Player Matchup

Medusa
Medusa
Silver I
DEFENDMlDDLELANE
Medusa
Silver I
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Nocillα
Erlang Shen
Gold IV
Level 129
God Stats
3W - 6L
1,758 SR
Queue Stats
134W - 126L
1,691 MMR
Party 3
Nu Wa
Nu Wa
Gold I
Nutellα
Nu Wa
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Silver I
Toasty28
Ymir
Silver I
Level 152
God Stats
4W - 5L
1,622 SR
Queue Stats
46W - 41L
1,586 MMR
Party 2
Chang'e
Chang'e
Silver I
lololool
Chang'e
Silver I
Level 117
God Stats
7W - 4L
1,722 SR
Queue Stats
36W - 35L
1,604 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,620 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,558 SR
1,578 MMR
Ravana
Ravana
Silver I
Daimao99
Ravana
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,540 MMR
Party 1
Ullr
Ullr
Gold V
FaymousHate
Ullr
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,671 MMR
Party 1
Bacchus
Bacchus
Gold I
LeoTher
Bacchus
Gold I
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
355W - 340L
1,588 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SereneDream
Sun Wukong
Gold III
Level 139
God Stats
30W - 17L
1,789 SR
Queue Stats
98W - 93L
1,593 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
sillet11
Baron Samedi
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,734
485
5,887
12,740
4,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Nocillα
Erlang Shen
15
3 / 4 / 0
8,941
497
8,269
16,483
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Nutellα
Nu Wa
15
3 / 4 / 2
8,997
500
9,626
9,514
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 5 / 3
7,536
419
4,215
15,133
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
lololool
Chang'e
17
5 / 1 / 4
9,914
551
11,283
13,405
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
DanzaburouSetApolloNemesisPersephone

VS

Bans
JanusCerberusGebYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Daimao99
Ravana
16
2 / 3 / 4
9,462
526
9,456
12,848
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
6 / 0 / 2
11,192
622
11,474
11,706
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
LeoTher
Bacchus
14
5 / 3 / 7
9,432
524
7,756
13,046
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SereneDream
Sun Wukong
16
2 / 4 / 2
10,093
561
9,341
15,407
11,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
sillet11
Baron Samedi
18
4 / 2 / 6
10,916
606
12,269
9,737
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
12
Kills
19
19
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ravana
Daimao99
Ravana
2
3
4
1.33
W
6
0
2
7
W
Bacchus
LeoTher
Bacchus
5
3
7
2.83
L
Erlang Shen
Nocillα
Erlang Shen
3
4
0
0.75
L
Nu Wa
Nutellα
Nu Wa
3
4
2
1
W
Sun Wukong
SereneDream
Sun Wukong
2
4
2
0.75
L
Ymir
0
5
3
0.3
L
Chang'e
lololool
Chang'e
5
1
4
7
W
Baron Samedi
sillet11
Baron Samedi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,280
Damage
50,296
67,275
Taken
62,744
31,438
Mitigated
36,262
18,873
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,887
2,812
0
3,945
12,740
4,262
0
1,983
10,751
0
61,224
W
Ravana
Daimao99
Ravana
9,456
2,911
0
5,501
12,848
6,122
0
4,136
8,560
0
64,521
W
11,474
5,805
0
6,240
11,706
4,476
206
1,809
9,783
0
95,149
W
Bacchus
LeoTher
Bacchus
7,756
1,029
0
3,541
13,046
10,370
143
5,099
7,637
20,831
0
L
Erlang Shen
Nocillα
Erlang Shen
8,269
4,742
0
2,503
16,483
8,336
0
4,050
12,143
0
70,361
L
Nu Wa
Nutellα
Nu Wa
9,626
616
0
1,775
9,514
3,268
0
5,131
4,215
57,931
0
W
Sun Wukong
SereneDream
Sun Wukong
9,341
2,308
0
7,141
15,407
11,389
638
7,447
7,302
0
72,999
L
Ymir
4,215
909
0
1,826
15,133
7,906
0
6,739
8,020
18,811
0
L
Chang'e
lololool
Chang'e
11,283
1,575
841
7,983
13,405
7,666
606
1,214
12,121
56,793
0
W
Baron Samedi
sillet11
Baron Samedi
12,269
1,009
835
4,521
9,737
3,905
407
5,162
4,338
80,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
51,095
502
Minions Killed
593
0
Camps Cleared
0
1,704,737
Distance Traveled
1,698,026
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,734
485
118
7
0
311,213
6
W
Ravana
9,462
526
97
5
0
358,320
7
W
Ullr
11,192
622
170
9
0
349,576
10
W
Bacchus
9,432
524
23
1
0
336,578
3
L
Erlang Shen
8,941
497
116
6
0
378,405
4
L
Nu Wa
8,997
500
120
7
0
300,325
4
W
Sun Wukong
10,093
561
146
8
0
336,406
2
L
Ymir
7,536
419
28
2
0
346,251
3
L
Chang'e
9,914
551
120
7
0
368,543
5
W
Baron Samedi
10,916
606
157
9
0
317,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role