Player Matchup

Chernobog
Chernobog
JSTLFTURMOMS
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,450 Elo+
Party 2
Fafnir
Fafnir
ShadowCasterx1
Fafnir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,460 Elo+
Party 2
Discordia
Discordia
TheRealDr_Bob
Discordia
Level 100
God Stats
5W - 2L
1,523 SR
Queue Stats
714W - 734L
1,413 Elo+
Party 4
Danzaburou
Danzaburou
nickie_thegoat23
Danzaburou
Level 52
God Stats
7W - 9L
1,500 SR
Queue Stats
290W - 287L
1,289 Elo+
Solo
Fenrir
Fenrir
roach0405
Fenrir
Level 143
God Stats
21W - 20L
1,554 SR
Queue Stats
282W - 307L
1,461 Elo+
Party 4
Team Averages
Level 93
1,515 SR
1,415 Elo+

VS

Team Averages
Level 115
1,557 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DARTHSTIMMY
Danzaburou
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 85L
1,280 Elo+
Party 3
Cerberus
Cerberus
Darcktemplary
Cerberus
Level 75
God Stats
8W - 5L
1,488 SR
Queue Stats
121W - 123L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
HoBeenZ
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
XMOUSEKATOOL
Anubis
Level 129
God Stats
1W - 1L
1,796 SR
Queue Stats
108W - 97L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JSTLFTURMOMS
Chernobog
11
0 / 0 / 1
5,905
537
3,154
4,984
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 2
5,704
519
3,605
7,583
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
TheRealDr_Bob
Discordia
10
1 / 0 / 0
5,868
533
2,808
1,979
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
nickie_thegoat23
Danzaburou
10
4 / 1 / 2
6,189
563
8,686
6,873
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
roach0405
Fenrir
10
3 / 0 / 1
6,266
570
3,595
4,648
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 0
5,140
467
2,945
6,317
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
DARTHSTIMMY
Danzaburou
7
1 / 4 / 1
4,823
438
3,339
6,321
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
Darcktemplary
Cerberus
7
0 / 3 / 1
4,551
414
3,128
10,725
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
HoBeenZ
Hun Batz
11
0 / 1 / 1
5,844
531
2,187
7,497
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
9
0 / 1 / 0
5,397
491
918
3,158
1,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
1
2
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Danzaburou
DARTHSTIMMY
Danzaburou
1
4
1
0.38
L
Cerberus
Darcktemplary
Cerberus
0
3
1
0.17
L
Hun Batz
HoBeenZ
Hun Batz
0
1
1
0.5
W
Chernobog
JSTLFTURMOMS
Chernobog
0
0
1
0.5
W
2
1
2
3
W
Discordia
TheRealDr_Bob
Discordia
1
0
0
1
L
Anubis
0
1
0
0
W
Danzaburou
nickie_thegoat23
Danzaburou
4
1
2
5
W
Fenrir
roach0405
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
12,517
26,067
Taken
34,018
10,540
Mitigated
16,448
9,133
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,945
384
0
3,264
6,317
6,130
0
0
5,987
0
23,492
L
Danzaburou
DARTHSTIMMY
Danzaburou
3,339
1,414
0
1,465
6,321
1,630
0
1,401
4,876
0
19,829
L
Cerberus
Darcktemplary
Cerberus
3,128
223
135
3,402
10,725
4,995
0
2,649
8,076
13,860
0
L
Hun Batz
HoBeenZ
Hun Batz
2,187
654
0
2,518
7,497
2,249
0
643
6,702
0
35,962
W
Chernobog
JSTLFTURMOMS
Chernobog
3,154
1,759
0
417
4,984
2,178
0
0
4,984
0
31,999
W
3,605
532
349
2,114
7,583
4,632
0
1,286
6,047
14,049
0
W
Discordia
TheRealDr_Bob
Discordia
2,808
0
0
487
1,979
457
0
672
1,282
27,788
0
L
Anubis
918
0
0
1,007
3,158
1,444
0
1,176
1,584
26,160
0
W
Danzaburou
nickie_thegoat23
Danzaburou
8,686
4,109
229
3,843
6,873
1,881
88
1,325
5,423
0
35,982
W
Fenrir
roach0405
Fenrir
3,595
570
0
1,694
4,648
1,392
0
363
4,285
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
25,755
268
Minions Killed
261
0
Camps Cleared
0
1,013,907
Distance Traveled
932,889
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,140
467
44
4
0
194,803
1
L
Danzaburou
4,823
438
35
3
0
147,453
2
L
Cerberus
4,551
414
42
4
0
187,218
1
L
Hun Batz
5,844
531
75
7
0
221,400
0
W
Chernobog
5,905
537
68
6
0
194,759
1
W
Fafnir
5,704
519
25
2
0
212,611
1
W
Discordia
5,868
533
55
5
0
207,045
3
L
Anubis
5,397
491
65
6
0
182,015
5
W
Danzaburou
6,189
563
64
6
0
183,634
0
W
Fenrir
6,266
570
56
5
0
215,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role