Player Matchup

Ymir
Ymir
HeOurHeros
Ymir
Level 18
God Stats
1W - 1L
1,165 SR
Queue Stats
24W - 35L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Kick Shot 11
Sun Wukong
Level 22
God Stats
28W - 18L
1,500 SR
Queue Stats
201W - 173L
1,500 Elo+
Party 3
Thanatos
Thanatos
N1 Arcane
Thanatos
Level 33
God Stats
5W - 6L
1,386 SR
Queue Stats
40W - 58L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Tristan462
Danzaburou
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 138L
1,500 Elo+
Party 3
Scylla
Scylla
drippys
Scylla
Level 27
God Stats
2W - 1L
1,410 SR
Queue Stats
42W - 34L
1,450 Elo+
Party 3
Team Averages
Level 26
1,392 SR
1,457 Elo+

VS

Team Averages
Level 17
1,500 SR
1,431 Elo+
Agni
Agni
Bugs05
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,469 Elo+
Party 1
Ymir
Ymir
PabloBedoya12
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,433 Elo+
Party 1
Ra
Ra
QuanTum_Storm69
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 38L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
gress_thanes
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,437 Elo+
Solo
Set
Set
sanvi10
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,007
455
2,934
7,777
2,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Kick Shot 11
Sun Wukong
10
4 / 0 / 5
6,434
585
3,813
4,380
2,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
N1 Arcane
Thanatos
10
3 / 2 / 3
6,216
565
3,481
7,062
1,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Tristan462
Danzaburou
8
0 / 1 / 4
5,200
473
4,410
4,051
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
drippys
Scylla
11
14 / 2 / 4
7,740
704
9,504
6,052
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bugs05
Agni
8
1 / 8 / 1
5,689
517
3,155
6,425
1,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 5
5,989
544
1,953
8,125
3,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 5
5,023
457
2,090
4,143
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
gress_thanes
Sun Wukong
11
1 / 2 / 0
6,145
559
1,421
7,422
3,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
8
4 / 5 / 1
5,564
506
6,563
8,959
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
7
7
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
Bugs05
Agni
1
8
1
0.19
W
1
2
4
1.5
W
Sun Wukong
Kick Shot 11
Sun Wukong
4
0
5
6.5
W
Thanatos
N1 Arcane
Thanatos
3
2
3
2.25
L
1
3
5
1.17
L
0
4
5
0.63
W
Danzaburou
Tristan462
Danzaburou
0
1
4
2
W
Scylla
drippys
Scylla
14
2
4
8
L
Sun Wukong
gress_thanes
Sun Wukong
1
2
0
0.5
L
Set
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
15,182
29,322
Taken
35,074
9,455
Mitigated
13,245
13,647
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bugs05
Agni
3,155
1,019
0
534
6,425
1,900
455
3,592
2,503
16,906
0
W
2,934
618
27
2,106
7,777
2,625
75
2,452
5,325
6,503
0
W
Sun Wukong
Kick Shot 11
Sun Wukong
3,813
1,177
0
2,910
4,380
2,086
544
418
3,962
0
22,738
W
Thanatos
N1 Arcane
Thanatos
3,481
1,293
0
4,703
7,062
1,861
0
949
6,113
0
28,868
L
1,953
684
0
1,122
8,125
3,812
82
2,634
5,487
7,061
0
L
2,090
749
160
253
4,143
1,236
296
883
3,180
17,025
0
W
Danzaburou
Tristan462
Danzaburou
4,410
1,477
0
1,732
4,051
1,181
329
1,017
3,034
0
26,449
W
Scylla
drippys
Scylla
9,504
1,388
95
2,074
6,052
1,702
583
2,362
3,690
22,908
0
L
Sun Wukong
gress_thanes
Sun Wukong
1,421
276
0
1,029
7,422
3,202
497
1,077
6,155
0
32,487
L
Set
6,563
3,060
0
2,796
8,959
3,095
0
3,524
5,186
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
28,410
173
Minions Killed
180
0
Camps Cleared
0
1,093,228
Distance Traveled
980,201
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,689
517
39
4
0
196,979
0
W
Ymir
5,007
455
5
0
0
197,425
0
W
Sun Wukong
6,434
585
35
3
0
233,124
1
W
Thanatos
6,216
565
57
5
0
249,629
0
L
Ymir
5,989
544
8
1
0
170,945
0
L
Ra
5,023
457
37
3
0
210,872
0
W
Danzaburou
5,200
473
38
3
0
190,761
0
W
Scylla
7,740
704
38
3
0
222,289
0
L
Sun Wukong
6,145
559
60
5
0
188,331
0
L
Set
5,564
506
36
3
0
213,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role