Player Matchup

Baron Samedi
Baron Samedi
JbJg_1
Baron Samedi
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 225L
1,526 Elo+
Party 2
Discordia
Discordia
Plomanza
Discordia
Level 121
God Stats
6W - 2L
1,285 SR
Queue Stats
114W - 109L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
hipcard_Ghot
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,495 Elo+
Party 2
Team Averages
Level 119
1,428 SR
1,502 Elo+

VS

Team Averages
Level 89
1,574 SR
1,519 Elo+
Bacchus
Bacchus
Mr Hypster
Bacchus
Level 95
God Stats
12W - 15L
1,543 SR
Queue Stats
296W - 285L
1,404 Elo+
Party 1
Vulcan
Vulcan
OBreezy_1759
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,620 Elo+
Solo
Medusa
Medusa
P1NCH3Prro
Medusa
Level 144
God Stats
1W - 2L
1,680 SR
Queue Stats
227W - 178L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JbJg_1
Baron Samedi
15
2 / 1 / 11
10,740
716
9,959
10,935
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Plomanza
Discordia
16
7 / 2 / 5
11,686
779
13,797
8,968
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
hipcard_Ghot
Erlang Shen
14
6 / 7 / 6
11,105
740
9,606
13,423
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr Hypster
Bacchus
13
3 / 4 / 5
9,884
659
7,279
15,225
15,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
10
0 / 6 / 4
8,476
565
2,547
8,449
2,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
P1NCH3Prro
Medusa
15
7 / 5 / 3
11,718
781
15,510
14,994
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
10
10
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JbJg_1
Baron Samedi
2
1
11
7.5
L
Bacchus
Mr Hypster
Bacchus
3
4
5
1.38
L
Vulcan
0
6
4
0.33
L
Medusa
P1NCH3Prro
Medusa
7
5
3
1.7
W
Discordia
Plomanza
Discordia
7
2
5
4.75
W
Erlang Shen
hipcard_Ghot
Erlang Shen
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,362
Damage
25,336
33,326
Taken
38,668
18,928
Mitigated
25,144
9,410
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JbJg_1
Baron Samedi
9,959
720
1,639
3,842
10,935
6,168
985
4,489
6,446
39,847
0
L
Bacchus
Mr Hypster
Bacchus
7,279
665
528
2,278
15,225
15,383
0
7,533
6,987
18,494
0
L
Vulcan
2,547
979
0
860
8,449
2,933
0
4,163
3,774
23,966
0
L
Medusa
P1NCH3Prro
Medusa
15,510
6,880
0
3,226
14,994
6,828
33
10,336
4,129
0
57,773
W
Discordia
Plomanza
Discordia
13,797
489
0
2,441
8,968
3,107
1,187
1,661
7,307
58,005
0
W
Erlang Shen
hipcard_Ghot
Erlang Shen
9,606
5,335
0
1,488
13,423
9,653
0
3,743
9,680
0
47,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
30,078
217
Minions Killed
148
0
Camps Cleared
0
798,553
Distance Traveled
691,056
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,740
716
92
6
0
259,807
2
L
Bacchus
9,884
659
20
1
0
239,458
1
L
Vulcan
8,476
565
42
3
0
195,691
0
L
Medusa
11,718
781
86
6
0
255,907
2
W
Discordia
11,686
779
76
5
0
269,679
4
W
Erlang Shen
11,105
740
49
3
0
269,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role