Player Matchup

Anhur
Anhur
AF1200
Anhur
Level 86
God Stats
7W - 4L
1,348 SR
Queue Stats
317W - 304L
1,469 Elo+
Solo
Discordia
Discordia
ArnoldG915
Discordia
Level 49
God Stats
8W - 6L
1,552 SR
Queue Stats
83W - 69L
1,493 Elo+
Solo
Fafnir
Fafnir
AsodawaterO
Fafnir
Level 107
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
NoctTheKnight
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Party 2
Nu Wa
Nu Wa
isaoyumi
Nu Wa
Level 118
God Stats
7W - 3L
1,413 SR
Queue Stats
49W - 37L
1,602 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,462 Elo+

VS

Team Averages
Level 65
1,671 SR
1,690 Elo+
Kuzenbo
Kuzenbo
BabyChungie
Kuzenbo
Level 64
God Stats
12W - 7L
1,800 SR
Queue Stats
312W - 257L
1,705 Elo+
Party 1
Hera
Hera
Blitzwing84
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 60L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darknight122100
Tsukuyomi
Level 63
God Stats
40W - 18L
1,716 SR
Queue Stats
334W - 271L
1,705 Elo+
Party 1
Cernunnos
Cernunnos
ThesharpHQ
Cernunnos
Level 22
God Stats
5W - 3L
1,841 SR
Queue Stats
29W - 24L
1,877 Elo+
Party 1
Erlang Shen
Erlang Shen
thecoreinc
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 139L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AF1200
Anhur
14
2 / 3 / 5
8,115
738
6,686
8,358
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ArnoldG915
Discordia
15
4 / 1 / 8
8,875
807
14,881
5,257
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
14
1 / 2 / 10
9,200
836
3,722
12,863
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
14
3 / 2 / 4
8,633
785
5,493
10,957
10,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
isaoyumi
Nu Wa
17
8 / 0 / 8
10,288
935
18,536
6,413
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabyChungie
Kuzenbo
14
1 / 3 / 6
8,105
737
7,295
15,115
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 3
7,736
703
5,842
7,612
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Darknight122100
Tsukuyomi
12
3 / 6 / 2
7,826
711
5,027
12,009
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ThesharpHQ
Cernunnos
14
1 / 1 / 2
7,637
694
7,256
11,132
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
thecoreinc
Erlang Shen
14
2 / 4 / 2
7,818
711
3,485
12,144
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
18
Kills
8
8
Deaths
18
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
AF1200
Anhur
2
3
5
1.5
W
Discordia
ArnoldG915
Discordia
4
1
8
8
W
Fafnir
1
2
10
3
L
Kuzenbo
BabyChungie
Kuzenbo
1
3
6
1.33
L
1
4
3
0.63
L
Tsukuyomi
Darknight122100
Tsukuyomi
3
6
2
0.67
W
Bellona
3
2
4
2.5
L
Cernunnos
ThesharpHQ
Cernunnos
1
1
2
2
W
Nu Wa
isaoyumi
Nu Wa
8
0
8
12
L
Erlang Shen
thecoreinc
Erlang Shen
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,318
Damage
28,905
43,848
Taken
58,012
32,775
Mitigated
26,491
8,377
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AF1200
Anhur
6,686
3,121
0
420
8,358
4,119
976
4,735
3,623
0
26,294
W
Discordia
ArnoldG915
Discordia
14,881
184
231
431
5,257
1,996
1
2,219
3,038
37,184
0
W
Fafnir
3,722
993
1,297
3,455
12,863
13,859
390
1,883
10,980
16,317
0
L
Kuzenbo
BabyChungie
Kuzenbo
7,295
2,087
0
2,004
15,115
13,054
39
8,448
6,206
14,421
0
L
5,842
713
0
1,810
7,612
2,436
0
4,855
2,438
30,290
0
L
Tsukuyomi
Darknight122100
Tsukuyomi
5,027
649
0
101
12,009
3,467
0
7,954
3,602
0
17,982
W
Bellona
5,493
1,781
0
232
10,957
10,530
879
2,572
8,385
0
20,647
L
Cernunnos
ThesharpHQ
Cernunnos
7,256
3,954
0
2,225
11,132
3,150
637
7,033
3,507
0
30,316
W
Nu Wa
isaoyumi
Nu Wa
18,536
3,938
273
2,038
6,413
2,271
83
1,972
4,441
38,434
0
L
Erlang Shen
thecoreinc
Erlang Shen
3,485
1,926
0
2,608
12,144
4,384
0
6,873
4,897
0
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
39,122
240
Minions Killed
207
8
Camps Cleared
3
1,062,358
Distance Traveled
1,016,393
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,115
738
60
5
1
188,881
0
W
Discordia
8,875
807
63
6
0
225,391
1
W
Fafnir
9,200
836
21
2
0
209,801
2
L
Kuzenbo
8,105
737
16
1
1
241,966
5
L
Hera
7,736
703
69
6
1
159,925
2
L
Tsukuyomi
7,826
711
26
2
1
193,748
0
W
Bellona
8,633
785
39
4
3
222,623
0
L
Cernunnos
7,637
694
63
6
0
215,556
0
W
Nu Wa
10,288
935
57
5
4
215,662
1
L
Erlang Shen
7,818
711
33
3
0
205,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role