Player Matchup

Chernobog
Chernobog
Ace172nd
Chernobog
Level 16
God Stats
23W - 23L
1,439 SR
Queue Stats
73W - 82L
1,373 Elo+
Solo
Set
Set
Glyco
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JokenSmoints
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
NeedTwo
Ra
Level 26
God Stats
16W - 6L
1,541 SR
Queue Stats
231W - 201L
1,617 Elo+
Solo
King Arthur
King Arthur
bark_ima_unicorn
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,861 Elo+
Party 2
Team Averages
Level 24
1,496 SR
1,570 Elo+

VS

Team Averages
Level 39
1,571 SR
1,566 Elo+
Cthulhu
Cthulhu
JasiTheStepdad
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PegasoNegro
Apollo
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 78L
1,478 Elo+
Party 1
Janus
Janus
Sadaharu01
Janus
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 26L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
benjathewolf
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,782 Elo+
Solo
Pele
Pele
endeasy
Pele
Level 27
God Stats
26W - 18L
1,853 SR
Queue Stats
601W - 601L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace172nd
Chernobog
13
2 / 3 / 2
8,083
505
5,815
8,802
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
Glyco
Set
14
3 / 1 / 4
8,479
530
6,779
8,710
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
JokenSmoints
Kuzenbo
13
1 / 1 / 9
8,141
509
5,402
11,342
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 1 / 2
9,432
590
11,308
7,600
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bark_ima_unicorn
King Arthur
16
5 / 2 / 3
9,610
601
10,197
15,949
7,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,613
476
6,103
7,782
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
12
3 / 3 / 1
7,636
477
10,525
13,998
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
11
0 / 5 / 0
6,559
410
2,879
8,643
2,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
benjathewolf
Kuzenbo
11
1 / 6 / 1
6,633
415
4,579
10,694
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
endeasy
Pele
15
3 / 5 / 1
8,139
509
7,767
15,056
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ace172nd
Chernobog
2
3
2
1
W
Set
Glyco
Set
3
1
4
5
L
1
1
3
2.5
W
Kuzenbo
JokenSmoints
Kuzenbo
1
1
9
5.5
W
9
1
2
10
L
Apollo
3
3
1
1.17
L
Janus
0
5
0
0
W
King Arthur
bark_ima_unicorn
King Arthur
5
2
3
3.25
L
Kuzenbo
benjathewolf
Kuzenbo
1
6
1
0.25
L
Pele
endeasy
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
31,853
52,403
Taken
56,173
29,419
Mitigated
31,168
17,440
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ace172nd
Chernobog
5,815
2,839
0
3,252
8,802
2,673
379
1,622
7,180
0
38,732
W
Set
Glyco
Set
6,779
3,301
0
3,370
8,710
3,825
0
1,375
7,310
0
49,234
L
6,103
941
91
1,112
7,782
4,588
306
2,479
5,199
29,337
0
W
Kuzenbo
JokenSmoints
Kuzenbo
5,402
1,859
0
1,145
11,342
12,485
924
3,081
8,148
23,927
0
W
11,308
876
1,514
3,218
7,600
3,178
648
2,143
5,457
55,353
0
L
Apollo
10,525
6,761
0
6,093
13,998
5,123
550
4,797
8,999
0
48,499
L
Janus
2,879
588
0
750
8,643
2,714
94
4,581
3,880
37,557
0
W
King Arthur
bark_ima_unicorn
King Arthur
10,197
2,112
0
4,941
15,949
7,258
1,237
4,934
10,747
0
67,284
L
Kuzenbo
benjathewolf
Kuzenbo
4,579
1,325
0
345
10,694
12,788
10
2,801
7,805
13,946
0
L
Pele
endeasy
Pele
7,767
1,889
243
4,886
15,056
5,955
0
1,428
13,580
0
65,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
36,580
421
Minions Killed
356
0
Camps Cleared
0
1,449,535
Distance Traveled
1,357,626
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,083
505
80
5
0
214,169
0
W
Set
8,479
530
83
5
0
327,963
7
L
Cthulhu
7,613
476
59
4
0
298,413
0
W
Kuzenbo
8,141
509
17
1
0
288,025
4
W
Ra
9,432
590
115
7
0
326,473
1
L
Apollo
7,636
477
107
7
0
281,553
3
L
Janus
6,559
410
65
4
0
224,163
4
W
King Arthur
9,610
601
126
8
0
292,905
1
L
Kuzenbo
6,633
415
20
1
0
247,619
0
L
Pele
8,139
509
105
7
0
305,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role