Player Matchup

Hades
Hades
Flamming_seal
Hades
Level 108
God Stats
4W - 2L
1,297 SR
Queue Stats
320W - 323L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
JX2S0
Jormungandr
Level 81
God Stats
5W - 3L
1,288 SR
Queue Stats
340W - 347L
1,573 Elo+
Party 1
Da Ji
Da Ji
NL_Tenshi54
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
2,002 Elo+
Party 1
Freya
Freya
Natrual_High
Freya
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,498 Elo+
Party 3
Agni
Agni
RunRLegend
Agni
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 3
Team Averages
Level 112
1,417 SR
1,629 Elo+

VS

Team Averages
Level 92
1,541 SR
1,345 Elo+
He Bo
He Bo
BarneyPlayz
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 2
Neith
Neith
BillyYeetWorld
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Darkavar
Persephone
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
HolySwordEscanor
Danzaburou
Level 74
God Stats
0W - 1L
1,705 SR
Queue Stats
5W - 10L
1,374 Elo+
Party 2
Thor
Thor
OmicronFox
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 12
7,881
788
7,675
11,256
8,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
JX2S0
Jormungandr
15
2 / 2 / 19
8,636
864
6,492
11,734
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 4 / 10
9,362
936
10,488
9,076
4,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 11
9,398
940
4,732
9,228
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 15
8,816
882
10,381
8,034
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
7,873
787
9,018
10,881
3,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 6
8,166
817
4,468
5,116
2,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Darkavar
Persephone
15
2 / 4 / 11
7,976
798
11,416
6,707
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HolySwordEscanor
Danzaburou
15
4 / 6 / 8
8,623
862
9,721
11,036
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 11
7,368
737
4,411
8,994
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
26
Kills
17
17
Deaths
26
67
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
4
2
6
3.5
L
Persephone
Darkavar
Persephone
2
4
11
1.88
W
3
5
12
1.8
L
Danzaburou
HolySwordEscanor
Danzaburou
4
6
8
1.33
W
Jormungandr
JX2S0
Jormungandr
2
2
19
5.75
W
10
4
10
3.75
W
6
2
11
5.75
L
3
6
11
1.42
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
39,034
49,328
Taken
42,734
31,468
Mitigated
15,531
12,269
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,018
125
878
1,743
10,881
3,553
0
5,849
4,907
14,665
0
L
4,468
1,957
95
1,585
5,116
2,098
0
3,298
1,768
0
12,674
L
Persephone
Darkavar
Persephone
11,416
385
569
951
6,707
2,358
0
4,609
2,045
22,637
0
W
7,675
707
1,248
2,447
11,256
8,076
0
2,482
8,774
11,133
0
L
Danzaburou
HolySwordEscanor
Danzaburou
9,721
3,649
0
1,956
11,036
4,120
0
7,426
3,485
0
19,932
W
Jormungandr
JX2S0
Jormungandr
6,492
1,934
1,072
2,563
11,734
10,670
230
5,824
5,910
17,629
0
W
10,488
1,566
310
691
9,076
4,735
0
2,431
6,645
0
15,090
W
4,732
1,591
837
2,417
9,228
4,322
432
5,876
3,352
17,451
0
L
4,411
1,450
555
789
8,994
3,402
0
7,596
1,248
0
5,624
W
10,381
295
513
171
8,034
3,665
862
3,821
4,213
19,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
40,006
104
Minions Killed
82
0
Camps Cleared
0
843,843
Distance Traveled
797,516
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,873
787
12
1
0
167,547
0
L
Neith
8,166
817
20
2
0
130,291
1
L
Persephone
7,976
798
24
2
0
174,088
0
W
Hades
7,881
788
8
1
0
159,588
0
L
Danzaburou
8,623
862
24
2
0
149,718
0
W
Jormungandr
8,636
864
31
3
0
160,834
0
W
Da Ji
9,362
936
8
1
0
180,285
1
W
Freya
9,398
940
47
5
0
173,125
0
L
Thor
7,368
737
2
0
0
175,872
0
W
Agni
8,816
882
10
1
0
170,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role