Player Matchup

Izanami
Izanami
ColoredJak
Izanami
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 373L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
Doreoh
Sun Wukong
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,637 Elo+
Party 2
Merlin
Merlin
PharaunTrix
Merlin
Level 141
God Stats
5W - 3L
1,343 SR
Queue Stats
500W - 516L
1,478 Elo+
Solo
Team Averages
Level 113
1,448 SR
1,575 Elo+

VS

Team Averages
Level 120
1,566 SR
1,492 Elo+
Eset
Eset
Felbohr
Eset
Level 129
God Stats
4W - 6L
1,714 SR
Queue Stats
72W - 70L
1,421 Elo+
Party 1
Tyr
Tyr
SMITTYVS
Tyr
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 160L
1,474 Elo+
Solo
Mulan
Mulan
ll-Atomsk-ll
Mulan
Level 148
God Stats
7W - 14L
1,484 SR
Queue Stats
195W - 186L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColoredJak
Izanami
12
5 / 0 / 2
7,812
781
7,788
6,170
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Doreoh
Sun Wukong
8
0 / 1 / 5
6,491
649
2,711
6,536
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
2 / 1 / 5
6,993
699
5,465
3,699
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Felbohr
Eset
10
1 / 1 / 1
6,474
647
4,594
6,571
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 1
6,332
633
2,892
8,376
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
6,026
603
5,254
7,481
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ColoredJak
Izanami
5
0
2
6
W
Sun Wukong
Doreoh
Sun Wukong
0
1
5
2.5
L
Eset
Felbohr
Eset
1
1
1
1.5
W
Merlin
2
1
5
4.5
L
1
4
1
0.38
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
12,740
16,405
Taken
22,428
6,544
Mitigated
11,001
6,127
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ColoredJak
Izanami
7,788
5,738
0
3,474
6,170
1,758
450
1,012
4,917
0
39,015
W
Sun Wukong
Doreoh
Sun Wukong
2,711
548
0
1,236
6,536
3,717
33
1,472
4,685
0
5,928
L
Eset
Felbohr
Eset
4,594
114
428
3,245
6,571
1,705
0
2,181
4,050
31,769
0
W
Merlin
5,465
265
1,017
400
3,699
1,069
144
1,684
1,802
24,247
0
L
2,892
285
0
537
8,376
4,733
0
1,496
6,666
0
15,105
L
5,254
696
0
2,055
7,481
4,563
0
1,180
6,162
0
14,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,296
Gold Earned
18,832
115
Minions Killed
111
0
Camps Cleared
0
494,499
Distance Traveled
562,004
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,812
781
64
6
0
173,855
3
W
Sun Wukong
6,491
649
3
0
0
151,236
3
L
Eset
6,474
647
62
6
0
178,213
3
W
Merlin
6,993
699
48
5
0
169,408
1
L
Tyr
6,332
633
30
3
0
197,628
4
L
Mulan
6,026
603
19
2
0
186,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role