Player Matchup

Izanami
Izanami
JohnyR05
Izanami
Level 29
God Stats
14W - 12L
1,427 SR
Queue Stats
123W - 139L
1,459 Elo+
Party 3
Set
Set
NOWYZ-_-
Set
Level 28
God Stats
23W - 21L
1,497 SR
Queue Stats
205W - 259L
1,413 Elo+
Party 3
Guan Yu
Guan Yu
TaquitoPiola
Guan Yu
Level 29
God Stats
7W - 11L
1,441 SR
Queue Stats
147W - 173L
1,533 Elo+
Party 4
Ares
Ares
ThornyRoseBush
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,432 Elo+
Solo
Ra
Ra
VERITOxd10
Ra
Level 27
God Stats
2W - 2L
1,285 SR
Queue Stats
126W - 144L
1,548 Elo+
Party 4
Team Averages
Level 23
1,430 SR
1,477 Elo+

VS

Team Averages
Level 33
1,458 SR
1,446 Elo+
Ymir
Ymir
BBlicious
Ymir
Level 14
God Stats
14W - 6L
1,657 SR
Queue Stats
18W - 12L
1,538 Elo+
Party 1
Neith
Neith
NadiraU
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OPG PERSEVERE
Tsukuyomi
Level 62
God Stats
36W - 24L
1,448 SR
Queue Stats
216W - 201L
1,429 Elo+
Party 2
Ra
Ra
discofro69
Ra
Level 6
God Stats
1W - 2L
1,239 SR
Queue Stats
6W - 6L
1,504 Elo+
Party 2
Vamana
Vamana
lunaMonkaS
Vamana
Level 25
God Stats
10W - 4L
1,446 SR
Queue Stats
22W - 29L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JohnyR05
Izanami
13
6 / 9 / 4
8,991
473
13,679
14,109
4,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 11 / 4
8,969
472
10,984
14,730
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
TaquitoPiola
Guan Yu
11
3 / 7 / 3
8,135
428
9,149
18,674
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 10 / 7
7,472
393
4,201
19,881
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 4
8,879
467
11,062
12,816
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 6 / 18
9,172
483
12,489
18,378
17,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NadiraU
Neith
15
11 / 1 / 5
9,951
524
12,902
10,199
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
OPG PERSEVERE
Tsukuyomi
17
10 / 3 / 8
10,914
574
15,498
13,579
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 11
9,748
513
14,362
8,751
3,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
lunaMonkaS
Vamana
15
11 / 3 / 8
10,229
538
11,276
17,721
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
16
Kills
41
41
Deaths
16
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
6
18
2
L
Izanami
JohnyR05
Izanami
6
9
4
0.89
L
5
11
4
0.64
W
Neith
NadiraU
Neith
11
1
5
13.5
W
Tsukuyomi
OPG PERSEVERE
Tsukuyomi
10
3
8
4.67
L
Guan Yu
TaquitoPiola
Guan Yu
3
7
3
0.64
L
0
10
7
0.35
L
2
4
4
1
W
6
3
11
3.83
W
Vamana
lunaMonkaS
Vamana
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
66,527
80,210
Taken
68,628
45,455
Mitigated
41,808
15,481
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,489
2,627
0
1,034
18,378
17,802
169
3,315
14,817
24,068
0
L
Izanami
JohnyR05
Izanami
13,679
7,771
841
1,392
14,109
4,951
0
4,808
9,276
0
47,516
L
10,984
4,800
0
671
14,730
8,558
0
3,129
11,447
0
47,598
W
Neith
NadiraU
Neith
12,902
7,674
0
4,121
10,199
3,879
3,708
3,223
6,779
0
58,392
W
Tsukuyomi
OPG PERSEVERE
Tsukuyomi
15,498
2,832
0
6,721
13,579
5,318
59
1,619
11,793
0
70,620
L
Guan Yu
TaquitoPiola
Guan Yu
9,149
1,672
442
5,094
18,674
11,258
0
5,282
13,142
0
21,985
L
4,201
184
0
869
19,881
15,525
0
8,501
11,355
8,156
0
L
11,062
812
2,043
4,129
12,816
5,163
48
5,194
7,514
51,498
0
W
14,362
2,008
2,227
1,983
8,751
3,548
265
2,503
6,124
60,542
0
W
Vamana
lunaMonkaS
Vamana
11,276
5,073
0
4,189
17,721
11,261
643
3,981
13,276
63
37,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
50,014
266
Minions Killed
368
0
Camps Cleared
0
1,581,499
Distance Traveled
1,873,171
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,172
483
20
1
0
360,016
0
L
Izanami
8,991
473
76
4
0
294,152
1
L
Set
8,969
472
69
4
0
308,498
6
W
Neith
9,951
524
92
5
0
356,150
4
W
Tsukuyomi
10,914
574
102
5
0
410,890
0
L
Guan Yu
8,135
428
23
1
0
316,297
0
L
Ares
7,472
393
4
0
0
311,041
2
L
Ra
8,879
467
94
5
0
351,511
4
W
Ra
9,748
513
105
6
0
367,552
0
W
Vamana
10,229
538
49
3
0
378,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role