Player Matchup

Fenrir
Fenrir
ALN-TreK_
Fenrir
Level 149
God Stats
6W - 9L
1,500 SR
Queue Stats
261W - 254L
1,532 Elo+
Solo
Geb
Geb
Albertorio_
Geb
Level 82
God Stats
5W - 3L
1,556 SR
Queue Stats
379W - 280L
1,578 Elo+
Party 3
Jing Wei
Jing Wei
Cap_JadShadow
Jing Wei
Level 88
God Stats
4W - 3L
1,783 SR
Queue Stats
70W - 53L
1,564 Elo+
Party 3
Tyr
Tyr
Coldseason
Tyr
Level 124
God Stats
33W - 40L
1,579 SR
Queue Stats
749W - 754L
1,541 Elo+
Party 2
Persephone
Persephone
jakesmurf88
Persephone
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 360L
1,533 Elo+
Party 2
Team Averages
Level 114
1,584 SR
1,550 Elo+

VS

Team Averages
Level 106
1,463 SR
1,531 Elo+
Fenrir
Fenrir
Bebe Kony 2012
Fenrir
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
384W - 366L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Hummus G0D
Ao Kuang
Level 111
God Stats
11W - 14L
1,228 SR
Queue Stats
140W - 125L
1,606 Elo+
Solo
Aphrodite
Aphrodite
guy85
Aphrodite
Level 160
God Stats
17W - 16L
1,613 SR
Queue Stats
710W - 670L
1,543 Elo+
Solo
Izanami
Izanami
lVleraki_xo
Izanami
Level 85
God Stats
2W - 0L
1,606 SR
Queue Stats
2W - 1L
1,531 Elo+
Party 1
Achilles
Achilles
ohAonaran
Achilles
Level 55
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALN-TreK_
Fenrir
17
5 / 7 / 0
10,703
487
13,977
20,780
12,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 4
9,102
414
12,094
22,094
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Cap_JadShadow
Jing Wei
16
4 / 4 / 2
10,222
465
9,981
16,478
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 4
10,192
463
8,797
17,367
9,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
jakesmurf88
Persephone
14
0 / 3 / 6
8,940
406
15,709
12,069
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 19
10,415
473
12,106
24,811
25,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Hummus G0D
Ao Kuang
18
10 / 5 / 10
11,721
533
10,565
18,530
8,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
guy85
Aphrodite
19
8 / 0 / 9
11,981
545
18,854
16,877
11,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
lVleraki_xo
Izanami
15
0 / 1 / 8
9,620
437
9,834
8,773
3,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ohAonaran
Achilles
19
6 / 4 / 6
11,743
534
15,583
18,850
22,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
13
Kills
25
25
Deaths
13
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALN-TreK_
Fenrir
5
7
0
0.71
L
1
6
4
0.5
W
1
3
19
3.5
L
Jing Wei
Cap_JadShadow
Jing Wei
4
4
2
1.25
L
3
5
4
1
W
Ao Kuang
Hummus G0D
Ao Kuang
10
5
10
3
W
Aphrodite
guy85
Aphrodite
8
0
9
12.5
L
Persephone
jakesmurf88
Persephone
0
3
6
1
W
Izanami
lVleraki_xo
Izanami
0
1
8
4
W
Achilles
ohAonaran
Achilles
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,558
Damage
66,942
88,788
Taken
87,841
49,126
Mitigated
71,562
20,956
Healing
42,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALN-TreK_
Fenrir
13,977
3,135
0
4,570
20,780
12,090
0
5,419
14,811
0
62,013
L
12,094
2,066
0
3,887
22,094
16,729
0
7,169
14,800
38,538
0
W
12,106
2,853
0
5,850
24,811
25,234
356
9,858
14,953
0
24,509
L
Jing Wei
Cap_JadShadow
Jing Wei
9,981
7,266
0
6,241
16,478
5,930
460
6,078
10,325
0
61,208
L
8,797
1,331
0
5,061
17,367
9,605
0
4,569
12,698
0
52,363
W
Ao Kuang
Hummus G0D
Ao Kuang
10,565
1,574
1,129
7,577
18,530
8,862
402
3,059
15,471
69,192
0
W
Aphrodite
guy85
Aphrodite
18,854
1,877
7,461
13,632
16,877
11,500
1,463
7,151
9,726
91,850
0
L
Persephone
jakesmurf88
Persephone
15,709
1,206
0
1,197
12,069
4,772
0
6,182
5,859
46,655
0
W
Izanami
lVleraki_xo
Izanami
9,834
5,251
330
817
8,773
3,272
4,085
3,073
5,700
0
53,982
W
Achilles
ohAonaran
Achilles
15,583
5,001
0
5,246
18,850
22,694
789
4,662
14,188
0
67,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
55,480
412
Minions Killed
524
0
Camps Cleared
0
2,010,233
Distance Traveled
2,135,440
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,703
487
108
5
0
366,272
5
L
Geb
9,102
414
30
1
0
399,266
0
W
Fenrir
10,415
473
19
1
0
475,929
4
L
Jing Wei
10,222
465
126
6
0
395,157
0
L
Tyr
10,192
463
81
4
0
433,727
3
W
Ao Kuang
11,721
533
109
5
0
400,019
1
W
Aphrodite
11,981
545
160
7
0
430,678
8
L
Persephone
8,940
406
67
3
0
415,811
5
W
Izanami
9,620
437
117
5
0
431,921
6
W
Achilles
11,743
534
119
5
0
396,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role