Player Matchup

Janus
Janus
Abbout
Janus
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
125W - 110L
1,544 Elo+
Solo
Artemis
Artemis
DarkSigma001
Artemis
Level 11
God Stats
2W - 2L
1,397 SR
Queue Stats
10W - 10L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
Fh yHunter
Hun Batz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gbongiovani
Kukulkan
Level 29
God Stats
1W - 0L
1,267 SR
Queue Stats
26W - 26L
1,508 Elo+
Solo
Yemoja
Yemoja
Polonaise
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,506 Elo+
Party 1
Team Averages
Level 14
1,433 SR
1,493 Elo+

VS

Team Averages
Level 21
1,457 SR
1,501 Elo+
Cerberus
Cerberus
Chabalaba
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 112L
1,465 Elo+
Solo
Hercules
Hercules
Taffareeeeeeeel
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,665 Elo+
Solo
Sol
Sol
Tuzin18
Sol
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 175L
1,535 Elo+
Solo
Chang'e
Chang'e
VegansBrs
Chang'e
Level 28
God Stats
3W - 3L
1,391 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo
Agni
Agni
elsopla_UY
Agni
Level 10
God Stats
5W - 8L
1,396 SR
Queue Stats
101W - 100L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abbout
Janus
11
5 / 1 / 1
6,700
744
3,732
5,054
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DarkSigma001
Artemis
8
2 / 2 / 1
4,803
534
4,446
5,387
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
Fh yHunter
Hun Batz
7
2 / 1 / 0
4,713
524
1,875
3,846
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Gbongiovani
Kukulkan
9
0 / 3 / 1
5,090
566
1,455
3,222
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Polonaise
Yemoja
7
0 / 0 / 2
4,653
517
2,588
5,423
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chabalaba
Cerberus
8
1 / 0 / 1
4,856
540
1,351
3,845
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
3
0 / 3 / 0
3,484
387
918
2,429
793
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
9
2 / 1 / 1
5,244
583
5,142
7,573
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
VegansBrs
Chang'e
7
1 / 3 / 1
4,254
473
2,578
5,271
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,299
589
3,315
4,319
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
6
7
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Abbout
Janus
5
1
1
5.5
L
Cerberus
Chabalaba
Cerberus
1
0
1
1.5
W
Artemis
DarkSigma001
Artemis
2
2
1
1.25
W
Hun Batz
Fh yHunter
Hun Batz
2
1
0
2
W
Kukulkan
Gbongiovani
Kukulkan
0
3
1
0.17
W
Yemoja
Polonaise
Yemoja
0
0
2
1
L
Hercules
0
3
0
0
L
Sol
2
1
1
2.5
L
Chang'e
VegansBrs
Chang'e
1
3
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
13,304
22,932
Taken
23,437
6,689
Mitigated
8,455
6,922
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Abbout
Janus
3,732
566
0
1,768
5,054
1,274
140
2,096
2,840
32,340
0
L
Cerberus
Chabalaba
Cerberus
1,351
86
0
369
3,845
3,245
0
207
3,601
21,206
3,718
W
Artemis
DarkSigma001
Artemis
4,446
2,408
0
2,215
5,387
1,593
128
3,513
1,874
0
17,574
W
Hun Batz
Fh yHunter
Hun Batz
1,875
317
0
1,408
3,846
1,031
0
1,433
2,315
0
11,574
W
Kukulkan
Gbongiovani
Kukulkan
1,455
125
0
0
3,222
835
480
1,710
1,428
23,726
0
W
Yemoja
Polonaise
Yemoja
2,588
992
215
1,316
5,423
1,956
144
3,309
2,114
9,057
0
L
Hercules
918
584
0
176
2,429
793
0
999
1,372
0
3,579
L
Sol
5,142
1,447
0
3,983
7,573
1,793
0
2,370
5,203
31,318
0
L
Chang'e
VegansBrs
Chang'e
2,578
269
533
2,180
5,271
1,267
174
1,499
3,736
8,884
0
L
3,315
417
0
1,057
4,319
1,357
0
2,463
1,750
21,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
23,137
198
Minions Killed
207
0
Camps Cleared
0
854,161
Distance Traveled
762,954
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,700
744
73
8
0
169,168
4
L
Cerberus
4,856
540
75
8
0
172,125
2
W
Artemis
4,803
534
33
4
0
129,637
1
W
Hun Batz
4,713
524
30
3
0
223,439
0
W
Kukulkan
5,090
566
49
5
0
157,756
6
W
Yemoja
4,653
517
13
1
0
174,161
0
L
Hercules
3,484
387
8
1
0
77,281
0
L
Sol
5,244
583
55
6
0
165,476
2
L
Chang'e
4,254
473
12
1
0
174,158
2
L
Agni
5,299
589
57
6
0
173,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role