Player Matchup

Arachne
Arachne
DevUpNext
Arachne
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 37L
1,713 Elo+
Party 1
Raijin
Raijin
SmbUpNext
Raijin
Level 57
God Stats
5W - 4L
1,246 SR
Queue Stats
27W - 24L
1,776 Elo+
Party 1
Danzaburou
Danzaburou
ZeusUpNext
Danzaburou
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 14L
1,715 Elo+
Party 1
Team Averages
Level 68
1,415 SR
1,735 Elo+

VS

Team Averages
Level 47
1,561 SR
1,623 Elo+
Ymir
Ymir
Apr1corn
Ymir
Level 60
God Stats
75W - 40L
1,618 SR
Queue Stats
99W - 70L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
Fayd9001
Jing Wei
Level 73
God Stats
58W - 50L
1,566 SR
Queue Stats
113W - 92L
1,635 Elo+
Party 2
Ra
Ra
GoodLuck2x
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DevUpNext
Arachne
13
6 / 2 / 4
8,976
816
9,307
7,488
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
SmbUpNext
Raijin
11
2 / 6 / 6
8,136
740
9,151
9,061
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ZeusUpNext
Danzaburou
9
2 / 5 / 4
7,217
656
6,120
7,562
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
7 / 5 / 6
8,611
783
9,529
13,863
7,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Fayd9001
Jing Wei
10
2 / 4 / 9
8,064
733
3,523
10,437
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 1 / 8
8,135
740
6,306
6,522
2,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
13
13
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
7
5
6
2
W
Arachne
DevUpNext
Arachne
6
2
4
4
L
Jing Wei
Fayd9001
Jing Wei
2
4
9
1.63
L
4
1
8
8
W
Raijin
SmbUpNext
Raijin
2
6
6
0.83
W
Danzaburou
ZeusUpNext
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
19,358
24,111
Taken
30,822
8,668
Mitigated
14,717
7,111
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,529
1,788
378
2,126
13,863
7,882
266
4,657
8,718
28,223
0
W
Arachne
DevUpNext
Arachne
9,307
7,522
246
3,243
7,488
2,754
0
4,557
2,846
0
19,874
L
Jing Wei
Fayd9001
Jing Wei
3,523
2,348
0
0
10,437
4,446
317
2,392
7,690
0
15,604
L
6,306
663
1,250
2,850
6,522
2,389
599
1,158
5,207
30,278
0
W
Raijin
SmbUpNext
Raijin
9,151
962
354
2,123
9,061
2,912
64
5,919
2,993
23,260
0
W
Danzaburou
ZeusUpNext
Danzaburou
6,120
1,946
525
620
7,562
3,002
0
5,391
2,171
0
21,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
24,810
81
Minions Killed
121
0
Camps Cleared
0
543,971
Distance Traveled
610,319
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,611
783
44
4
0
201,796
2
W
Arachne
8,976
816
20
2
0
226,296
4
L
Jing Wei
8,064
733
29
3
0
201,623
0
L
Ra
8,135
740
48
4
0
206,900
0
W
Raijin
8,136
740
33
3
0
174,727
2
W
Danzaburou
7,217
656
28
3
0
142,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role