Player Matchup

Ymir
Ymir
Cerulean_cipher
Ymir
Level 23
God Stats
2W - 4L
1,218 SR
Queue Stats
117W - 82L
1,620 Elo+
Party 2
Olorun
Olorun
GCostta08
Olorun
Level 27
God Stats
1W - 5L
1,083 SR
Queue Stats
31W - 45L
1,405 Elo+
Party 1
Bellona
Bellona
Mitsuy-X
Bellona
Level 15
God Stats
8W - 4L
1,742 SR
Queue Stats
16W - 25L
1,431 Elo+
Party 1
Da Ji
Da Ji
PlayerinoPT
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 78L
1,381 Elo+
Party 1
Apollo
Apollo
RiceNpeasNBA
Apollo
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 73L
1,850 Elo+
Party 2
Team Averages
Level 35
1,409 SR
1,537 Elo+

VS

Team Averages
Level 10
1,492 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
HoodBabyJay12
Cu Chulainn
Level 18
God Stats
8W - 4L
1,783 SR
Queue Stats
180W - 168L
1,689 Elo+
Solo
Jing Wei
Jing Wei
PeakSugar865482
Jing Wei
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,664 Elo+
Solo
Loki
Loki
Testimoreno
Loki
Level 7
God Stats
1W - 3L
1,236 SR
Queue Stats
156W - 145L
1,474 Elo+
Party 3
Ares
Ares
jonilobo69
Ares
Level 11
God Stats
7W - 7L
1,574 SR
Queue Stats
329W - 323L
1,383 Elo+
Party 3
Neith
Neith
kumabda22
Neith
Level 6
God Stats
1W - 3L
1,369 SR
Queue Stats
36W - 48L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,630
566
6,836
11,257
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
GCostta08
Olorun
14
6 / 2 / 5
9,756
574
8,440
6,333
2,595
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Mitsuy-X
Bellona
13
3 / 4 / 4
8,763
515
7,464
17,726
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
6 / 2 / 4
9,752
574
8,855
11,375
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
9 / 1 / 3
9,693
570
8,962
9,879
4,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HoodBabyJay12
Cu Chulainn
13
1 / 7 / 3
8,164
480
12,610
17,415
13,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
13
1 / 5 / 3
7,952
468
3,465
11,916
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
8 / 5 / 1
9,042
532
5,864
9,976
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 5 / 2
6,097
359
1,446
9,594
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
kumabda22
Neith
8
0 / 9 / 1
5,886
346
1,336
11,462
3,447
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
28
Kills
10
10
Deaths
31
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Olorun
GCostta08
Olorun
6
2
5
4.25
L
Cu Chulainn
HoodBabyJay12
Cu Chulainn
1
7
3
0.36
W
Bellona
Mitsuy-X
Bellona
3
4
4
1.25
L
Jing Wei
1
5
3
0.5
W
6
2
4
4
W
Apollo
9
1
3
10.5
L
8
5
1
1.7
L
0
5
2
0.2
L
Neith
kumabda22
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,557
Damage
24,721
56,570
Taken
60,363
30,928
Mitigated
27,023
21,155
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
1,725
0
1,330
11,257
8,294
300
776
10,481
21,872
0
W
Olorun
GCostta08
Olorun
8,440
3,324
0
1,686
6,333
2,595
3,654
263
6,070
46,285
0
L
Cu Chulainn
HoodBabyJay12
Cu Chulainn
12,610
2,720
0
2,633
17,415
13,484
766
2,688
14,690
5,526
38,208
W
Bellona
Mitsuy-X
Bellona
7,464
2,863
0
8,662
17,726
11,467
1,089
1,441
16,285
0
34,414
L
Jing Wei
3,465
1,814
0
2,210
11,916
3,513
0
4,102
7,814
0
31,518
W
8,855
2,525
0
3,514
11,375
4,493
0
138
11,237
0
54,107
W
Apollo
8,962
5,622
0
5,963
9,879
4,079
7,530
809
9,070
0
58,470
L
5,864
1,669
0
2,828
9,976
3,026
0
1,983
7,873
0
37,035
L
1,446
235
0
320
9,594
3,553
0
1,874
7,668
8,475
0
L
Neith
kumabda22
Neith
1,336
1,135
0
186
11,462
3,447
0
3,991
7,042
0
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
37,141
374
Minions Killed
230
0
Camps Cleared
0
1,554,106
Distance Traveled
1,252,012
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,630
566
32
2
0
359,299
2
W
Olorun
9,756
574
95
6
0
286,938
3
L
Cu Chulainn
8,164
480
70
4
0
286,859
0
W
Bellona
8,763
515
63
4
0
251,187
4
L
Jing Wei
7,952
468
56
3
0
288,341
3
W
Da Ji
9,752
574
84
5
0
342,046
3
W
Apollo
9,693
570
100
6
0
314,636
1
L
Loki
9,042
532
75
4
0
272,494
1
L
Ares
6,097
359
11
1
0
211,301
0
L
Neith
5,886
346
18
1
0
193,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role