Player Matchup

Cerberus
Cerberus
FuzenHua
Cerberus
Level 20
God Stats
79W - 65L
1,515 SR
Queue Stats
502W - 492L
1,594 Elo+
Solo
Cthulhu
Cthulhu
H3li0s3n1gmA
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 164L
1,278 Elo+
Solo
Kukulkan
Kukulkan
RoyaltyJSA
Kukulkan
Level 12
God Stats
15W - 15L
1,618 SR
Queue Stats
26W - 38L
1,598 Elo+
Solo
Pele
Pele
a30nmyclip
Pele
Level 13
God Stats
3W - 3L
1,742 SR
Queue Stats
40W - 19L
1,791 Elo+
Solo
Ares
Ares
lildgocrazy
Ares
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 60L
1,500 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,552 Elo+

VS

Team Averages
Level 29
1,652 SR
1,658 Elo+
Ah Puch
Ah Puch
CROHNS KID 45
Ah Puch
Level 67
God Stats
12W - 7L
1,841 SR
Queue Stats
78W - 96L
1,565 Elo+
Party 1
Thanatos
Thanatos
MitchJJ39
Thanatos
Level 7
God Stats
3W - 11L
1,587 SR
Queue Stats
325W - 303L
1,566 Elo+
Party 1
Vulcan
Vulcan
StringyCake6380
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,703 Elo+
Solo
King Arthur
King Arthur
TacoKing02
King Arthur
Level 13
God Stats
8W - 9L
1,514 SR
Queue Stats
43W - 50L
1,727 Elo+
Solo
Zhong Kui
Zhong Kui
kcBucket
Zhong Kui
Level 29
God Stats
2W - 0L
1,819 SR
Queue Stats
34W - 22L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FuzenHua
Cerberus
20
3 / 4 / 18
17,388
1,023
16,706
46,809
61,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
H3li0s3n1gmA
Cthulhu
20
3 / 10 / 16
16,515
971
12,273
35,271
26,137
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kukulkan
RoyaltyJSA
Kukulkan
20
5 / 4 / 9
16,733
984
30,480
17,585
7,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 5 / 8
20,816
1,224
38,917
30,278
14,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 12 / 3
12,979
763
850
18,170
8,068
Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
8 / 7 / 17
17,174
1,010
30,272
22,473
8,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MitchJJ39
Thanatos
20
7 / 8 / 14
16,076
946
13,031
15,030
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
17 / 6 / 15
20,076
1,181
65,375
19,500
10,161
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
TacoKing02
King Arthur
20
3 / 9 / 22
16,606
977
27,376
50,222
59,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
kcBucket
Zhong Kui
16
0 / 0 / 0
10,650
626
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
103
30
Kills
35
35
Deaths
30
54
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
8
7
17
2.36
L
Cerberus
FuzenHua
Cerberus
3
4
18
3
L
Cthulhu
H3li0s3n1gmA
Cthulhu
3
10
16
1.1
W
Thanatos
MitchJJ39
Thanatos
7
8
14
1.75
L
Kukulkan
RoyaltyJSA
Kukulkan
5
4
9
2.38
W
17
6
15
4.08
W
King Arthur
TacoKing02
King Arthur
3
9
22
1.56
L
19
5
8
4.6
W
Zhong Kui
kcBucket
Zhong Kui
0
0
0
0
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,226
Damage
136,054
148,113
Taken
107,225
117,527
Mitigated
83,145
24,326
Healing
18,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
30,272
2,506
552
2,949
22,473
8,061
0
12,054
10,419
51,368
0
L
Cerberus
FuzenHua
Cerberus
16,706
1,995
0
6,735
46,809
61,187
0
28,223
17,272
43,443
0
L
Cthulhu
H3li0s3n1gmA
Cthulhu
12,273
365
902
3,466
35,271
26,137
0
21,454
13,102
40,725
0
W
Thanatos
MitchJJ39
Thanatos
13,031
1,806
0
5,241
15,030
5,636
0
7,594
7,436
0
17,998
L
Kukulkan
RoyaltyJSA
Kukulkan
30,480
3,413
1,459
2,227
17,585
7,790
0
11,344
5,652
81,857
0
W
65,375
23,807
0
0
19,500
10,161
0
7,578
11,922
129,469
0
W
King Arthur
TacoKing02
King Arthur
27,376
6,312
0
10,209
50,222
59,287
0
33,083
17,139
0
52,275
L
38,917
12,114
0
9,537
30,278
14,345
0
21,328
8,094
0
72,563
W
Zhong Kui
kcBucket
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
850
196
0
0
18,170
8,068
0
10,582
6,974
5,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,431
Gold Earned
80,582
334
Minions Killed
300
8
Camps Cleared
4
1,440,630
Distance Traveled
1,303,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,174
1,010
55
3
0
296,832
0
L
Cerberus
17,388
1,023
68
4
1
326,519
0
L
Cthulhu
16,515
971
55
3
2
275,200
0
W
Thanatos
16,076
946
8
0
0
328,388
0
L
Kukulkan
16,733
984
126
7
2
336,655
0
W
Vulcan
20,076
1,181
192
11
2
355,180
0
W
King Arthur
16,606
977
45
3
2
322,851
0
L
Pele
20,816
1,224
77
5
3
362,199
0
W
Zhong Kui
10,650
626
0
0
0
0
0
L
Ares
12,979
763
8
0
0
140,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role