
7,519
537
31
2
0
286,851
2
L
Chang'e
7,928
566
96
7
0
258,218
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role