Player Matchup

Hel
Hel
Kingyo_Prime
Hel
Level 26
God Stats
2W - 3L
1,698 SR
Queue Stats
17W - 14L
1,771 Elo+
Party 1
Amaterasu
Amaterasu
Naldy22
Amaterasu
Level 43
God Stats
9W - 4L
1,848 SR
Queue Stats
126W - 112L
1,585 Elo+
Party 1
Thor
Thor
TTv_R3G1
Thor
Level 5
God Stats
0W - 4L
1,246 SR
Queue Stats
12W - 18L
1,264 Elo+
Solo
Team Averages
Level 25
1,597 SR
1,540 Elo+

VS

Team Averages
Level 33
1,513 SR
1,418 Elo+
Medusa
Medusa
BryceTheRyce
Medusa
Level 27
God Stats
57W - 38L
1,573 SR
Queue Stats
164W - 155L
1,569 Elo+
Solo
Ymir
Ymir
LittleSnowBoat
Ymir
Level 6
God Stats
6W - 5L
1,464 SR
Queue Stats
122W - 89L
1,386 Elo+
Party 2
Loki
Loki
SlimeBoyBam
Loki
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 145L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
8,514
608
3,489
13,165
6,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Naldy22
Amaterasu
13
6 / 3 / 0
10,343
739
8,246
17,544
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
11
0 / 11 / 3
7,956
568
4,845
13,629
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
10 / 5 / 7
11,401
814
12,017
8,422
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 1 / 15
11,395
814
12,538
11,610
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 13
10,554
754
10,505
7,668
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
24
24
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
5
7
2.7
L
0
10
4
0.2
W
7
1
15
14.5
L
Amaterasu
Naldy22
Amaterasu
6
3
0
2
W
7
1
13
13.5
L
Thor
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
35,060
44,338
Taken
27,700
20,331
Mitigated
16,452
13,402
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,017
6,525
0
140
8,422
3,138
1,833
933
7,489
0
44,616
L
3,489
199
2,569
1,737
13,165
6,128
192
4,776
8,389
31,067
0
W
12,538
2,847
0
2,439
11,610
10,915
128
1,887
9,723
30,280
0
L
Amaterasu
Naldy22
Amaterasu
8,246
5,044
0
9,096
17,544
9,666
0
3,783
13,761
0
34,123
W
10,505
2,645
0
2,695
7,668
2,399
238
855
6,813
0
27,322
L
Thor
4,845
1,232
0
0
13,629
4,537
0
4,304
9,325
0
11,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
33,350
95
Minions Killed
109
0
Camps Cleared
0
689,615
Distance Traveled
711,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,401
814
54
4
0
248,512
0
L
Hel
8,514
608
47
3
0
222,713
1
W
Ymir
11,395
814
31
2
0
218,688
1
L
Amaterasu
10,343
739
32
2
0
245,458
1
W
Loki
10,554
754
24
2
0
244,641
1
L
Thor
7,956
568
16
1
0
221,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role