Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Boan3r
Anhur
Level 117
God Stats
24W - 14L
1,801 SR
Queue Stats
256W - 222L
1,679 Elo+
Party 1
Bellona
Bellona
Centurionore
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,238 Elo+
Party 1
Kukulkan
Kukulkan
RicebaIIs
Kukulkan
Level 148
God Stats
17W - 11L
1,500 SR
Queue Stats
422W - 382L
1,703 Elo+
Party 1
Ares
Ares
Vammis6863
Ares
Level 25
God Stats
2W - 1L
1,720 SR
Queue Stats
22W - 7L
1,744 Elo+
Party 1
Team Averages
Level 112
1,604 SR
1,573 Elo+

VS

Team Averages
Level 48
1,588 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Darmok424
Tsukuyomi
Level 39
God Stats
3W - 3L
1,345 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo
Hachiman
Hachiman
Orathank
Hachiman
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
335W - 270L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
RedHotScott
Sun Wukong
Level 14
God Stats
2W - 2L
1,843 SR
Queue Stats
2W - 9L
1,599 Elo+
Party 2
Thoth
Thoth
UnJugadorMas
Thoth
Level 42
God Stats
5W - 5L
1,754 SR
Queue Stats
48W - 51L
1,557 Elo+
Solo
Bellona
Bellona
doompatriot
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 1 / 7
9,571
598
7,214
10,500
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Boan3r
Anhur
17
7 / 1 / 4
10,064
629
6,457
10,653
3,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Centurionore
Bellona
16
3 / 0 / 1
9,364
585
8,444
8,380
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
RicebaIIs
Kukulkan
14
4 / 2 / 6
8,691
543
8,786
5,856
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 3 / 10
8,289
518
8,369
12,074
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darmok424
Tsukuyomi
11
2 / 4 / 3
7,132
446
5,853
13,048
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Orathank
Hachiman
12
1 / 6 / 2
7,219
451
5,451
9,744
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RedHotScott
Sun Wukong
14
0 / 4 / 0
7,805
488
5,030
11,057
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 6 / 0
8,063
504
4,241
8,363
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
doompatriot
Bellona
11
1 / 4 / 3
7,727
483
5,293
12,541
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
7
7
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
7
8.5
W
Anhur
Boan3r
Anhur
7
1
4
9
W
Bellona
Centurionore
Bellona
3
0
1
3.5
L
Tsukuyomi
Darmok424
Tsukuyomi
2
4
3
0.88
L
Hachiman
Orathank
Hachiman
1
6
2
0.33
L
Sun Wukong
RedHotScott
Sun Wukong
0
4
0
0
W
Kukulkan
RicebaIIs
Kukulkan
4
2
6
3.5
L
3
6
0
0.5
W
4
3
10
3
L
Bellona
doompatriot
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,270
Damage
25,868
47,463
Taken
54,753
28,192
Mitigated
23,322
18,964
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,214
1,381
0
6,532
10,500
4,428
0
200
10,270
0
66,912
W
Anhur
Boan3r
Anhur
6,457
3,184
0
6,118
10,653
3,757
0
248
10,365
0
73,407
W
Bellona
Centurionore
Bellona
8,444
3,162
0
3,061
8,380
6,739
104
0
7,830
0
55,002
L
Tsukuyomi
Darmok424
Tsukuyomi
5,853
1,435
0
3,727
13,048
4,292
0
5,086
7,833
0
34,873
L
Hachiman
Orathank
Hachiman
5,451
2,024
0
2,769
9,744
2,104
0
2,516
7,148
0
34,805
L
Sun Wukong
RedHotScott
Sun Wukong
5,030
603
0
1,695
11,057
9,059
253
252
10,230
0
43,604
W
Kukulkan
RicebaIIs
Kukulkan
8,786
633
0
556
5,856
2,315
0
1,586
4,110
51,849
0
L
4,241
373
0
772
8,363
2,743
0
4,878
3,359
40,483
0
W
8,369
686
575
2,122
12,074
10,953
0
1,731
10,097
19,900
0
L
Bellona
doompatriot
Bellona
5,293
1,485
0
4,422
12,541
5,124
0
3,949
8,428
0
31,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
37,946
504
Minions Killed
378
0
Camps Cleared
0
1,579,021
Distance Traveled
1,494,294
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,571
598
118
7
0
343,913
3
W
Anhur
10,064
629
131
8
0
284,413
2
W
Bellona
9,364
585
122
8
0
296,540
4
L
Tsukuyomi
7,132
446
68
4
0
308,774
1
L
Hachiman
7,219
451
69
4
0
296,512
2
L
Sun Wukong
7,805
488
107
7
0
277,515
0
W
Kukulkan
8,691
543
113
7
0
312,972
7
L
Thoth
8,063
504
84
5
0
282,748
4
W
Ares
8,289
518
20
1
0
341,183
5
L
Bellona
7,727
483
50
3
0
328,745
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role