Player Matchup

Raijin
Raijin
SirWarBucks
Raijin
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 78L
1,702 Elo+
Party 2
Ne Zha
Ne Zha
ZeeGlizzyGobbler
Ne Zha
Level 121
God Stats
3W - 3L
1,599 SR
Queue Stats
209W - 155L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
thegingrr
Sylvanus
Level 104
God Stats
11W - 5L
1,500 SR
Queue Stats
271W - 208L
1,657 Elo+
Party 2
Team Averages
Level 123
1,533 SR
1,625 Elo+

VS

Team Averages
Level 121
1,674 SR
1,679 Elo+
Chang'e
Chang'e
Fíreblue
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KingAdaption
Danzaburou
Level 55
God Stats
3W - 1L
1,782 SR
Queue Stats
130W - 34L
1,868 Elo+
Party 1
Nox
Nox
eIizaabeth
Nox
Level 159
God Stats
3W - 2L
1,739 SR
Queue Stats
16W - 12L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 3 / 1
8,712
670
5,678
7,437
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 2
8,392
646
6,401
9,325
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
thegingrr
Sylvanus
11
1 / 3 / 2
9,305
716
3,503
11,938
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fíreblue
Chang'e
14
3 / 0 / 7
9,520
732
6,684
6,653
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
KingAdaption
Danzaburou
14
7 / 2 / 4
10,235
787
13,803
10,824
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 7
8,909
685
4,256
4,698
2,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Fíreblue
Chang'e
3
0
7
6.5
W
Danzaburou
KingAdaption
Danzaburou
7
2
4
4.5
L
Raijin
1
3
1
0.5
L
1
5
2
0.4
W
1
1
7
4.5
L
Sylvanus
thegingrr
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,582
Damage
24,743
28,700
Taken
22,175
21,153
Mitigated
8,789
8,871
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Fíreblue
Chang'e
6,684
604
3,030
3,003
6,653
2,959
704
2,927
3,651
37,255
0
W
Danzaburou
KingAdaption
Danzaburou
13,803
6,238
0
3,365
10,824
3,708
2,188
4,731
5,943
0
49,980
L
Raijin
5,678
39
0
60
7,437
3,277
32
1,631
5,806
56,029
0
L
6,401
604
0
1,025
9,325
4,914
0
4,789
4,536
0
33,526
W
4,256
751
0
500
4,698
2,122
233
1,607
2,916
29,708
0
L
Sylvanus
thegingrr
Sylvanus
3,503
391
3,041
4,745
11,938
12,962
0
4,577
7,361
10,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
28,664
177
Minions Killed
201
0
Camps Cleared
0
730,287
Distance Traveled
733,468
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,520
732
56
4
0
262,994
4
W
Danzaburou
10,235
787
83
6
0
231,914
3
L
Raijin
8,712
670
136
10
0
231,096
2
L
Ne Zha
8,392
646
27
2
0
252,987
0
W
Nox
8,909
685
62
5
0
238,560
2
L
Sylvanus
9,305
716
14
1
0
246,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role