Player Matchup

Artemis
Artemis
FergFerginson
Artemis
Level 48
God Stats
7W - 2L
1,500 SR
Queue Stats
11W - 3L
1,682 Elo+
Solo
Cernunnos
Cernunnos
Lumpasurusrex
Cernunnos
Level 88
God Stats
7W - 3L
1,509 SR
Queue Stats
136W - 125L
1,433 Elo+
Party 2
Susano
Susano
MyUsernameIsFly
Susano
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 37L
1,284 Elo+
Solo
Chaac
Chaac
SmiteTank
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,622 Elo+
Party 2
Thoth
Thoth
grimmykitty98
Thoth
Level 110
God Stats
7W - 5L
1,580 SR
Queue Stats
420W - 413L
1,461 Elo+
Party 2
Team Averages
Level 57
1,518 SR
1,496 Elo+

VS

Team Averages
Level 68
1,534 SR
1,428 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MAURI-TBG1705
Loki
Level 39
God Stats
18W - 14L
1,521 SR
Queue Stats
184W - 182L
1,443 Elo+
Party 1
Apollo
Apollo
MT_Pato262
Apollo
Level 85
God Stats
12W - 9L
1,650 SR
Queue Stats
339W - 317L
1,470 Elo+
Party 1
Thoth
Thoth
NotThePotW33DS
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,243 Elo+
Solo
Sobek
Sobek
tit0295
Sobek
Level 66
God Stats
12W - 12L
1,500 SR
Queue Stats
547W - 544L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 2 / 7
7,680
512
6,548
10,539
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Lumpasurusrex
Cernunnos
14
5 / 1 / 4
8,743
583
9,085
9,553
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 0
7,573
505
2,539
9,754
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
SmiteTank
Chaac
12
0 / 2 / 4
7,637
509
5,748
8,364
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 1
8,952
597
6,289
7,440
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 3 / 3
8,368
558
8,836
11,778
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 2
8,121
541
4,591
7,487
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
MT_Pato262
Apollo
11
1 / 5 / 6
6,911
461
8,334
10,618
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
4,532
302
0
753
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
tit0295
Sobek
10
1 / 2 / 5
6,749
450
4,875
14,092
7,496
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
13
Kills
11
11
Deaths
13
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
7
3
3
2.83
W
Artemis
1
2
7
2.25
W
Cernunnos
Lumpasurusrex
Cernunnos
5
1
4
7
L
2
2
2
1.5
L
Apollo
MT_Pato262
Apollo
1
5
6
0.8
W
3
3
0
1
L
0
1
0
0
W
Chaac
SmiteTank
Chaac
0
2
4
1
W
4
3
1
1.5
L
Sobek
tit0295
Sobek
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
26,636
45,650
Taken
44,728
19,208
Mitigated
19,487
16,098
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,836
2,500
0
4,961
11,778
4,570
0
2,778
8,782
0
49,775
W
Artemis
6,548
2,334
0
1,896
10,539
3,535
72
2,181
8,333
0
15,085
W
Cernunnos
Lumpasurusrex
Cernunnos
9,085
3,347
926
6,231
9,553
2,587
2,197
2,696
6,832
0
40,246
L
4,591
1,598
0
2,425
7,487
4,156
0
560
6,562
0
50,062
L
Apollo
MT_Pato262
Apollo
8,334
5,215
0
1,700
10,618
3,147
462
1,424
9,024
0
35,327
W
2,539
542
0
2,431
9,754
6,430
0
453
9,226
0
32,151
L
0
0
0
250
753
118
0
159
550
817
0
W
Chaac
SmiteTank
Chaac
5,748
1,134
0
2,848
8,364
4,596
367
163
7,876
0
34,567
W
6,289
0
390
1,376
7,440
2,060
1,271
245
7,170
42,873
0
L
Sobek
tit0295
Sobek
4,875
183
589
5,273
14,092
7,496
0
1,007
12,951
16,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
34,681
310
Minions Killed
271
0
Camps Cleared
0
1,453,981
Distance Traveled
1,264,685
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,368
558
94
6
0
314,945
5
W
Artemis
7,680
512
10
1
0
306,599
10
W
Cernunnos
8,743
583
78
5
0
275,776
1
L
Loki
8,121
541
108
7
0
315,214
0
L
Apollo
6,911
461
51
3
0
291,161
0
W
Susano
7,573
505
53
4
0
277,617
2
L
Thoth
4,532
302
0
0
0
17,637
0
W
Chaac
7,637
509
77
5
0
292,051
2
W
Thoth
8,952
597
92
6
0
301,938
4
L
Sobek
6,749
450
18
1
0
325,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role