Player Matchup

Yemoja
Yemoja
DeathMatr0n
Yemoja
Level 8
God Stats
2W - 4L
1,238 SR
Queue Stats
21W - 16L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LegoBoi96
Cu Chulainn
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 103L
1,871 Elo+
Party 1
Thor
Thor
cNc_96
Thor
Level 86
God Stats
1W - 1L
1,594 SR
Queue Stats
50W - 39L
1,870 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,730 Elo+

VS

Team Averages
Level 24
1,432 SR
1,415 Elo+
Amaterasu
Amaterasu
FuturePhenom34
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Set
Set
Marconaitor351
Set
Level 28
God Stats
1W - 3L
1,233 SR
Queue Stats
8W - 20L
1,310 Elo+
Solo
Olorun
Olorun
SLICKITYSLOTHY
Olorun
Level 28
God Stats
3W - 2L
1,563 SR
Queue Stats
15W - 5L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
4 / 2 / 11
8,963
815
8,865
6,362
3,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
LegoBoi96
Cu Chulainn
13
8 / 3 / 7
9,516
865
9,619
12,703
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
cNc_96
Thor
12
4 / 3 / 7
8,574
779
10,245
8,211
2,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FuturePhenom34
Amaterasu
9
1 / 5 / 2
7,349
668
1,207
10,501
8,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
7,916
720
4,816
11,076
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 5 / 2
8,488
772
8,733
11,674
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
8
8
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
11
4.75
L
Amaterasu
FuturePhenom34
Amaterasu
1
5
2
0.4
W
Cu Chulainn
LegoBoi96
Cu Chulainn
8
3
7
3.83
L
2
6
2
0.5
L
5
5
2
1.2
W
Thor
cNc_96
Thor
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
14,756
27,276
Taken
33,251
14,712
Mitigated
20,153
8,969
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,865
970
2,708
1,953
6,362
3,886
943
2,432
3,930
23,478
0
L
Amaterasu
FuturePhenom34
Amaterasu
1,207
781
0
887
10,501
8,607
0
3,430
7,071
0
5,114
W
Cu Chulainn
LegoBoi96
Cu Chulainn
9,619
2,826
0
3,538
12,703
8,007
61
3,254
9,449
0
31,030
L
4,816
1,340
0
2,040
11,076
5,062
0
2,874
8,202
0
21,305
L
8,733
3,338
681
3,068
11,674
6,484
0
2,595
9,079
35,656
2,963
W
Thor
cNc_96
Thor
10,245
2,163
0
770
8,211
2,819
892
2,821
5,390
0
31,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
23,753
104
Minions Killed
91
0
Camps Cleared
0
577,898
Distance Traveled
543,101
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,963
815
34
3
0
169,116
1
L
Amaterasu
7,349
668
9
1
0
183,015
0
W
Cu Chulainn
9,516
865
35
3
0
201,134
4
L
Set
7,916
720
36
3
0
198,552
0
L
Olorun
8,488
772
46
4
0
161,534
0
W
Thor
8,574
779
35
3
0
207,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role