Player Matchup

Vamana
Vamana
Sh4RPSh00T3R001
Vamana
Level 88
God Stats
2W - 4L
1,607 SR
Queue Stats
22W - 22L
1,573 Elo+
Party 2
Nemesis
Nemesis
Zequry
Nemesis
Level 8
God Stats
4W - 4L
1,783 SR
Queue Stats
32W - 38L
1,536 Elo+
Party 2
Arachne
Arachne
cutter23
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,114 Elo+
Solo
Jormungandr
Jormungandr
hombre-escarlata
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
shadowsith76
Neith
Level 8
God Stats
12W - 9L
1,261 SR
Queue Stats
49W - 61L
1,550 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,455 Elo+

VS

Team Averages
Level 27
1,660 SR
1,651 Elo+
Yemoja
Yemoja
Brenity
Yemoja
Level 48
God Stats
2W - 7L
1,500 SR
Queue Stats
349W - 322L
1,562 Elo+
Party 1
Bellona
Bellona
Fantastic
Bellona
Level 16
God Stats
21W - 14L
1,754 SR
Queue Stats
22W - 19L
1,775 Elo+
Party 1
Fenrir
Fenrir
Naveri
Fenrir
Level 25
God Stats
32W - 31L
1,723 SR
Queue Stats
33W - 31L
1,728 Elo+
Party 1
Ymir
Ymir
ShadowsofEmber
Ymir
Level 18
God Stats
5W - 4L
1,672 SR
Queue Stats
5W - 4L
1,614 Elo+
Party 1
Neith
Neith
diizazter
Neith
Level 29
God Stats
13W - 14L
1,653 SR
Queue Stats
510W - 477L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 7
13,252
1,019
20,966
34,882
20,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Zequry
Nemesis
18
3 / 4 / 5
12,483
960
7,104
19,326
8,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
cutter23
Arachne
18
1 / 16 / 6
11,669
898
19,742
31,645
11,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
hombre-escarlata
Jormungandr
16
1 / 4 / 1
10,528
810
6,734
7,545
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 8 / 4
12,056
927
15,914
15,299
5,761
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brenity
Yemoja
20
4 / 1 / 25
13,279
1,021
7,524
9,942
6,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Fantastic
Bellona
20
8 / 4 / 16
13,465
1,036
26,207
18,763
15,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Naveri
Fenrir
20
14 / 3 / 15
15,028
1,156
27,072
20,009
9,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 2 / 22
13,255
1,020
11,965
15,257
22,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
diizazter
Neith
20
12 / 0 / 20
14,296
1,100
28,619
13,828
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
10
Kills
42
42
Deaths
10
23
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brenity
Yemoja
4
1
25
16.5
W
Bellona
Fantastic
Bellona
8
4
16
4
W
Fenrir
Naveri
Fenrir
14
3
15
7.17
L
3
10
7
0.65
W
4
2
22
7.5
L
Nemesis
Zequry
Nemesis
3
4
5
1.38
L
Arachne
cutter23
Arachne
1
16
6
0.25
W
Neith
diizazter
Neith
12
0
20
22
L
Jormungandr
hombre-escarlata
Jormungandr
1
4
1
0.38
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,460
Damage
101,387
108,697
Taken
77,799
50,874
Mitigated
60,980
10,995
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brenity
Yemoja
7,524
2,822
9,500
3,133
9,942
6,329
0
1,843
7,928
20,918
0
W
Bellona
Fantastic
Bellona
26,207
13,488
0
214
18,763
15,847
0
732
17,781
0
42,016
W
Fenrir
Naveri
Fenrir
27,072
14,536
0
6,307
20,009
9,437
0
739
18,999
0
40,513
L
20,966
11,324
0
4,625
34,882
20,955
0
5,250
29,632
0
49,104
W
11,965
3,919
0
0
15,257
22,477
0
1,031
14,051
31,094
0
L
Nemesis
Zequry
Nemesis
7,104
3,804
0
1,246
19,326
8,177
0
2,525
16,801
0
14,504
L
Arachne
cutter23
Arachne
19,742
15,145
0
4,390
31,645
11,633
0
7,531
24,114
0
33,326
W
Neith
diizazter
Neith
28,619
15,632
0
4,287
13,828
6,890
0
2,064
11,618
0
52,589
L
Jormungandr
hombre-escarlata
Jormungandr
6,734
1,554
0
235
7,545
4,348
0
1,214
6,331
15,944
0
L
15,914
6,699
0
499
15,299
5,761
0
2,969
12,330
0
32,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,988
Gold Earned
69,323
176
Minions Killed
217
5
Camps Cleared
8
1,074,349
Distance Traveled
1,227,720
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,279
1,021
27
2
1
238,693
0
W
Bellona
13,465
1,036
44
3
3
256,633
2
W
Fenrir
15,028
1,156
36
3
1
252,012
0
L
Vamana
13,252
1,019
65
5
1
257,202
0
W
Ymir
13,255
1,020
52
4
2
226,132
1
L
Nemesis
12,483
960
21
2
2
270,640
0
L
Arachne
11,669
898
38
3
2
233,181
0
W
Neith
14,296
1,100
58
4
1
254,250
0
L
Jormungandr
10,528
810
21
2
0
100,050
1
L
Neith
12,056
927
31
2
0
213,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role