Player Matchup

Osiris
Osiris
ArrowVitality
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
Electrul
Hou Yi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 29L
1,593 Elo+
Party 2
Sol
Sol
Yuriiism
Sol
Level 160
God Stats
15W - 7L
1,500 SR
Queue Stats
737W - 327L
1,680 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,587 Elo+

VS

Team Averages
Level 124
1,610 SR
1,670 Elo+
Janus
Janus
SunderOP
Janus
Level 66
God Stats
1W - 2L
1,597 SR
Queue Stats
132W - 95L
1,705 Elo+
Party 1
Athena
Athena
YSi CRiXUS
Athena
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 33L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
l WoRkMaN l
Danzaburou
Level 160
God Stats
0W - 2L
1,734 SR
Queue Stats
52W - 36L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 12
10,658
711
9,112
14,318
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Electrul
Hou Yi
14
5 / 5 / 11
11,184
746
12,828
11,909
4,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
15 / 0 / 9
12,899
860
24,755
17,868
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SunderOP
Janus
16
9 / 2 / 0
11,174
745
13,770
12,922
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
YSi CRiXUS
Athena
11
0 / 13 / 6
8,724
582
4,842
21,820
15,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
l WoRkMaN l
Danzaburou
11
0 / 10 / 5
8,840
589
12,294
16,726
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
25
Kills
9
9
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
W
Hou Yi
Electrul
Hou Yi
5
5
11
2.1
L
Janus
SunderOP
Janus
9
2
0
4.5
L
Athena
YSi CRiXUS
Athena
0
13
6
0.23
W
15
0
9
19.5
L
Danzaburou
l WoRkMaN l
Danzaburou
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
30,906
44,095
Taken
51,468
18,794
Mitigated
25,348
16,884
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,112
3,093
0
1,320
14,318
9,081
115
7,483
6,522
0
28,460
W
Hou Yi
Electrul
Hou Yi
12,828
5,762
0
2,114
11,909
4,017
928
5,116
6,575
0
56,993
L
Janus
SunderOP
Janus
13,770
948
380
4,654
12,922
4,585
0
6,303
6,519
57,770
0
L
Athena
YSi CRiXUS
Athena
4,842
2,159
455
1,292
21,820
15,081
0
10,085
11,385
15,502
0
W
24,755
7,689
0
13,450
17,868
5,696
2,596
5,373
12,293
80,549
0
L
Danzaburou
l WoRkMaN l
Danzaburou
12,294
6,814
0
2,703
16,726
5,682
0
8,375
8,226
0
35,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
28,738
220
Minions Killed
151
0
Camps Cleared
0
810,898
Distance Traveled
769,843
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,658
711
32
2
0
281,738
0
W
Hou Yi
11,184
746
81
5
0
251,865
2
L
Janus
11,174
745
80
5
0
296,716
1
L
Athena
8,724
582
20
1
0
260,551
1
W
Sol
12,899
860
107
7
0
277,295
1
L
Danzaburou
8,840
589
51
3
0
212,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role