Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RemainingOrb233
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,296 Elo+
Solo
Odin
Odin
Y0Ml
Odin
Level 62
God Stats
2W - 0L
1,697 SR
Queue Stats
52W - 44L
1,534 Elo+
Solo
Ullr
Ullr
kickn-ass007
Ullr
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 240L
1,338 Elo+
Party 2
Ra
Ra
raspberritic
Ra
Level 29
God Stats
7W - 12L
1,297 SR
Queue Stats
551W - 528L
1,412 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,416 Elo+

VS

Team Averages
Level 81
1,566 SR
1,394 Elo+
Geb
Geb
FOEHxGHOST4L
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,312 Elo+
Party 1
Mercury
Mercury
FOEHxTOMMY
Mercury
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
436W - 381L
1,364 Elo+
Party 1
Pele
Pele
LoxPup710
Pele
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
193W - 194L
1,454 Elo+
Solo
Thor
Thor
MrGluGlu420
Thor
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 320L
1,400 Elo+
Solo
Chang'e
Chang'e
TwistaDoob
Chang'e
Level 85
God Stats
5W - 2L
1,829 SR
Queue Stats
291W - 281L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 1 / 20
11,205
800
6,898
19,051
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
RemainingOrb233
Ah Muzen Cab
19
9 / 2 / 15
11,666
833
19,056
11,017
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Y0Ml
Odin
18
4 / 4 / 19
10,685
763
10,269
11,680
8,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 2 / 15
10,776
770
6,053
7,976
3,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 16
12,053
861
15,822
9,386
4,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
9,393
671
9,148
13,950
16,008
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mercury
FOEHxTOMMY
Mercury
17
7 / 8 / 3
10,716
765
9,951
12,061
4,923
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
16
2 / 8 / 3
9,564
683
10,642
17,159
7,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 5
7,907
565
2,712
12,871
4,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
TwistaDoob
Chang'e
17
1 / 3 / 6
9,139
653
8,633
9,521
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
28
Kills
11
12
Deaths
28
85
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
20
14
L
1
4
6
1
L
Mercury
FOEHxTOMMY
Mercury
7
8
3
1.06
L
Pele
2
8
3
0.44
L
0
5
5
0.5
W
Ah Muzen Cab
RemainingOrb233
Ah Muzen Cab
9
2
15
8.25
L
Chang'e
TwistaDoob
Chang'e
1
3
6
1.33
W
Odin
Y0Ml
Odin
4
4
19
3.38
W
5
2
15
6.25
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,098
Damage
41,086
59,110
Taken
65,562
40,734
Mitigated
37,041
29,151
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,898
660
2,991
10,352
19,051
18,998
252
4,691
14,218
16,297
0
L
9,148
1,085
2,318
2,409
13,950
16,008
0
5,449
8,501
16,668
0
L
Mercury
FOEHxTOMMY
Mercury
9,951
3,354
948
1,173
12,061
4,923
0
4,107
7,954
0
22,878
L
Pele
10,642
1,580
870
4,367
17,159
7,377
0
6,403
10,756
0
26,290
L
2,712
340
631
3,409
12,871
4,833
0
4,275
8,596
0
7,356
W
Ah Muzen Cab
RemainingOrb233
Ah Muzen Cab
19,056
6,156
1,934
3,730
11,017
5,162
2,587
2,413
8,604
0
41,243
L
Chang'e
TwistaDoob
Chang'e
8,633
181
1,474
3,155
9,521
3,900
22
2,773
6,748
22,441
0
W
Odin
Y0Ml
Odin
10,269
4,374
536
857
11,680
8,951
351
4,984
6,596
384
13,803
W
6,053
3,054
1,881
1,375
7,976
3,307
702
2,125
5,851
0
12,281
W
15,822
1,812
2,996
2,499
9,386
4,316
1,568
3,326
6,060
47,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
46,719
146
Minions Killed
132
0
Camps Cleared
0
1,395,374
Distance Traveled
1,193,192
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,205
800
12
1
0
271,015
2
L
Geb
9,393
671
11
1
0
237,590
0
L
Mercury
10,716
765
31
2
0
259,475
1
L
Pele
9,564
683
38
3
0
228,635
1
L
Thor
7,907
565
14
1
0
214,381
3
W
Ah Muzen Cab
11,666
833
41
3
0
256,447
0
L
Chang'e
9,139
653
38
3
0
253,111
0
W
Odin
10,685
763
11
1
0
302,189
0
W
Ullr
10,776
770
15
1
0
241,941
0
W
Ra
12,053
861
67
5
0
323,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role