Player Matchup

Scylla
Scylla
Dawnbrella
Scylla
Level 7
God Stats
5W - 2L
1,451 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Doubting Out
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Toplaz
Jing Wei
Level 12
God Stats
7W - 11L
1,856 SR
Queue Stats
24W - 27L
1,619 Elo+
Party 4
Khepri
Khepri
knockoutking439
Khepri
Level 140
God Stats
3W - 4L
1,618 SR
Queue Stats
94W - 79L
1,446 Elo+
Party 4
Tsukuyomi
Tsukuyomi
narutouchiha32
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,917 Elo+
Party 1
Team Averages
Level 37
1,585 SR
1,596 Elo+

VS

Team Averages
Level 37
1,620 SR
1,529 Elo+
Anubis
Anubis
CornPocket
Anubis
Level 29
God Stats
27W - 18L
1,699 SR
Queue Stats
288W - 302L
1,439 Elo+
Solo
Ares
Ares
Gabinh03067
Ares
Level 8
God Stats
4W - 7L
1,565 SR
Queue Stats
4W - 7L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
SherlockHolmesBR
Cernunnos
Level 103
God Stats
2W - 3L
1,837 SR
Queue Stats
130W - 134L
1,548 Elo+
Party 2
Ravana
Ravana
TheBakedBaker
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 174L
1,604 Elo+
Party 3
Ra
Ra
Xurae
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dawnbrella
Scylla
15
2 / 1 / 8
9,060
503
6,621
5,381
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Doubting Out
Cu Chulainn
18
12 / 2 / 3
10,982
610
14,240
10,756
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Toplaz
Jing Wei
14
2 / 3 / 2
8,598
478
10,189
15,786
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 15
8,382
466
5,729
14,656
12,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
narutouchiha32
Tsukuyomi
20
15 / 1 / 4
11,669
648
18,966
13,187
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CornPocket
Anubis
12
2 / 9 / 0
8,263
459
6,247
15,237
9,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
7,556
420
1,988
16,962
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
14
4 / 4 / 2
8,578
477
15,880
15,436
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 8 / 0
7,382
410
4,106
13,861
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
16
5 / 6 / 1
9,699
539
7,711
10,929
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
31
Kills
12
12
Deaths
33
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
CornPocket
Anubis
2
9
0
0.22
W
Scylla
Dawnbrella
Scylla
2
1
8
6
W
Cu Chulainn
Doubting Out
Cu Chulainn
12
2
3
6.75
L
0
6
4
0.33
L
Cernunnos
4
4
2
1.25
L
1
8
0
0.13
W
Jing Wei
Toplaz
Jing Wei
2
3
2
1
L
Ra
5
6
1
0.92
W
0
5
15
1.5
W
Tsukuyomi
narutouchiha32
Tsukuyomi
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
35,932
59,766
Taken
72,425
34,702
Mitigated
38,702
24,994
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CornPocket
Anubis
6,247
203
0
3,662
15,237
9,135
0
667
14,570
42,765
0
W
Scylla
Dawnbrella
Scylla
6,621
1,117
0
670
5,381
2,125
260
2,252
3,129
42,855
0
W
Cu Chulainn
Doubting Out
Cu Chulainn
14,240
3,635
0
3,486
10,756
7,194
514
5,200
5,556
0
71,329
L
1,988
571
0
2,296
16,962
13,762
0
4,073
12,811
13,627
0
L
Cernunnos
15,880
10,030
0
6,230
15,436
5,297
1,190
2,550
12,858
0
52,908
L
4,106
1,274
0
2,219
13,861
5,922
0
1,171
12,636
0
28,607
W
Jing Wei
Toplaz
Jing Wei
10,189
9,137
0
8,945
15,786
5,869
1,084
579
15,207
0
51,145
L
Ra
7,711
882
631
2,168
10,929
4,586
0
3,567
7,200
68,231
0
W
5,729
785
0
2,697
14,656
12,846
954
5,896
8,760
23,794
0
W
Tsukuyomi
narutouchiha32
Tsukuyomi
18,966
6,472
0
9,196
13,187
6,668
98
2,019
11,168
0
101,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
41,478
477
Minions Killed
382
0
Camps Cleared
0
1,707,688
Distance Traveled
1,485,828
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,263
459
88
5
0
228,814
4
W
Scylla
9,060
503
107
6
0
323,974
0
W
Cu Chulainn
10,982
610
114
6
0
335,922
1
L
Ares
7,556
420
24
1
0
277,111
0
L
Cernunnos
8,578
477
82
5
0
301,291
2
L
Ravana
7,382
410
60
3
0
337,861
0
W
Jing Wei
8,598
478
71
4
0
268,979
0
L
Ra
9,699
539
128
7
0
340,751
2
W
Khepri
8,382
466
26
1
0
358,291
3
W
Tsukuyomi
11,669
648
159
9
0
420,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role